Modern Conflicts : World War III campaigns

A forum to discuss custom scenarios, campaigns and modding in general.

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Imeror
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 537
Joined: Mon Aug 10, 2020 5:48 pm

Re: Modern Conflicts : World War III campaigns

Post by Imeror »

Hello! I just finished a Grand “Korean War 2026” scenario made with Tomas’s map, specifically a “no foreign intervention” variant. That means only North Korean and South Korean forces are involved in this grand scenario.
A (still huge) appetizer before the “full regional war” version, which will include the US, China, Russia, and Japan. But trust me, this simplified variant already packs a punch with over 600 units in total!

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Link toward the scenario : https://www.mediafire.com/file/c1q62mnx ... t.rar/file

Installation instuction : Dezip and put the two files into My Games\Panzer Corps\Scenario.
Simple, isn't it ? :lol:

Both side are playable.

I barely tweaked the settings to make a computer opponent, but after two short tests over the first few turns and a small adjustment to victory hex placement to encourage aggression, I found that the computer behaves just right. I haven’t tested beyond turn 6, but from what I’ve seen, you should be able to play against SK or NK computer, and not just against a friend or against yourself. Let me know if I’m wrong and the computer goes off the rails; I should be able to fix it quickly if needed.


So, here are some features :
- The real DMZ is 250 kilometers long, with around 150 heavily armed brigades already stationed on both sides. So expect a very high unit density in this scenario, don’t count on a breakthrough right away. You’ll need to hammer enemy defenses for a while. Gameplay will be slow and deliberate, you’ve been warned :lol: ;
- I wanted to avoid a small issue from the big “Europe 2022” scenario by Akkula/Stormbringer, where NATO players spent more time moving units from the rear than fighting at the front. So most rear units won’t be deployed at the start; they’ll instead arrive later, either via timers or events. Early turns should feel smoother, with more time spent fighting and less time sending units forward ;
- Turn 1 is all about positioning. Both players get a "peace turn" where the DMZ is impassable, allowing them to adjust unit placement if needed before the war start ;
- The factions are asymmetric. The KPA has more units (especially tanks and artillery), but much of its equipment is outdated and struggles to stay effective over time. The ROKA has more modern gear and a stronger logistics system to sustain combat longer, but risks running out of units faster if the NK player manage to keep pressure high. At the start, KPA player has a higer prestige income that the ROKA player; but things reverse as the scenario progresses ;
- At sea, it’s similar. However, instead of engaging enemy fleets directly, the North Korean player can stealthily deploy submarines along the southern coast to spawn special forces, perfect for causing chaos and forcing the ROKA player to thin out their defensive line to neutralize them ;
- On a related note, the weather is unpredictable, and the North Koreans go first ; with airfields close to the DMZ. From a gameplay perspective, that means they can use bad weather turns to air-drop commandos behind enemy lines without fearing the modern SK player air force (no An-2s, but yes Uzbek, I had you in mind). Since NK player has the first turn, he know that he will not be intercepted during SK player turn :mrgreen: ;
- Seoul is extremely important. It is South Korea’s demographic, economic, and industrial heart. If it’s captured, the ROKA player loses nearly all prestige income. Since it’s only about 50 kilometers from the DMZ, expect fierce fighting over that stretch of land ;
- Every unit is named according to its real designation (ROKA) or its parent formation (KPA).
- As usual, I'm very talkative and many message screens will appear to explain to you how the situation evolve. I can't stop to talk, sorry ; I even made long victory messages :lol:

... Plus a few other details I’ve probably forgotten.


Some screenshots :

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I’ll be using this as the base for the “full regional war” variant, so feel free to send feedback. It could help to do a better grand scenario next. But no need to rush your playthroughs if you want to send a feedback ; I’m taking a short break from this project and switching over to Panzer Corps for a bit. I’ve also been thinking about replaying the original Rome: Total War, so I’ll be stepping back from scenario design for a little while :lol:

Serbia : chapter 2 is still planned ; it is not abandonned, don't worry :lol:


Have fun !
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tobi72
Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
Posts: 1744
Joined: Wed Apr 03, 2024 11:55 am

Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

You sure finished this project quickly!! I’ve just reached your Russian adventure — the mission with 99 turns — and I think it’ll take me until Christmas is over to finish it. 😄
Gigantic maps and scenarios aren’t really my thing, and to make matters worse, those huge ones tend to crash constantly on my system.
By the way, are you playing Rome: Total War — the first one or the second?
So, it seems we’re both taking a little break from Panzer Corps for now!
At the moment, whenever I find the time, I’m working a bit with Panzer Corps 2 and its editor — unfortunately, there are no modern-themed settings available there.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2211
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

As always, it's thick and thin ) Where do I go to fight ))))) For world peace or for one nation to be whole ) Where's my silver dollar to choose ))))) But I also have coins with Lenin's head and Tsar Nicholas 2 ))))) But let them lie further in my coin collection ) )
https://mynickname.com/id73473
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