How can I fix the inversion of PC1 maps when I import them into PC2.
What is the max map size for mp scenario?
Are there limits to how many units that can be placed?
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Post by darthrightis »

Post by nexusno2000 »
You can't.darthrightis wrote: ↑Sat Nov 26, 2022 1:02 pm I have a few questions.
How can I fix the inversion of PC1 maps when I import them into PC2.
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from what i coudl estimate there seems to be a hardcoded limit to hex number somewhere around 20.000.
darthrightis wrote: ↑Sat Nov 26, 2022 1:02 pm Are there limits to how many units that can be placed?
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