someone else was faster than u and error has alrdy been corrected. Will be in next update.
Weirdly, this error only shows under certain conditions which is a very weird behaviour.
Thx for mentioning it.
sers,
Thomas
Moderator: Panzer Corps 2 Moderators
someone else was faster than u and error has alrdy been corrected. Will be in next update.
i will use the way to update units that is used in kummersdorf here, too. when that is done any panther can be used to updgrade.
They are gift units until u get any panther D parts. Industry connection will break any gift unit if u get it early.
No i can't, but maybe u can.Kreuzfeuer63 wrote: ↑Tue Dec 06, 2022 12:54 pm Hi Gondel
I can not start the campaign NHEast1943. There is always this error message.
Can you fix this problem, please.
how did u manage to get past them without triggering them?^^
Your core showing up there is supposed to make the difference. i am still balancing the scenarios, maybe i will reduce the deploy hexes on the east side and add some in the south and or west.Nexus wrote: ↑Tue Dec 06, 2022 8:14 pm Btw. Feedback for Moscow43:
The whole scenario seems a bit off. Traversing the river just north of starting position and then rushing the depots and airports gave enough of a leg up that there was little incentive to push from the south and west with the aux units. The core was so far up moscows outskirts in a few turns that it was quite unlikely that they would even reach in time so that I just played them defensively to protect the objectives.
Was this mode of play intended?
doing this without knowledge of where they are seems off, but i'll see what i can do to prevent this thx.
u need to have infantry do the occupation. i'll take a look what might be wrong there.Sequester Grundleplith, MD wrote: ↑Tue Dec 06, 2022 9:29 pm Advance on tobruk notes: the occupy five tiles objective never reached 5. Either the sidi Omar tile specifically didn't work or something to do with moving units on or off the various tiles messed it up, it counted up to 4, but then stopped
Also, none of the bonus objectives seemed to grant commendation points.
they are supposed to be aux, has been corrected and will be in next update.Sequester Grundleplith, MD wrote: ↑Tue Dec 06, 2022 9:29 pm Additionally, the 4 infantry units the arrived on the map later came as core units, was that on purpose? They all came equipped with the "infantrie" ferocious defense/survivor/first aid hero
Advancing to the Tobruk scenario, I now have 8 new core infantry: 4 grenadier, 2 wehr, 2 pionere, all with the "infantrie" hero
probs messed up a variable. will take a look. thxSequester Grundleplith, MD wrote: ↑Tue Dec 06, 2022 9:29 pm Also, for the Egypt scenario (the first one) the counter for units to the flank worked correctly, but it didn't display correctly (always counted as 0 units)
no, there are several typos still in there. just minor issues with a missing trigger or a wrong variable. will be fix with next update.Sequester Grundleplith, MD wrote: ↑Tue Dec 06, 2022 11:51 pm Tobruk(flank): again the commendation points for saving the mortars didn't fire.
I wonder if this has something to do with it wanting to fire at the end of the scenario, but using the exit of your units to trigger the scenario ending, this prevents it from firing?
u will start in the east and when u are done there u can choose to go west or AC88Flak wrote: ↑Wed Dec 07, 2022 3:56 am I'm getting ready to tackle the latest version of 43NH - reading the caches and commendations string, it looks like there are three campaign paths. East, west, and Africa. I loaded the first scenario and see that it starts with Novorossiysk which is the eastern front path.
I didn't see any options for going in a different direction.
How do I access each one? Do you have the option to pick a different path as you go move along? Thanks.
added, thx.Sequester Grundleplith, MD wrote: ↑Wed Dec 07, 2022 3:01 pm Libya notes: the scenario title is missing
moved the airfield to prevent unwanted interaction.Sequester Grundleplith, MD wrote: ↑Wed Dec 07, 2022 3:01 pm The move to reserve tile overlaps the starting airbase, so returning planes automatically get moved to reserve
in 650 and follows are some "end" too many if u remove them it will work. will be fixed with next update.Sequester Grundleplith, MD wrote: ↑Wed Dec 07, 2022 3:01 pm Also, at the end of the scenario, when attempting to hit the continue button on the victory screen, I got a:
Lua script compilation error: [string""]:650:<eof>expected near "end"
Which prevented me from going to the next scenario