In the original, there are around 650 different units in the list. In DAW, there are approximately 1,300 – so already double the number. It is true that a significant proportion of the additional units are included via the AMULET component. However, there are still a multitude of other figures in the game, as can be clearly seen from the many image examples.BeADriver wrote: Fri Aug 14, 2026 9:43 pm ...
Now you might ask why no other variants were added. I can't speak on behalf of Sonja or whoever contributed to DAW, but it may be due to time constraints.
This mod is not designed to bring an enormous variety of individual unit models onto the screen. There are mods on these pages that do this very extensively. In this mod, I did not want dozens of almost identical units, which severely impair clarity and tend to slow the game down. My priorities lie elsewhere, as has been demonstrated many times on these pages. This is by no means intended as a criticism of mods with a very high level of unit depth. There are some excellent examples of this here.
I am writing this so as not to give the impression that it is simply down to a lack of time.



