Modern Conflicts –Maps by Tomáš

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Imeror
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Re: Modern Conflicts –Maps by Tomáš

Post by Imeror »

bondjamesbond wrote: Fri Oct 31, 2025 5:16 pm
The North Korean Air Force used the An-2 in covert operations against South Korea. These biplanes could fly low and slow enough to be undetected.
Unfortunately, I don't intend to add them to the scenarii.
1) Akkula/Stormbringer didn't add them ;
2) Ponctual deployments could be possible, but with very studied flight plan. In an hypothesis of a frontal North/South war, the relatively narrow front will be filled with combat units. In that context, no need of radar, soldiers just have to raise their noses to spot a flying target that is surprisingly at range for their automatic weapons. It makes cool photography for propaganda, but I doubt it is really useful in this situation.


However, I find a submarine insertion far more plausible and possibly more devastating in this setting.
They have enough small submarines designed for that task and the approach would be safer.
It don't make cool photos, but I find this way of insertion both more probable and dangerous.

I intend to reuse the same kind of scripts that I used for "Arctic Strike" scenario, to have a SF unit appear when a submarine is in a certain zone.
I think I will create around 10 sea zones around South Korea, and if 8 or so midget submarines are inside the same, a NK SF unit will appear on the coast :lol:
However, since we are at a brigade scale, it will be a reduced unit with only 3 max strengh. Just enough to capture objectives behind the lines and force the SK player to have units busy far from the front :mrgreen:


And I don't want naval operations to be boring even in the "no foreign intervention" variant, so protecting the coast effectively will be important for SK player !
That's the objective, at least :lol:
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Imeror
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Re: Modern Conflicts –Maps by Tomáš

Post by Imeror »

Tomas45 wrote: Fri Oct 31, 2025 5:30 pm I have no problem making any kind of map — the harder part for me is the armies and missions :)
We are complementary, I dislike making maps.
Why ? I can't help but to check again and again with Google maps streetview or other maps if I represent the terrain well. I spend A LOT of time on it :lol:
I prefer directly have fun with scripts :lol:
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Imeror
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Joined: Mon Aug 10, 2020 5:48 pm

Re: Modern Conflicts –Maps by Tomáš

Post by Imeror »

That's it, every South Korean combat brigades or ships that can be deployed by timer only are represented on this map as small grey points :

Image

The only brigades that are not represented in this screenshot are ones that compose the Reserve Infantry Divisions and the Homeland Defense Divisions. Both will only appear via precise scripts :
- The 2 "Homeland" (36th and 55th) will appear if any South-Korean unit enter Seoul. These units are tasked to protect the capital if the active units from the army fail to stop the KPA, so a script make them appear as soon as any Seoul flag is lost ;
- The other more numerous "Reserve" ones will appear regularly as long as the South Korea player control Seoul.

So, control of Seoul will be crucial, and not only because it is a victory condition. The longer the SK player control it, the longer he will have reinforcements.
Moreover, since half of the SK population live in Seoul and that most of the industrial and economic activity of the country are focused there, its loss will also nearly divide by 2 the prestige income of the SK player.
Needless to say that the 30km between Seoul and the DMZ will be a very hot zone, and that the loss of its capital could mean the end of the game for the SK player.



Everything for the ROKA is ready, I will now focus again on the KPA.
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
bondjamesbond
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Re: Modern Conflicts –Maps by Tomáš

Post by bondjamesbond »

Imeror wrote: Fri Oct 31, 2025 8:55 pm
Tomas45 wrote: Fri Oct 31, 2025 5:30 pm I have no problem making any kind of map — the harder part for me is the armies and missions :)
We are complementary, I dislike making maps.
Why ? I can't help but to check again and again with Google maps streetview or other maps if I represent the terrain well. I spend A LOT of time on it :lol:
I prefer directly have fun with scripts :lol:
Image
https://deruluft.livejournal.com/39730.html

Great that you make a great tandem )One creates real beautiful cards, the other sets the pieces and makes beautiful scenarios )))) Well and I will only modestly play praise you or scold you ))))


Imeror wrote: Fri Oct 31, 2025 8:52 pm
bondjamesbond wrote: Fri Oct 31, 2025 5:16 pm
The North Korean Air Force used the An-2 in covert operations against South Korea. These biplanes could fly low and slow enough to be undetected.
Unfortunately, I don't intend to add them to the scenarii.
1) Akkula/Stormbringer didn't add them ;
2) Ponctual deployments could be possible, but with very studied flight plan. In an hypothesis of a frontal North/South war, the relatively narrow front will be filled with combat units. In that context, no need of radar, soldiers just have to raise their noses to spot a flying target that is surprisingly at range for their automatic weapons. It makes cool photography for propaganda, but I doubt it is really useful in this situation.


