Modern Conflicts : World War III campaigns

A forum to discuss custom scenarios, campaigns and modding in general.

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bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

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Imeror
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Re: Modern Conflicts : World War III campaigns

Post by Imeror »

bondjamesbond wrote: Fri Nov 14, 2025 3:55 pm Apparently our French liaison wants to make every regiment like in reality, so this pause with Korea, NATO and UN intervention ? ))))
Yes, I had to dissapear some times since I gone to the DMZ to infiltrate it and gather intel myself about the precise army structure of both sides, but I was detected and had to escape under fire ; but I still manage to take precious documents that will allows me to improve the scenario before my epic escape ! ...

... But reality is less cool, I am just taking a little break :)


HOWEVER, I'm not back with empty hands.
I still had time to develop a little sub-mod for Modern Conflicts.

I explain : I wanted to replay one of the Gulf Wars scenario (1991 or 2003), and I noticed that Stormbringer modified most of the vehicle pictures (so they are from that time and with desert painting), but infantry units were left with their vanilla pictures.
If we open the units screen, we could thus imagine that infantry dressed in 2025 central-Europe camos are running next to 1991 armors with desert paintings. I consider that correct pictures improves the immersion, so I thought it felt a bit wrong and decided to fix it.

I made a sub-mod (that you should use with GSJME) that replace 202X pictures by pictures from 1991 and 2003 for most units involved in both Gulf War scenarios.
I also made another submod to return to vanilla pictures once you have finished to play Gulf Wars scenarios and want to return to contemporary times.

Some examples of new unit screen pictures :

Image

US MG infantry


Image

French infantry




And I also decided to give the British AT infantry unit from South Atlantic '82 its own picture :

Image

I cheat a bit since the photo was taken 8 years earlier, but it depict well the anti tank weapons used by the British during the war.


List of units that have a new picture :
- US Infantry
- US MG Infantry
- US AT Infantry
- US Sapper
- US Paras
- US Marines
- US Humvee
- US OH-58 Kiowa
- US LAV-AT
- US M901
- UK Infantry
- UK MG Infantry
- UK AT Infantry
- UK Sapper
- UK bridge Engineer
- UK Royal Marines
- UK AT Infantry (for South Atlantic '82)
- UK Tornado F3
- UK Tornado GR4
- FR Infantry
- FR MG Infantry
- FR Paras
- FR Marine Infantry
- FR Foreign Legion
- FR Gazelle
- FR Mirage 2000
- FR AMX-30


How to install ?
1) Download the general folder here : https://www.mediafire.com/file/sdr9cb6z ... s.rar/file
2) Dezip
3) put the two foders ("MdC_10-HistoricalPictures" and "MdC_11-HistoricalPicturesCancel") in the same folder than the other full mods. For example : precisely here, if you have the Steam version :

Image

4) Launch GSJME
5) Activate "MdC_10-HistoricalPictures" with GSJME
6) Play



When you want to bring back the MC vanilla pictures to return to a 202X scenario, it is a similar procedure than with the submod with special icons for grand scenarios.
1) Go to JSGME
2) Desactivate "MdC_10-HistoricalPictures"
3) Activate "MdC_11-HistoricalPicturesCancel"


Basically, "MDC_10" submod load all the new historical pictures and replace the original ones.
On the contrary "MDC_11" contains the original pictures that "MDC_10" replace. So you just need to activate "MDC_11" to load again all the original pictures and desactivate the historical ones from "MDC_10".
Each folders contains no more than 30 pictures, so GSJME will work instantly :lol:



Have fun !
Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Sun Nov 16, 2025 2:06 pm
bondjamesbond wrote: Fri Nov 14, 2025 3:55 pm Apparently our French liaison wants to make every regiment like in reality, so this pause with Korea, NATO and UN intervention ? ))))
Yes, I had to dissapear some times since I gone to the DMZ to infiltrate it and gather intel myself about the precise army structure of both sides, but I was detected and had to escape under fire ; but I still manage to take precious documents that will allows me to improve the scenario before my epic escape ! ...

