Search found 19 matches

by kutayc
Sat Mar 08, 2025 8:50 am
Forum: Field of Glory: Empires
Topic: Reviews and Requests for an Update
Replies: 6
Views: 5232

Re: Reviews and Requests for an Update

I have noted the reference to this thread. We hope to have enough time in a few months, after a few more updates to Kingdoms, for a final patch. There is no certainty, as I'm not the only one to decide, but I would like that on a personal level, at least. Don't let this game die please, another fea...
by kutayc
Tue Feb 11, 2025 11:35 am
Forum: Fantasy General II - Invasion
Topic: Do people still playing this game?
Replies: 1
Views: 19433

Do people still playing this game?

I'm asking for multiplayer, if i will be able to find opponents
by kutayc
Mon Feb 10, 2025 2:36 pm
Forum: Panzer Corps 2
Topic: Questions about game
Replies: 2
Views: 1216

Questions about game

Hello i was considering buying the game, mainly for multiplayer, but i have some questions 1-Is there unit variety in multiplayer matches? if so how the game ensures it? usually in this type of games people tendo to go for few unit types. in multiplayer i watched , was not able to see usage of apc f...
by kutayc
Mon Feb 10, 2025 2:10 pm
Forum: Headquarters World War II
Topic: Some questins about the game
Replies: 1
Views: 1978

Re: Some questins about the game

ah and last question, is there soviets as playable faction?
by kutayc
Mon Feb 10, 2025 2:07 pm
Forum: Headquarters World War II
Topic: Some questins about the game
Replies: 1
Views: 1978

Some questins about the game

Hello i was considering buying the game, mainly for multiplayer, but i have some questions 1- How popular is multiplayer arena? is it easy to find opponents? 2-Is there unit variety in multiplayer matches? if so how the game ensures it? usually in this type of games people tendo to go for few unit t...
by kutayc
Sun Feb 09, 2025 8:55 am
Forum: Warhammer 40,000: Battlesector
Topic: Battlesector vs Sanctus Reach Observations
Replies: 4
Views: 4239

Re: Battlesector vs Sanctus Reach Observations

I finally was able to start playing Battlesector in early December and I'm playing in the post Astra Milit release tournament. Previously I played the hell out of Sanctus Reach and miss some of the features. Why is there no way to communicate with opponents in head to head play? In Sanctus Reach me...
by kutayc
Sun Feb 09, 2025 8:51 am
Forum: Warhammer 40,000: Battlesector
Topic: Some game mechanics does not makes sense
Replies: 0
Views: 2916

Some game mechanics does not makes sense

Dear devs, what's the reasoning behind allowing players to hear enemy sounds even when they’re not visible, out of sight, during multiplayer matches? This significantly undermines the fog of war and surprise elements in competitive play. Are we now forced to rely on soundwhoring footsteps like in Co...
by kutayc
Sun Jan 19, 2025 6:17 pm
Forum: Field of Glory II
Topic: Future?
Replies: 24
Views: 8813

Re: Future?

will play this until field of glory III comes
by kutayc
Tue Oct 22, 2024 9:08 pm
Forum: Field of Glory: Empires
Topic: private chat feature for empires
Replies: 3
Views: 3742

Re: private chat feature for empires

Pocus wrote: Sat Aug 03, 2024 9:52 am We need to discuss that with the rest of the team.
Hello again, may i ask if the talks get anywhere?
by kutayc
Thu Aug 01, 2024 11:14 pm
Forum: Field of Glory: Empires
Topic: private chat feature for empires
Replies: 3
Views: 3742

private chat feature for empires

Will the private chat feature from kingdomds come to this game? I know it hasn't been updated in 3 years, but I think this must be a core feature and there are still a lot of people playing the game. this feature will change a lot for multiplayer. It's not nice to have to constantly ask people to se...
by kutayc
Thu Jul 11, 2024 6:21 pm
Forum: Field of Glory: Empires
Topic: Max player for mp in kingdoms?
Replies: 1
Views: 2170

Max player for mp in kingdoms?

What is the max player count for mp in kingdoms? it was 16 in empires
by kutayc
Sat Dec 23, 2023 1:18 pm
Forum: Warhammer 40,000: Battlesector
Topic: Warhammer 40,000: Battlesector - Dev Diary #12
Replies: 1
Views: 3397

Re: Warhammer 40,000: Battlesector - Dev Diary #12

Does this also mean that we might see randomly generated maps for multiplayer in the future?
by kutayc
Wed Dec 06, 2023 11:33 pm
Forum: Field of Glory II
Topic: TT Mod version 1.6.8 is now available!
Replies: 32
Views: 11506

Re: TT Mod version 1.6.8 is now available!

woaaa, look at this beauty
by kutayc
Wed Nov 29, 2023 12:34 pm
Forum: Field of Glory II
Topic: Field of Glory II - Leave a Review
Replies: 43
Views: 29187

Re: Field of Glory II - Leave a Review

you asked for it and i did , because the game deserves it. rated some positive reviews, gave some extra helpful awards and one clown award to one who deserved it :D .
by kutayc
Fri Nov 24, 2023 10:48 am
Forum: Warhammer 40,000: Battlesector
Topic: Necron DLC 2 request
Replies: 7
Views: 4217

Re: Necron DLC 2 request

why don't you just request new units? how many time we need to buy some dlc over and over again?
by kutayc
Sun Nov 12, 2023 10:39 am
Forum: Field of Glory II
Topic: Ambush
Replies: 16
Views: 2925

Re: Ambush

That said, I have the feeling that there are fewer opportunities for ambushes and surprises in FoG2 than in Pike and Shot, as forest areas in the center of the map or traversing the map on one side seem much more scarce and sparse, which is a pity imho. Nonetheless, hilly areas are still there. agr...
by kutayc
Sat Nov 11, 2023 1:35 pm
Forum: Field of Glory II
Topic: FOG2 Ancients Open Beta v1.6.8 changelog
Replies: 7
Views: 857

Re: FOG2 Ancients Open Beta v1.6.8 changelog

from the changelog new update looks like a bomb :twisted: , especially elo ranking system, nice work dear developers!
by kutayc
Sat Nov 11, 2023 1:28 pm
Forum: Field of Glory II
Topic: FOG2 v1.6.6 update is now available - Patch Notes
Replies: 22
Views: 3377

Re: FOG2 v1.6.6 update is now available - Patch Notes

rbodleyscott wrote: Sat Nov 11, 2023 8:56 am
kutayc wrote: Fri Nov 10, 2023 6:33 pm I think banning heavy artillery in multiplayer is not a great idea; sacrificing game features for the sake of balance is not ideal.
That change got reversed in v1.6.7
Very happy to know that :D
by kutayc
Fri Nov 10, 2023 6:33 pm
Forum: Field of Glory II
Topic: FOG2 v1.6.6 update is now available - Patch Notes
Replies: 22
Views: 3377

Re: FOG2 v1.6.6 update is now available - Patch Notes

I think banning heavy artillery in multiplayer is not a great idea; sacrificing game features for the sake of balance is not ideal.

Go to advanced search