However, I find a submarine insertion far more plausible and possibly more devastating in this setting.
They have enough small submarines designed for that task and the approach would be safer.
It don't make cool photos, but I find this way of insertion both more probable and dangerous.

I intend to reuse the same kind of scripts that I used for "Arctic Strike" scenario, to have a SF unit appear when a submarine is in a certain zone.
I think I will create around 10 sea zones around South Korea, and if 8 or so midget submarines are inside the same, a NK SF unit will appear on the coast :lol:
However, since we are at a brigade scale, it will be a reduced unit with only 3 max strengh. Just enough to capture objectives behind the lines and force the SK player to have units busy far from the front :mrgreen:


And I don't want naval operations to be boring even in the "no foreign intervention" variant, so protecting the coast effectively will be important for SK player !
That's the objective, at least :lol:
About An-2 you should think about it, they even make unmanned drones ))))) If you switch off the engine on it you can hover quietly in the night sky, it is an ideal aircraft for saboteurs ! Well, if you don't have just a model for our game, we'll make do ) About submarines is a great idea they are also ideal for transporting sabotage groups and special forces who are very motivated not afraid of death and ready to take risks ! Well I also welcome interesting and additional tasks if they will give additional prestige or bonus units it will be great ) In general waiting for the result and knowing what you are capable of I know that we are waiting for a very exciting and bloody adventure but not boring !
https://fr.topwar.ru/28970-an-2-na-voyne.html

Croatian twos :wink:
In October 2018, testing of the prototype FH-98 began with the first flight, followed by several more months of testing. As a result, the unmanned system received an airworthiness certificate, and almost immediately the company received the first orders for serial vehicles and launched mass production. The first commercial flight of the FH-98 took place on 21 August 2020, and since then the machines have been actively operated on Chinese domestic lines in remote areas. And in September 2020, various UAVs were also widely used during the military operation in Nagorno-Karabakh, including the aforementioned modification of the cargo-passenger An-2.
https://fr.topwar.ru/193327-dlja-vojny- ... -an-2.html
https://dzen.ru/a/Yp5qDnVvmgDLEgzL
Attachments
1370308464_horvatskiy-an-2.png
1370308464_horvatskiy-an-2.png (1.53 MiB) Viewed 334 times
https://mynickname.com/id73473
Image
Tomas45
Senior Corporal - Ju 87G
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Posts: 93
Joined: Mon Jun 30, 2025 5:15 pm

Re: Modern Conflicts –Maps by Tomáš

Post by Tomas45 »

bondjamesbond wrote: Sat Nov 01, 2025 5:12 am
Imeror wrote: Fri Oct 31, 2025 8:55 pm
Tomas45 wrote: Fri Oct 31, 2025 5:30 pm I have no problem making any kind of map — the harder part for me is the armies and missions :)
We are complementary, I dislike making maps.
Why ? I can't help but to check again and again with Google maps streetview or other maps if I represent the terrain well. I spend A LOT of time on it :lol:
I prefer directly have fun with scripts :lol:
Image
https://deruluft.livejournal.com/39730.html

Great that you make a great tandem )One creates real beautiful cards, the other sets the pieces and makes beautiful scenarios )))) Well and I will only modestly play praise you or scold you ))))


Imeror wrote: Fri Oct 31, 2025 8:52 pm
bondjamesbond wrote: Fri Oct 31, 2025 5:16 pm
The North Korean Air Force used the An-2 in covert operations against South Korea. These biplanes could fly low and slow enough to be undetected.
Unfortunately, I don't intend to add them to the scenarii.
1) Akkula/Stormbringer didn't add them ;
2) Ponctual deployments could be possible, but with very studied flight plan. In an hypothesis of a frontal North/South war, the relatively narrow front will be filled with combat units. In that context, no need of radar, soldiers just have to raise their noses to spot a flying target that is surprisingly at range for their automatic weapons. It makes cool photography for propaganda, but I doubt it is really useful in this situation.