... But reality is less cool, I am just taking a little break :)


HOWEVER, I'm not back with empty hands.
I still had time to develop a little sub-mod for Modern Conflicts.

I explain : I wanted to replay one of the Gulf Wars scenario (1991 or 2003), and I noticed that Stormbringer modified most of the vehicle pictures (so they are from that time and with desert painting), but infantry units were left with their vanilla pictures.
If we open the units screen, we could thus imagine that infantry dressed in 2025 central-Europe camos are running next to 1991 armors with desert paintings. I consider that correct pictures improves the immersion, so I thought it felt a bit wrong and decided to fix it.

I made a sub-mod (that you should use with GSJME) that replace 202X pictures by pictures from 1991 and 2003 for most units involved in both Gulf War scenarios.
I also made another submod to return to vanilla pictures once you have finished to play Gulf Wars scenarios and want to return to contemporary times.

Some examples of new unit screen pictures :

Image

US MG infantry


Image

French infantry




And I also decided to give the British AT infantry unit from South Atlantic '82 its own picture :

Image

I cheat a bit since the photo was taken 8 years earlier, but it depict well the anti tank weapons used by the British during the war.


List of units that have a new picture :
- US Infantry
- US MG Infantry
- US AT Infantry
- US Sapper
- US Paras
- US Marines
- US Humvee
- US OH-58 Kiowa
- US LAV-AT
- US M901
- UK Infantry
- UK MG Infantry
- UK AT Infantry
- UK Sapper
- UK bridge Engineer
- UK Royal Marines
- UK AT Infantry (for South Atlantic '82)
- UK Tornado F3
- UK Tornado GR4
- FR Infantry
- FR MG Infantry
- FR Paras
- FR Marine Infantry
- FR Foreign Legion
- FR Gazelle
- FR Mirage 2000
- FR AMX-30


How to install ?
1) Download the general folder here : https://www.mediafire.com/file/sdr9cb6z ... s.rar/file
2) Dezip
3) put the two foders ("MdC_10-HistoricalPictures" and "MdC_11-HistoricalPicturesCancel") in the same folder than the other full mods. For example : precisely here, if you have the Steam version :

Image

4) Launch GSJME
5) Activate "MdC_10-HistoricalPictures" with GSJME
6) Play



When you want to bring back the MC vanilla pictures to return to a 202X scenario, it is a similar procedure than with the submod with special icons for grand scenarios.
1) Go to JSGME
2) Desactivate "MdC_10-HistoricalPictures"
3) Activate "MdC_11-HistoricalPicturesCancel"


Basically, "MDC_10" submod load all the new historical pictures and replace the original ones.
On the contrary "MDC_11" contains the original pictures that "MDC_10" replace. So you just need to activate "MDC_11" to load again all the original pictures and desactivate the historical ones from "MDC_10".
Each folders contains no more than 30 pictures, so GSJME will work instantly :lol:



Have fun !
Who we have here is not Humpty Dumpty himself, who couldn't be caught by the entire Korean Red Army ))))
https://store.steampowered.com/app/22310/Rogue_Warrior/

Oh I love authentic war photos they help you feel the spirit of the era and help your imagination in terms of realism ) )

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https://en.topwar.ru/115542-veterany-pr ... voyny.html

https://rezka.ag/films/action/73503-kom ... -2024.html
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bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Are you alive, author?

Image
I'm worried you've been captured by some group ......

https://www.youtube.com/watch?v=dgb5lSrYZpA&t=2s

Image


Another masterpiece of Chinese cinema - the action film ‘Operation Red Sea’. Just an episode from there - instead of a Chinese tank there is a T-72B1, and the opponents are M60A1 with dynamic defence blocks. Chinese ‘Fury’.

https://waralbum.ru/community/armor/191 ... 022/25868/
Last edited by bondjamesbond on Thu Jan 01, 2026 6:11 pm, edited 1 time in total.
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Imeror
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Re: Modern Conflicts : World War III campaigns

Post by Imeror »

bondjamesbond wrote: Sat Dec 20, 2025 4:13 am
I'm worried you've been captured by some group ......

