Search found 25 matches

by Applepie68
Sat Aug 10, 2024 8:17 pm
Forum: Headquarters World War II
Topic: headquarters WW2 transport question
Replies: 4
Views: 468

Re: headquarters WW2 transport question

I was wondering about transport rules to, like can you transport allied units? The location of the polish units in the final mission isn't exactly the most useful
by Applepie68
Thu May 09, 2024 10:45 pm
Forum: Order of Battle Series
Topic: FUTURE of ORDER OF BATTLE
Replies: 103
Views: 36541

Re: FUTURE of ORDER OF BATTLE

And there is me still hoping for another Asia campaign. Seriously that was so unique a game that focused on Japan and its actions. I will admit I was sort of disappointed when they didn't release a China campaign, I vaguely remember reading a post saying it was because the Chinese were retreating a ...
by Applepie68
Thu Dec 21, 2023 10:20 pm
Forum: Order of Battle Series
Topic: Does Engineer Health affect mine removal?
Replies: 7
Views: 1078

Re: Does Engineer Health affect mine removal?

Hmm that is odd then. I’ll go replay a few scenarios and see if I can get the same thing to happen. Maybe I was just mistaken then.
by Applepie68
Thu Dec 21, 2023 10:15 pm
Forum: Order of Battle Series
Topic: Allow railroads though uncaptured territory
Replies: 3
Views: 1246

Allow railroads though uncaptured territory

This is just a small suggestion but would it be possible to make it so railroads can go through uncaptured territory? I don’t come across this often but occasionally I have one or two units stuck far in the back due to them staying behind to mop up resistance, especially in China (Also will we ever ...
by Applepie68
Sun Feb 12, 2023 1:33 am
Forum: Order of Battle Series
Topic: Does Engineer Health affect mine removal?
Replies: 7
Views: 1078

Does Engineer Health affect mine removal?

I always thought that the amount of health an Engineer unit had affected how much health was removed. I might be remembering wrong cause I seem to recall wounded enemy engineer units fully removing a minefield in one move in some of the British scenarios. That or do Italian engineers have some sort ...
by Applepie68
Sat Jan 07, 2023 12:52 am
Forum: Order of Battle Bug Submissions
Topic: DEVS, PLEASE CONSIDER: OoB v9.2.5 - Fixes & Tweaks
Replies: 13
Views: 791

Re: DEVS, PLEASE CONSIDER: OoB v9.2.5 - Fixes & Tweaks

Oh the price change for raids is nice. This brings up a question for me about the bombard action though. Why does it have a cost? It seems odd to me considering how it's attacking like how it normally does anyways. Regardless thank you so much for the patch! It's always heartwarming to see such cont...
by Applepie68
Sat Jan 07, 2023 12:47 am
Forum: Order of Battle Series
Topic: Do the bridges created by railroads not count as bridges?
Replies: 3
Views: 403

Do the bridges created by railroads not count as bridges?

I was playing a scenario and for the first the first time I encountered something that raised a question for me. I haven't noticed this as I usually play zoomed out and on low graphics but do the bridges for railroads work only for railroads? I was wondering as I noticed when trying to retreat my fo...
by Applepie68
Sat Jan 07, 2023 12:37 am
Forum: Order of Battle Bug Submissions
Topic: [Unit request][Special Air/Boat Service][8.5.4]
Replies: 8
Views: 743

Re: [Unit request][Special Air/Boat Service][8.5.4]

Late to the conversation but I would really like it if there was a way for special forces to regain efficiency in enemy territory. I found it extremely frustrating on jungle maps as by the time I flanked my target I'm usually down to 6 efficiency or worse. Normally, all units can restore 7 efficien...
by Applepie68
Sat Jan 07, 2023 12:36 am
Forum: Order of Battle Bug Submissions
Topic: [Gameplay bug] Can't deploy unit during deployment phase if unit is removed
Replies: 4
Views: 1013

Re: [Gameplay bug] Can't deploy unit during deployment phase if unit is removed

These northeastern deployment zones look indeed quite messed up. One of them is even on top of a Jap MG foxhole... Quite difficult to make out on forest terrains in the map editor, so maybe forgotten to be removed, but who knows what was going on eight years ago. We all know playtesting is our job ...
by Applepie68
Thu Jan 05, 2023 8:15 am
Forum: Order of Battle Series
Topic: Allied Campaign Mission Briefing Set in Future?
Replies: 0
Views: 282

Allied Campaign Mission Briefing Set in Future?