However, I find a submarine insertion far more plausible and possibly more devastating in this setting.
They have enough small submarines designed for that task and the approach would be safer.
It don't make cool photos, but I find this way of insertion both more probable and dangerous.

I intend to reuse the same kind of scripts that I used for "Arctic Strike" scenario, to have a SF unit appear when a submarine is in a certain zone.
I think I will create around 10 sea zones around South Korea, and if 8 or so midget submarines are inside the same, a NK SF unit will appear on the coast :lol:
However, since we are at a brigade scale, it will be a reduced unit with only 3 max strengh. Just enough to capture objectives behind the lines and force the SK player to have units busy far from the front :mrgreen:


And I don't want naval operations to be boring even in the "no foreign intervention" variant, so protecting the coast effectively will be important for SK player !
That's the objective, at least :lol:
About An-2 you should think about it, they even make unmanned drones ))))) If you switch off the engine on it you can hover quietly in the night sky, it is an ideal aircraft for saboteurs ! Well, if you don't have just a model for our game, we'll make do ) About submarines is a great idea they are also ideal for transporting sabotage groups and special forces who are very motivated not afraid of death and ready to take risks ! Well I also welcome interesting and additional tasks if they will give additional prestige or bonus units it will be great ) In general waiting for the result and knowing what you are capable of I know that we are waiting for a very exciting and bloody adventure but not boring !
https://fr.topwar.ru/28970-an-2-na-voyne.html

Croatian twos :wink:
In October 2018, testing of the prototype FH-98 began with the first flight, followed by several more months of testing. As a result, the unmanned system received an airworthiness certificate, and almost immediately the company received the first orders for serial vehicles and launched mass production. The first commercial flight of the FH-98 took place on 21 August 2020, and since then the machines have been actively operated on Chinese domestic lines in remote areas. And in September 2020, various UAVs were also widely used during the military operation in Nagorno-Karabakh, including the aforementioned modification of the cargo-passenger An-2.
https://fr.topwar.ru/193327-dlja-vojny- ... -an-2.html
https://dzen.ru/a/Yp5qDnVvmgDLEgzL
Hi, we’re still missing a third person who could create the units I’d like to have :)
bondjamesbond
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Re: Modern Conflicts –Maps by Tomáš

Post by bondjamesbond »

Tomas45 wrote: Sat Nov 01, 2025 6:01 am
bondjamesbond wrote: Sat Nov 01, 2025 5:12 am
Imeror wrote: Fri Oct 31, 2025 8:55 pm

We are complementary, I dislike making maps.
Why ? I can't help but to check again and again with Google maps streetview or other maps if I represent the terrain well. I spend A LOT of time on it :lol:
I prefer directly have fun with scripts :lol:
Image
https://deruluft.livejournal.com/39730.html

Great that you make a great tandem )One creates real beautiful cards, the other sets the pieces and makes beautiful scenarios )))) Well and I will only modestly play praise you or scold you ))))


Imeror wrote: Fri Oct 31, 2025 8:52 pm

Unfortunately, I don't intend to add them to the scenarii.
1) Akkula/Stormbringer didn't add them ;
2) Ponctual deployments could be possible, but with very studied flight plan. In an hypothesis of a frontal North/South war, the relatively narrow front will be filled with combat units. In that context, no need of radar, soldiers just have to raise their noses to spot a flying target that is surprisingly at range for their automatic weapons. It makes cool photography for propaganda, but I doubt it is really useful in this situation.


However, I find a submarine insertion far more plausible and possibly more devastating in this setting.
They have enough small submarines designed for that task and the approach would be safer.
It don't make cool photos, but I find this way of insertion both more probable and dangerous.