Sorry fot that long silence, they nearly got me this time :?

To be honest, my last works burned me a bit. :lol: The 3rd russian chapter was very long to make (due to the COIN mission), I had to make a fix soon after its release (that was long again), then immediately after I started the korean war grand scenario that was particularly long (the research alone about the army structure was something :lol: ),... so it was a bit too much and I took a break :lol:

But energy is slowly coming back, and I have already started to work on the 2nd serbian chapter.
The first scenario of the chapter is ready, 2 more to do. Then some tests, since I try for the first time to add heroes and I am not sure to have added them correctly.
When will it be ready, then? Hehe, I also need to try all those new contents... March of the Eagles, Fantasy Corps, Europe at War, etc,... what is happening, so many totally fresh releases in just a month or two :lol:


The next chapter will not have too fancy scenarios ; people tend to prefer smaller and simpler missions, and after the russian counterinsurgency mission and the Korean War, I am also more prone to do something more simple :lol:

the plot will continue to advance, and we will return to the Balkans with Serbia.


Image

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Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Sat Dec 27, 2025 1:25 am
bondjamesbond wrote: Sat Dec 20, 2025 4:13 am
I'm worried you've been captured by some group ......

Sorry fot that long silence, they nearly got me this time :?

To be honest, my last works burned me a bit. :lol: The 3rd russian chapter was very long to make (due to the COIN mission), I had to make a fix soon after its release (that was long again), then immediately after I started the korean war grand scenario that was particularly long (the research alone about the army structure was something :lol: ),... so it was a bit too much and I took a break :lol:

But energy is slowly coming back, and I have already started to work on the 2nd serbian chapter.
The first scenario of the chapter is ready, 2 more to do. Then some tests, since I try for the first time to add heroes and I am not sure to have added them correctly.
When will it be ready, then? Hehe, I also need to try all those new contents... March of the Eagles, Fantasy Corps, Europe at War, etc,... what is happening, so many totally fresh releases in just a month or two :lol:


The next chapter will not have too fancy scenarios ; people tend to prefer smaller and simpler missions, and after the russian counterinsurgency mission and the Korean War, I am also more prone to do something more simple :lol:

the plot will continue to advance, and we will return to the Balkans with Serbia.


Image

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Kurdish rebels. Iraq, 1970s.

Image

I'm glad you didn't fall victim to any rebels! And I'm also glad that we won't be in Serbia anytime soon ))) Happy New Year!!!

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AMX-10RC French heavy armoured vehicle or wheeled tank (whichever you prefer). This vehicle is typically used for reconnaissance missions, in hazardous conditions, or for fire support. The armoured vehicle is equipped with a 105 mm gun and can reach speeds of up to 85 km/h. During the attack, also known as Operation Dagger, French troops clashed with the Iraqi 45th Infantry Division, which was defeated thanks to the AMX-10RC.
https://modernconflicts.freeforums.net/ ... rollTo=169

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https://ru.wikipedia.org/wiki/Сириус_(лыжный_патруль)
https://all-collector.livejournal.com/1818493.html
:lol:

Image
https://www.mk.ru/photo/gallery/2165-33531.html
https://mynickname.com/id73473
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Imeror
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Re: Modern Conflicts : World War III campaigns

Post by Imeror »

A few months late (due to a slight dip in motivation and about twenty scenarios made on Tobi's March of the Eagles), I'm back with Modern Conflicts.

I'm not coming back empty-handed; the second chapter of the Serbian campaign has arrived with me.

Image


Unfortunately, it's a rather short chapter of three scenarios; the planned fourth was ultimately deemed somewhat redundant with the preceding mission and was removed.

I've also tried to align myself with what I did on March of the Eagles (while taking into account MC's specific features). The scenarios are a bit more straightforward. While I haven't abandoned special situations altogether, I've been more restrained with them this time around :mrgreen:
Similarly, I pay much more attention to constructing well-structured paragraphs in the briefings, so that players can more easily understand the events and what is expected of them.

