Search found 845 matches

by nexusno2000
Wed Apr 16, 2025 4:04 pm
Forum: Panzer Corps 2
Topic: Finished SCW - No traits window
Replies: 4
Views: 463

Re: Finished SCW - No traits window

I was able to load 1939 as a New Scenario and it allowed for Trait selection. There is a glitch with the auto import right from SCW tho. I redid the final turn and the same effect happens. It takes me to 1939 with no traits. If I had to guess I'd say that for my 1st SCW at a higher Diff Level I gav...
by nexusno2000
Wed Apr 16, 2025 8:42 am
Forum: Panzer Corps 2
Topic: Finished SCW - No traits window
Replies: 4
Views: 463

Re: Finished SCW - No traits window

I just successfully completed the SCW DLC for the 1st time. After the Victory screen I got the pop up for "Do you want to import" for the next DLC 1939. I said yes and the game loaded right to the Czech Map and Briefing. My Core is there safe and sound, but I didn't get the option to sele...
by nexusno2000
Sat Apr 12, 2025 12:39 pm
Forum: Panzer Corps 2
Topic: Reception Towards Frontlines DLC
Replies: 32
Views: 4860

Re: Reception Towards Frontlines DLC

bebro wrote: Thu Apr 10, 2025 7:21 am
nexusno2000 wrote: Tue Apr 08, 2025 6:43 pm I quite enjoyed the Battle of the Bulge DLC.
Well, then stay tuned... :wink:
No catfishing allowed :D
by nexusno2000
Tue Apr 08, 2025 6:50 pm
Forum: Panzer Corps 2
Topic: Reception Towards Frontlines DLC
Replies: 32
Views: 4860

Re: Reception Towards Frontlines DLC

The Vigilant/Sixth Sense (and Butcher on those ATs)... It's fine. Same with super high starting entrenchment. It's the scenario designer's way of dealing with the limitations of the game engine. I had a few laughs, but I rolled with it. I mean, what can you do when the AI will gleefully commit suic...
by nexusno2000
Tue Apr 08, 2025 6:43 pm
Forum: Panzer Corps 2
Topic: Reception Towards Frontlines DLC
Replies: 32
Views: 4860

Re: Reception Towards Frontlines DLC

I quite enjoyed the Battle of the Bulge DLC. If anything, I wanted MORE Allies. The Vigilant/Sixth Sense (and Butcher on those ATs)... It's fine. Same with super high starting entrenchment. It's the scenario designer's way of dealing with the limitations of the game engine. I had a few laughs, but I...
by nexusno2000
Fri Apr 04, 2025 2:49 pm
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Best and most fun generals
Replies: 4
Views: 576

Re: Panzer Corps 2 - Best and most fun generals

If I played with Green Army, Battle Academy would get a higher tier for sure!

I also think it can have a place with Ironman w/Old Guard.

...why would you drag XCOM into this... oh the RNG horror :lol:
by nexusno2000
Fri Apr 04, 2025 12:56 pm
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Best and most fun generals
Replies: 4
Views: 576

Re: Panzer Corps 2 - Best and most fun generals

Many good points! I actually just read the post mentioning Poor Ground Control, and yes, I can see that working quite well. As I said initially, the focus was on longer campaigns, but Green Army is definitely OK in any shorter campaign. I just did Battle of the Bulge, and here it would be excellent,...
by nexusno2000
Fri Apr 04, 2025 11:29 am
Forum: Panzer Corps 2
Topic: Hero Combination Question
Replies: 15
Views: 1261

Re: Hero Combination Question

my goal is to get the AI so surprised that the Envelopment Hero gets him to surrender immediately. so I'm going to try it with Provocator on the Finnish Hard Attack infantry.. AI does not recognize Provocateur at all, so you can abuse it in many ways. Parking an Engineer or Mnt Inf on Close terrain...
by nexusno2000
Fri Apr 04, 2025 11:19 am
Forum: Panzer Corps 2
Topic: Panzer Corps 2 - Best and most fun generals
Replies: 4
Views: 576

Panzer Corps 2 - Best and most fun generals

Learn all you need to know about how to build your Panzer Corps 2 general for maximum fun and power!