I intend to reuse the same kind of scripts that I used for "Arctic Strike" scenario, to have a SF unit appear when a submarine is in a certain zone.
I think I will create around 10 sea zones around South Korea, and if 8 or so midget submarines are inside the same, a NK SF unit will appear on the coast :lol:
However, since we are at a brigade scale, it will be a reduced unit with only 3 max strengh. Just enough to capture objectives behind the lines and force the SK player to have units busy far from the front :mrgreen:


And I don't want naval operations to be boring even in the "no foreign intervention" variant, so protecting the coast effectively will be important for SK player !
That's the objective, at least :lol:
About An-2 you should think about it, they even make unmanned drones ))))) If you switch off the engine on it you can hover quietly in the night sky, it is an ideal aircraft for saboteurs ! Well, if you don't have just a model for our game, we'll make do ) About submarines is a great idea they are also ideal for transporting sabotage groups and special forces who are very motivated not afraid of death and ready to take risks ! Well I also welcome interesting and additional tasks if they will give additional prestige or bonus units it will be great ) In general waiting for the result and knowing what you are capable of I know that we are waiting for a very exciting and bloody adventure but not boring !
https://fr.topwar.ru/28970-an-2-na-voyne.html

Croatian twos :wink:
In October 2018, testing of the prototype FH-98 began with the first flight, followed by several more months of testing. As a result, the unmanned system received an airworthiness certificate, and almost immediately the company received the first orders for serial vehicles and launched mass production. The first commercial flight of the FH-98 took place on 21 August 2020, and since then the machines have been actively operated on Chinese domestic lines in remote areas. And in September 2020, various UAVs were also widely used during the military operation in Nagorno-Karabakh, including the aforementioned modification of the cargo-passenger An-2.
https://fr.topwar.ru/193327-dlja-vojny- ... -an-2.html
https://dzen.ru/a/Yp5qDnVvmgDLEgzL
Hi, we’re still missing a third person who could create the units I’d like to have :)
:lol: :lol: :lol:

The Russians have such an expression ‘To think for three’ But do not be discouraged there will be a third ;) Our favourite game for adults and mature men - young people alas now need a colourful Call of Duty and Battlefield with Counter Strike !!!!
https://www.moddb.com/mods/battlefield-korea
Attachments
99px_ru_animacii_3708_v_psihiatricheskoj_bolnice_shurik_aleksandr_demjanenko_predlagaet_soobrazit.gif
99px_ru_animacii_3708_v_psihiatricheskoj_bolnice_shurik_aleksandr_demjanenko_predlagaet_soobrazit.gif (2.85 MiB) Viewed 299 times
https://mynickname.com/id73473
Image
Tomas45
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Posts: 93
Joined: Mon Jun 30, 2025 5:15 pm

Re: Modern Conflicts –Maps by Tomáš

Post by Tomas45 »

bondjamesbond wrote: Sat Nov 01, 2025 6:08 am
Tomas45 wrote: Sat Nov 01, 2025 6:01 am
bondjamesbond wrote: Sat Nov 01, 2025 5:12 am

Image
https://deruluft.livejournal.com/39730.html

Great that you make a great tandem )One creates real beautiful cards, the other sets the pieces and makes beautiful scenarios )))) Well and I will only modestly play praise you or scold you ))))





About An-2 you should think about it, they even make unmanned drones ))))) If you switch off the engine on it you can hover quietly in the night sky, it is an ideal aircraft for saboteurs ! Well, if you don't have just a model for our game, we'll make do ) About submarines is a great idea they are also ideal for transporting sabotage groups and special forces who are very motivated not afraid of death and ready to take risks ! Well I also welcome interesting and additional tasks if they will give additional prestige or bonus units it will be great ) In general waiting for the result and knowing what you are capable of I know that we are waiting for a very exciting and bloody adventure but not boring !
https://fr.topwar.ru/28970-an-2-na-voyne.html

Croatian twos :wink:


https://fr.topwar.ru/193327-dlja-vojny- ... -an-2.html
https://dzen.ru/a/Yp5qDnVvmgDLEgzL
Hi, we’re still missing a third person who could create the units I’d like to have :)
:lol: :lol: :lol:

The Russians have such an expression ‘To think for three’ But do not be discouraged there will be a third ;) Our favourite game for adults and mature men - young people alas now need a colourful Call of Duty and Battlefield with Counter Strike !!!!
https://www.moddb.com/mods/battlefield-korea
We’ll see, I hope I live to see it :) it would be great — one map maker, one scenario creator, and a third one for units :)
Tomas45
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Joined: Mon Jun 30, 2025 5:15 pm