As always, you will be able to use your units from the previous chapter, so the fighters who accompanied you in North Kosovo will be back.

Link to downlad : https://www.mediafire.com/file/v9relrfx ... 2.rar/file


As I mentioned in another thread, I also plan to create custom playlists for certain regions, so we can hear something new depending on where the scenarii takes place.
I had already started with the Sahel region for example, which no longer uses the "desert" playlist made by Akkula so that our ears have a little more diversity.
Therefore, the new chapter obviously includes this feature, and the previous chapter has also been updated with the special playlist for the Balkans.



So, this last chapter of the Part 3 concludes the first cycle of the general story; now, the factions involved will shoot at each other more openly from part 4 onwards. Until now, we were still in a long prologue (of a year and a half :lol: )
However, before we truly begin World War III (don't worry about Asia and the Middle East, they'll join the fray very soon), I'm going to polish the last few elements I've been putting off. For example, it's high time I finalize the creation of the first Ukrainian chapter!


In the meantime, have fun!
Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Sat Mar 14, 2026 4:33 pm A few months late (due to a slight dip in motivation and about twenty scenarios made on Tobi's March of the Eagles), I'm back with Modern Conflicts.

I'm not coming back empty-handed; the second chapter of the Serbian campaign has arrived with me.

Image


Unfortunately, it's a rather short chapter of three scenarios; the planned fourth was ultimately deemed somewhat redundant with the preceding mission and was removed.

I've also tried to align myself with what I did on March of the Eagles (while taking into account MC's specific features). The scenarios are a bit more straightforward. While I haven't abandoned special situations altogether, I've been more restrained with them this time around :mrgreen:
Similarly, I pay much more attention to constructing well-structured paragraphs in the briefings, so that players can more easily understand the events and what is expected of them.

As always, you will be able to use your units from the previous chapter, so the fighters who accompanied you in North Kosovo will be back.

Link to downlad : https://www.mediafire.com/file/v9relrfx ... 2.rar/file


As I mentioned in another thread, I also plan to create custom playlists for certain regions, so we can hear something new depending on where the scenarii takes place.
I had already started with the Sahel region for example, which no longer uses the "desert" playlist made by Akkula so that our ears have a little more diversity.
Therefore, the new chapter obviously includes this feature, and the previous chapter has also been updated with the special playlist for the Balkans.



So, this last chapter of the Part 3 concludes the first cycle of the general story; now, the factions involved will shoot at each other more openly from part 4 onwards. Until now, we were still in a long prologue (of a year and a half :lol: )
However, before we truly begin World War III (don't worry about Asia and the Middle East, they'll join the fray very soon), I'm going to polish the last few elements I've been putting off. For example, it's high time I finalize the creation of the first Ukrainian chapter!


In the meantime, have fun!
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:lol: :lol: :lol:
A tear of emotion rolled down their rugged yet manly Serbian cheeks ))) They’d been waiting for this day since last year, but at last it had arrived )))
https://union.4bb.ru/viewtopic.php?id=971&p=30#p127598
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bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

I couldn’t remember what happened in the first chapter as it’s been ages since I played it ))) I didn’t quite get the plot of the second one, as I’m only just starting to work my way through the screenshots, but I managed it ) I was really surprised by the Croatian aces in the MiG-21s, who at the start were absolutely thrashing my Serbian pilots in the MiG-29s, who were probably flying with their eyes closed at first ))) Also, the BTR-50 floats well and carries out reconnaissance, but is completely incapable of firing, whether in self-defence or in attack ))) The rest, as always, is in the screenshots and replay ) Oh, and when I opened the second map, two helicopters from the core disappeared, and I’m curious where they’ve gone!?

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So now the tasks are clear ))) We can get on with the rest of the game )
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(15.03.2026) WWIII Serbia 03, Ход 22.rar
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bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

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The second map wasn’t that difficult ) I managed to capture the bridge in time and destroyed the enemy command post ) Now I’ve got the third map to tackle ) And from what I can tell, I’m in for an attack from furious Croats and NATO air forces ))) And judging by the hexes with the gold unit stars, I’ll have to keep an eye on things and evacuate there too. But for now, I’ll translate everything as best as the online translator allows.