We will also discuss how you can set up the game to be both more fun and challenging beyond the actual difficulty settings.

by nexusno2000
Mon Mar 17, 2025 9:14 am
Forum: Panzer Corps 2
Topic: Bug Reports
Replies: 1161
Views: 225514

Re: Bug Reports

Battle of the Bulge, Scenario 1: This hero is included in the lua: -- AI Marder hero function CreateAndAssignEnemyHero1(unit_id) local hero = NewHero() local unit = world:GetUnit(unit_id) hero.portrait = "/Game/Gui/Common/Heroes/DE/de_in_04.de_in_04" hero.name = NSLOCTEXT("scenario_01...
by nexusno2000
Wed Feb 05, 2025 3:06 pm
Forum: Panzer Corps 2
Topic: Mini-mod AO: SCW Auxiliary Nationalists
Replies: 19
Views: 5606

Re: Mini-mod AO: SCW Auxiliary Nationalists

fidoc wrote: Wed May 29, 2024 3:37 am
The DL link is down. Please re-upload.
Thanks in advance. :)
It's been a while... not even sure if it works with the current version of the game. But didn't the devs eventually release a mod that basically does the same thing?
by nexusno2000
Thu Jan 04, 2024 8:43 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Armageddon Secret Bonus Objectives Guide
Replies: 1
Views: 12882

Re: Armageddon Secret Bonus Objectives Guide

A bit of a necro here... but I recently replayed the BA campaign, and the triggers for the bonus objectives are NOT the ones listed here. Were they changed in a patch, or were they just always erroneously listed? M01: Have 12+ Aux units survive until turn 8. Your 3 drop-pods count, so that's 9+ IG u...
by nexusno2000
Sat Dec 30, 2023 9:28 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Hot Keys
Replies: 2
Views: 1600

Re: Hot Keys

terminator wrote: Sat Dec 16, 2023 3:17 pm Where is the list of the Hot Keys in this game ?
AFAIK it doesn't exist.

But you can hover the mouse over any button and see the corresponding hotkey(s).
by nexusno2000
Fri May 05, 2023 12:45 pm
Forum: Panzer Corps 2
Topic: The worst feature in scenario design
Replies: 17
Views: 1354

Re: The worst feature in scenario design

Ryba666 wrote: Thu May 04, 2023 6:50 pm For me, it was in a AO 1940, stupid overpowered Charles de Gaulle, where only option to kill is ariplane? Why?, would be a better optionif you figth against 2nd French player army.
The AO series is full of wonky stuff...
by nexusno2000
Mon May 01, 2023 6:32 am
Forum: Panzer Corps 2
Topic: The worst feature in scenario design
Replies: 17
Views: 1354

Re: The worst feature in scenario design

Those are bonus objectives, right? So, the idea is that the player can achieve them on a reasonable difficulty level, right? I am playing the middle difficulty level (the one before the AI starts getting an accuracy bonus). I realized that the battleship and cruiser would blast my artillery to piec...
by nexusno2000
Mon Apr 24, 2023 11:22 am
Forum: Panzer Corps 2
Topic: Hero abilities tier list
Replies: 114
Views: 80078

Re: Hero abilities tier list

If you use provocateur wisely the AI will wipe out itself in a few turns. That works in any year, on any map. As I said, you have the right to have your own favorite things, that suit your taste, like Provocator and have fun doing it. But if you like it, it will not make it optimal or the best. If ...
by nexusno2000
Tue Apr 18, 2023 1:57 pm
Forum: Panzer Corps 2
Topic: Hero abilities tier list
Replies: 114
Views: 80078

Re: Hero abilities tier list

Provocateur is easily one of the best abilities so...
by nexusno2000
Wed Apr 12, 2023 3:16 pm
Forum: Panzer Corps 2
Topic: Pardon the Interruption but .... Provocator
Replies: 36
Views: 3060

Re: Pardon the Interruption but .... Provocator

so with the Provocator hero why do I want to assign this to a unit .. seems .. its a great way to get a unit annihilated as they all attack it ??? Provocateur is actually A-tier. You use it to draw fire away from weaker units and onto you high defense units that are backed by arty/AT. It's greatly ...
by nexusno2000
Mon Feb 27, 2023 8:11 am
Forum: Panzer Corps 2
Topic: Underused/rated units
Replies: 45
Views: 3603

Re: Underused/rated units

i am currently thinking about units i rarely use, why that is and what would change it. Things i came up with so far: all 75mm towed arty pieces receive forced march all 37mm towed AT pieces received force march and camouflage StuGIIIB receives an AT mode all heavy Weapon/Grenadier units receive Ma...
by nexusno2000
Mon Dec 05, 2022 2:01 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Help...Importing PC1 Custom Maps and inversion?
Replies: 2
Views: 501

Re: Help...Importing PC1 Custom Maps and inversion?

darthrightis wrote: Sat Nov 26, 2022 1:02 pm I have a few questions.

How can I fix the inversion of PC1 maps when I import them into PC2.

:? :? :? :? :? :? :? :? :?
You can't.

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