Pic on left- In this test I let the Germans damage my depot with a Heinkel 117 bomber, it stripped it from 10 to 7.
(The 7 has become orange as a warning to us that it's not operating at peak efficiency).
At first I waited about 12 turns to see if the empty depot would repair itself back up to 10, but it didn't, it stayed at 7.
I then sent that bulldozer in to see if any option to repair came up, it didn't so after a few turns I pulled the dozer out.
Pic on right- I then sent this Engineer in and BINGO, the depot began automatically repairing at 1 point per turn without me having to click anything. Here it's climbed back to 8, and in a couple more turns it was back at a healthy white 10.(the 8 is yellow because yellow is healthier than when it was an orange 7)
PS- I read somewhere that other units besides Engineers can also repair depots, but I haven't really got time to test the zillions of units in the game to find out and will try to find the info in the manual and/or the Unit Navigation Tool or wherever..