What an interesting story! Those pigs will pay dearly for bombing my Serbian general!

And obviously we’ll need to shoot down the US bombers, hold on to four positions and evacuate the chosen few by turn 9 ))) We’ll need to stock up on some powerful air defence systems )))
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bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

:lol: :lol: :lol:
I’d simply forgotten that I was dealing with a master of intrigue and surprise moves )

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I retreated with my elite units so quickly that those Croatian bastards stormed one of the key positions right behind me, and I lost ))) Oh well, I’ll just reload my save and play it again! My Serbian Stalingrad awaits them!)))


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Dear author, why do you dislike the Serbs so much? ) As I neared defeat, it started to feel like I was playing Star Wars. ) For every Croatian tank I destroyed, three new ones would appear—and the same went for the infantry. Plus, the artillery didn’t even need to reload—why would they, when they were springing up like mushrooms after rain? )) I won’t even mention the madness of the NATO air force, which just kept growing and bombed everyone at once. You can check the screenshots yourself! And the appearance of two MiGs was just a joke. If you could send me some tips and a replay, I’d be very grateful – perhaps you’re simply a genius of strategic thinking.
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Imeror
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Re: Modern Conflicts : World War III campaigns

Post by Imeror »

bondjamesbond wrote: Mon Mar 16, 2026 12:42 pm Dear author, why do you dislike the Serbs so much? ) As I neared defeat, it started to feel like I was playing Star Wars. ) For every Croatian tank I destroyed, three new ones would appear—and the same went for the infantry. Plus, the artillery didn’t even need to reload—why would they, when they were springing up like mushrooms after rain? )) I won’t even mention the madness of the NATO air force, which just kept growing and bombed everyone at once. You can check the screenshots yourself! And the appearance of two MiGs was just a joke. If you could send me some tips and a replay, I’d be very grateful – perhaps you’re simply a genius of strategic thinking.
Of course, of course ; I'd not release a scenario I can't even finish :p

Link toward the replay of my last test : https://www.mediafire.com/file/oz5tal1x ... 5.rar/file


There are a few differences, the original scenario was harder (2 stealth bomber instead of one, F-15 spawned earlier, etc...), but it is similar to what you played.

The scenario is made to be hard, impossible to not lose a bunch of core units.
The situation: half of the invading army is already in a bad shape at the start of the scenario (the 1st army brigade, that you are suposed to rescue), and the real Serbian air force has only around 30 fighters (and that number count the J-22 that are more attackers than fighters), that is far to be enough to hold against what you are put against. Realisticaly, your air force can't even hope to conquer the skies. Either you don't deploy them at all to focus on ground troops, either you send them in suicidal missions to hinder the enemy and attack isolated drones or weak fighters. In both case, you can't conquer air supremacy.
The two bonus fighters are meant to assist the player that manage to keep his pilots alive, it is a little bonus to help him destroy the B-2 bomber. However, if the played decided to focused on the ground, impossible to shot him down with only two Mig-29.


Some advives :
- Don't take any attacker. J-22 or gazelles, they will be destroyed very quickly.
- Don't take any AA defenses. You need every unit slot to have boots on the ground ; but you should have enough prestige points to replenish damaged units. Accept to take hits from bombers.
- If you choose to deploy your fighters (I think you should), target drones and weak bombers. Don't even try to destroy fighters. Accept that the skies is not yours. you can still reduce the strike by destroying as much bomber as you can, that will make the life of your soldiers easier (and longer, fortunately).
- Try to kill every damaged enemy units, especially the armors, but don't put your units at risk doing so.
- You need a balanced core on the ground, but the most useful unit is armor. Don't trust your artillery that much : enemy air force like to strike them and they are relatively weak anyway. There are many forest, fortification or cities on the map, so infantry is also a good choice.
- LEAVE THE F-15 ALONE !!!