I was just playing the first Allied Campaign and I found the mission briefing kind of odd. While most mission briefing would appear to be another officer giving you the general situation on the ground as well as the current battle plan the Allied campaign at times doesn’t feel like it? It feels like...
by Applepie68
Sun Dec 25, 2022 1:48 am
Forum: Order of Battle Bug Submissions
Topic: [Gameplay bug] Can't deploy unit during deployment phase if unit is removed
Replies: 4
Views: 1013

Re: [Gameplay bug] Can't deploy unit during deployment phase if unit is removed

I see so it is just due to the way it is set up then? Just wondering as it makes reposition units a bit of a nuance.
by Applepie68
Sat Dec 24, 2022 11:31 pm
Forum: Order of Battle Bug Submissions
Topic: [Gameplay bug] Can't deploy unit during deployment phase if unit is removed
Replies: 4
Views: 1013

[Gameplay bug] Can't deploy unit during deployment phase if unit is removed

Firstly apologizes for no photos my laptop was not cooperating (It's really old like 10+ years). On the Okinawa map during unit deployment there is a northeast objective for you to capture, and there are numerous deployment options near it. However if you deploy a unit (in my case a long tom) it &qu...
by Applepie68
Sat Dec 24, 2022 11:22 pm
Forum: Order of Battle Bug Submissions
Topic: [Change-Request][Explosives supply dmg too weak][since day 1?]
Replies: 3
Views: 285

Re: [Change-Request][Explosives supply dmg too weak][since day 1?]

Oh wow I never really had the chance to do something like that but I didn't realize just how bad it is. I always assumed it would automatically set it to zero supply afterwards. I definitely would love to see this change happen. I find partisans really weak for their cost already.
by Applepie68
Sat Dec 24, 2022 11:14 pm
Forum: Order of Battle Bug Submissions
Topic: [Unit request][Special Air/Boat Service][8.5.4]
Replies: 8
Views: 743

Re: [Unit request][Special Air/Boat Service][8.5.4]

Late to the conversation but I would really like it if there was a way for special forces to regain efficiency in enemy territory. I found it extremely frustrating on jungle maps as by the time I flanked my target I'm usually down to 6 efficiency or worse.
by Applepie68
Sat Dec 24, 2022 11:10 pm
Forum: Order of Battle Bug Submissions
Topic: [Change-Request][AA/AT-Support/Interception][1.0.0+]
Replies: 11
Views: 630

Re: [Change-Request][AA/AT-Support/Interception][1.0.0+]

Oh wow I did not know that. Good to know, I usually have my entire fleet as one giant ball but it seems like there is little point in doing that then. Personally I think I would be ok with having 3 random units too not just the strongest since its not like one destroyer or AAA battery would be able ...
by Applepie68
Fri Dec 16, 2022 4:05 pm
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug] [Extra movement for damaged submarine][9.2.5]
Replies: 1
Views: 181

[Gameplay Bug] [Extra movement for damaged submarine][9.2.5]

I was able to move a damaged submarine (SS Gato) further than it should in the US Pacific campaign by first submerging it. Normally it would only move 2 spaces while surfaced but by submerging it I get the overlay that shows the tiles up to 3 spaces away with the surface symbol. Clicking on it allow...
by Applepie68
Tue Dec 13, 2022 12:33 am
Forum: Order of Battle Bug Submissions
Topic: [Gameplay Bug][Wrong Upgrade-Costs in Naval Transport][Old]
Replies: 4
Views: 312

Re: [Gameplay Bug][Wrong Upgrade-Costs in Sea Transport][Old]

Yeah, good find. The game always had problems with that. And if this issue really may get addressed, then they could also fix the problem that land units in naval transports exiting the map refund naval CP. It's super obvious in the Allied/Dunkirk scen. Yeah I’m so glad someone found out why. I was...
by Applepie68
Tue Dec 06, 2022 2:32 am
Forum: Order of Battle Series
Topic: Do reserve units have an upgrade discount?
Replies: 6
Views: 712

Re: Do reserve units have an upgrade discount?

If under Options/Audio&Video the HD UI toggle doesn't do anything there, there is no other way to enlarge these windows besides praying loudly here to the dev-gods. About your upgrade question: are you sure one of your heavy infantry wasn't lower on strength than 10? Upgrades also do reinforcem...
by Applepie68
Sun Dec 04, 2022 8:02 pm
Forum: Order of Battle Series
Topic: Do reserve units have an upgrade discount?
Replies: 6
Views: 712

Re: Do reserve units have an upgrade discount?

I haven't compared all the upgrade cost differences yet, but my notes below should maybe answer one or two questions. Oh wow I didn’t realize there was a penalty for the jeep makes it seem even more useless now though the specialization was nice. Lots of good information here that I have thought ab...
by Applepie68
Sun Dec 04, 2022 7:18 am
Forum: Order of Battle Series
Topic: Do reserve units have an upgrade discount?
Replies: 6
Views: 712

Do reserve units have an upgrade discount?

I was playing one scenario and I was planning on deploying my heavy infantry when I noticed I could upgrade it. So I placed it down (in the sea) and went to upgrade it. It costed 80 RP which seemed a bit high so I didn’t upgrade it (US 42” -> 43”). I then went into my reserves to place another and t...

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