As you can see in the replay, at turn 20, the enemy is out of gaz at that point and I would have been ready to annihilate him if I had 5 more turns ; so I had the opinion that difficulty was right that way.
It is suposed to be a desperate defense, I was afraid to make it too easy :lol:



I will replay my campaign again to see what I could change.
Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Mon Mar 16, 2026 9:05 pm
bondjamesbond wrote: Mon Mar 16, 2026 12:42 pm Dear author, why do you dislike the Serbs so much? ) As I neared defeat, it started to feel like I was playing Star Wars. ) For every Croatian tank I destroyed, three new ones would appear—and the same went for the infantry. Plus, the artillery didn’t even need to reload—why would they, when they were springing up like mushrooms after rain? )) I won’t even mention the madness of the NATO air force, which just kept growing and bombed everyone at once. You can check the screenshots yourself! And the appearance of two MiGs was just a joke. If you could send me some tips and a replay, I’d be very grateful – perhaps you’re simply a genius of strategic thinking.
Of course, of course ; I'd not release a scenario I can't even finish :p

Link toward the replay of my last test : https://www.mediafire.com/file/oz5tal1x ... 5.rar/file


There are a few differences, the original scenario was harder (2 stealth bomber instead of one, F-15 spawned earlier, etc...), but it is similar to what you played.

The scenario is made to be hard, impossible to not lose a bunch of core units.
The situation: half of the invading army is already in a bad shape at the start of the scenario (the 1st army brigade, that you are suposed to rescue), and the real Serbian air force has only around 30 fighters (and that number count the J-22 that are more attackers than fighters), that is far to be enough to hold against what you are put against. Realisticaly, your air force can't even hope to conquer the skies. Either you don't deploy them at all to focus on ground troops, either you send them in suicidal missions to hinder the enemy and attack isolated drones or weak fighters. In both case, you can't conquer air supremacy.
The two bonus fighters are meant to assist the player that manage to keep his pilots alive, it is a little bonus to help him destroy the B-2 bomber. However, if the played decided to focused on the ground, impossible to shot him down with only two Mig-29.


Some advives :
- Don't take any attacker. J-22 or gazelles, they will be destroyed very quickly.
- Don't take any AA defenses. You need every unit slot to have boots on the ground ; but you should have enough prestige points to replenish damaged units. Accept to take hits from bombers.
- If you choose to deploy your fighters (I think you should), target drones and weak bombers. Don't even try to destroy fighters. Accept that the skies is not yours. you can still reduce the strike by destroying as much bomber as you can, that will make the life of your soldiers easier (and longer, fortunately).
- Try to kill every damaged enemy units, especially the armors, but don't put your units at risk doing so.
- You need a balanced core on the ground, but the most useful unit is armor. Don't trust your artillery that much : enemy air force like to strike them and they are relatively weak anyway. There are many forest, fortification or cities on the map, so infantry is also a good choice.
- LEAVE THE F-15 ALONE !!!


As you can see in the replay, at turn 20, the enemy is out of gaz at that point and I would have been ready to annihilate him if I had 5 more turns ; so I had the opinion that difficulty was right that way.
It is suposed to be a desperate defense, I was afraid to make it too easy :lol:



I will replay my campaign again to see what I could change.
:wink:
I’ll definitely download your replay, but this mission is definitely not for the faint-hearted on the ‘Colonel’ difficulty level – it’s a scorcher; I dread to think what it’d be like if I cranked the difficulty up to ‘Field Marshal’ ))) I’ll have a go at this hell on earth again, as a Croatian clone attack awaits me ))) If the aim was to significantly thin out my core personal troops, then it worked – the Hydra’s heads kept growing bigger and bigger instead of being chopped off )

Image
https://руни.рф/Бумбар_(ПТРК)
And where have the Serbian grenadiers gone? It’s extremely difficult and ineffective for infantry and machine-gunners to fight against an armada of clone tanks!!!

https://andrei-bt.livejournal.com/501957.html
https://en.wikipedia.org/wiki/List_of_e ... med_Forces
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Imeror
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Re: Modern Conflicts : World War III campaigns

Post by Imeror »

bondjamesbond wrote: Mon Mar 16, 2026 9:45 pm
And where have the Serbian grenadiers gone? It’s extremely difficult and ineffective for infantry and machine-gunners to fight against an armada of clone tanks!!!

They were gone nowhere since... they don't even exist in the first place :lol:

Akkula designed Serbia as a minor faction. In "official" (or "Akkula-made") content, they are only available for Europe '22 grand scenario and have thus a very limited roster. Serbian anti-tank infantry don't exist, for example ; their only infantry units are already what I give so far : normal and heavy infantry.

However, you will be able to deploy anti-tank infantry in this serbian grand campaign from chapter 4 until the end.
There is already explanation about why you will be able to in the briefings, but I can't say no more ; it would spoil the story :lol:




About the "attack of the clones", well, strategic situation is not at your advantage at all, at that moment.
1st Brigade was surprized and overwhelmed by joint NATO airstrikes and croatian counterattack, leaving yours as the only large fighting unit still operational before your borders.
Against you, the Guards Armoured Mechanized Brigade is one of the largest croatian military unit, equiped with most (maybe all, I don't remind) the armors that the country have, and that avoided combat since the start of the war to strike when you are the most vulnerable. And NATO support it with its large airforce.
This is in this very bad situation that I put the player in command in mission 5, hence the desperate defense mission. Situation is really bad.

But according to the scenario editior, things are not THAT bad.
You have 59 units against the 105 of the opponent.
That don't reach the 3:1 ratio that is theoretically requiered for an assault :lol: ... But granted : in Panzer Corps, a good defensive position don't match a numerical advantage.



I think I will remove some croatian armors anyway :lol:
Colonel level don't need to be a challenge, after all. I should soften this scenario.
Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Tue Mar 17, 2026 1:28 am
bondjamesbond wrote: Mon Mar 16, 2026 9:45 pm
And where have the Serbian grenadiers gone? It’s extremely difficult and ineffective for infantry and machine-gunners to fight against an armada of clone tanks!!!

They were gone nowhere since... they don't even exist in the first place :lol:

Akkula designed Serbia as a minor faction. In "official" (or "Akkula-made") content, they are only available for Europe '22 grand scenario and have thus a very limited roster. Serbian anti-tank infantry don't exist, for example ; their only infantry units are already what I give so far : normal and heavy infantry.

However, you will be able to deploy anti-tank infantry in this serbian grand campaign from chapter 4 until the end.
There is already explanation about why you will be able to in the briefings, but I can't say no more ; it would spoil the story :lol:




About the "attack of the clones", well, strategic situation is not at your advantage at all, at that moment.
1st Brigade was surprized and overwhelmed by joint NATO airstrikes and croatian counterattack, leaving yours as the only large fighting unit still operational before your borders.
Against you, the Guards Armoured Mechanized Brigade is one of the largest croatian military unit, equiped with most (maybe all, I don't remind) the armors that the country have, and that avoided combat since the start of the war to strike when you are the most vulnerable. And NATO support it with its large airforce.
This is in this very bad situation that I put the player in command in mission 5, hence the desperate defense mission. Situation is really bad.

But according to the scenario editior, things are not THAT bad.
You have 59 units against the 105 of the opponent.
That don't reach the 3:1 ratio that is theoretically requiered for an assault :lol: ... But granted : in Panzer Corps, a good defensive position don't match a numerical advantage.



I think I will remove some croatian armors anyway :lol:
Colonel level don't need to be a challenge, after all. I should soften this scenario.
Image
Maybe we should ask Toby to set up a unit of former Yugoslavs armed with hand-held anti-tank grenade launchers? ) If you want the Serbian core to carry over to the next campaign, you definitely need to tone down the intensity of the Croatian offensive! I’ll certainly try to hold out against the countless waves of attacks from clone tanks, drones and planes, but it’ll definitely be scary for new players – even I’m scared, and I’ve been playing our favourite game for years now!!! :wink: :lol:
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Well, or at least add some Serbian border guards along the river with checkpoints )) And a couple of lorries with minefields!
Last edited by bondjamesbond on Tue Mar 17, 2026 11:43 am, edited 2 times in total.
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Tobi72
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Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

I am firmly convinced that Imeror knows how to modify the units, but if you need assistance, you can take a look at my campaign "Wars in the Shadows." It features many Serbian units. Don't be put off by the "incorrect" labels; that was necessary to implement the unit sounds. Among others, I have Serbian anti-tank units, paratroopers, a special forces unit, artillery, bunkers, etc. Feel free to use them if you wish.

viewtopic.php?t=117223
SPQR: March of the Eagles
https://forum.slitherine.com/viewtopic.php?t=118721
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Tobi72 wrote: Tue Mar 17, 2026 11:25 am I am firmly convinced that Imeror knows how to modify the units, but if you need assistance, you can take a look at my campaign "Wars in the Shadows." It features many Serbian units. Don't be put off by the "incorrect" labels; that was necessary to implement the unit sounds. Among others, I have Serbian anti-tank units, paratroopers, a special forces unit, artillery, bunkers, etc. Feel free to use them if you wish.

viewtopic.php?t=117223
I don’t know about Imeror, but I really enjoyed playing your Balkan stories and even managed to complete them!
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Tobi72
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Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

kijgd.png
kijgd.png (681.89 KiB) Viewed 211 times
Hi, I had some free time and played the Serbian campaign. A very good campaign, I must say. However, I used my equipment file, so I probably didn't suffer as many losses as Bond. But I, too, thought the world was ending around round 6 until the very end. I felt like I was fighting a losing battle or in the Alamo. I played on medium difficulty, but it was still quite tough to withstand the many enemies. But I managed to shoot down the B-2 bomber in the last round—a nice way to end the mission. A suggestion from me: hero images were sometimes missing; perhaps you should take a closer look at the hero file. Thanks for the entertaining campaign.
boöig.png
boöig.png (710.17 KiB) Viewed 211 times
SPQR: March of the Eagles
https://forum.slitherine.com/viewtopic.php?t=118721
bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Tobi72 wrote: Wed Mar 18, 2026 7:25 pm kijgd.pngHi, I had some free time and played the Serbian campaign. A very good campaign, I must say. However, I used my equipment file, so I probably didn't suffer as many losses as Bond. But I, too, thought the world was ending around round 6 until the very end. I felt like I was fighting a losing battle or in the Alamo. I played on medium difficulty, but it was still quite tough to withstand the many enemies. But I managed to shoot down the B-2 bomber in the last round—a nice way to end the mission. A suggestion from me: hero images were sometimes missing; perhaps you should take a closer look at the hero file. Thanks for the entertaining campaign.boöig.png
I’ve just got one question: where did the Serbs get the MLRS and the Strela-10 air defence system in this mission? :shock: In the original version from Imeror, they’re not even for sale on the dark web )))
https://ru.wikipedia.org/wiki/Морава_(РСЗО)
https://anna-news.info/morava-serbskaya ... henii-lna/
http://www.vti.mod.gov.rs/index.php?vie ... ry=1&id=75
https://lenta.ru/news/2021/10/17/strela/
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Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

These are mine, which I added from my own mod to the campaign. :mrgreen:
Screenshot 2026-03-18 211035.png
Screenshot 2026-03-18 211035.png (106.98 KiB) Viewed 182 times
Screenshot 2026-03-18 210933.png
Screenshot 2026-03-18 210933.png (120.15 KiB) Viewed 182 times
These are Akkula units that I've modified or adapted over time; for most, I only had to replace the flag, that was all. I assembled the Lazar like a kit, based on a photograph.

A few years ago I started creating a Serbian campaign (the idea was to restore the old borders), but it's not finished yet, other projects took priority, etc. Anyway, I started including more units for Serbia in the equipment file back then, and this is the result.
SPQR: March of the Eagles
https://forum.slitherine.com/viewtopic.php?t=118721
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