Re: Modern Conflicts –Maps by Tomáš

Post by Tomas45 »

Hi friends, I have a new map: Venezuela and Colombia (100x100). It’s about a possible scenario where the USA wants to attack them because of oil—their version of cocaine. Unfortunately, I don’t have the flags of Colombia and Venezuela, and there aren’t any armies for them. But in Venezuela, China has $80 billion invested and plans another $50 billion. Russia is also Venezuela’s ally, so I added one Chinese and one Russian base against the USA. I’m going to test it, and if everything works, I’ll release the map tonight.

P.S. I only included these two countries for now. Regarding Panama, Ecuador, and Brazil, I haven’t done them yet—I’m leaving them for now. If there’s interest, I’ll add more stuff there and make an update. I’m attaching a photo.

Image

Image

Image

Image

Image
Tomas45
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Re: Modern Conflicts –Maps by Tomáš

Post by Tomas45 »

Friends, as I promised, I’m releasing the Venezuela and Colombia map — a possible conflict scenario where the USA attacks them.

As I mentioned before, I don’t have (and don’t know how to make) new flags or armies, so for now I added Chinese and Russian bases, which will temporarily fight against the USA until someone creates proper flags and units — then I’ll update it.

The map is fully functional. I didn’t include Ecuador, Peru, Panama, Brazil, or Guyana yet, but if a conflict breaks out there, I’ll update it and add something from those countries.

Everything on the map — cities, factories, airports, and other objects — belongs only to Venezuela and Colombia.

Imeror will later make missions; I’m sure he’ll like the map :)
As he said — we complement each other: I make maps, he makes missions :)

Try the map — play as each side, or both at once against yourself.
Let me know how you like it.

Thank you,
Tomáš

https://www.mediafire.com/file/4oh0szwb ... 1.zip/file
Tomas45
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Re: Modern Conflicts –Maps by Tomáš

Post by Tomas45 »

Hi, so who tested the new map?
I’m mainly interested in the visualization.
Imeror will make the units and the scenario.
Thank you,
Tomáš
bondjamesbond
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Re: Modern Conflicts –Maps by Tomáš

Post by bondjamesbond »

[quote=Tomas45 post_id=1062987 time=1762061334 user_id=458508]
Hi, so who tested the new map?
I’m mainly interested in the visualization.
Imeror will make the units and the scenario.
Thank you,
Tomáš
[/quote]

We will do it when our French maestro will write scripts and create interesting tasks on it ) Now it's a deserted landscape even if it is qualitatively made ) Yes and it's strange that there are no local armies but there are interveners from the USA and defenders of their interests from China, Russia ) Also if Venezuela really starts a mess, Cuba will also send its limited contingent and special forces of Wasp )
https://oborona.ru/product/zhurnal-naci ... 5679.shtml
https://en.topwar.ru/35551-kubinskie-chernye-osy.html


So Honduras is in the heart of all of us :lol: :lol: :lol: :lol:
https://mynickname.com/id73473
Image
Tomas45
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Re: Modern Conflicts –Maps by Tomáš

Post by Tomas45 »

bondjamesbond wrote: Sun Nov 02, 2025 5:44 am
Tomas45 wrote: Sun Nov 02, 2025 5:28 am Hi, so who tested the new map?
I’m mainly interested in the visualization.
Imeror will make the units and the scenario.
Thank you,
Tomáš
We will do it when our French maestro will write scripts and create interesting tasks on it ) Now it's a deserted landscape even if it is qualitatively made ) Yes and it's strange that there are no local armies but there are interveners from the USA and defenders of their interests from China, Russia ) Also if Venezuela really starts a mess, Cuba will also send its limited contingent and special forces of Wasp )
https://oborona.ru/product/zhurnal-naci ... 5679.shtml
https://en.topwar.ru/35551-kubinskie-chernye-osy.html


So Honduras is in the heart of all of us :lol: :lol: :lol: :lol:
Hi, I might make a detailed map of Cuba 🙂 What do you guys think?
bondjamesbond
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Re: Modern Conflicts –Maps by Tomáš

Post by bondjamesbond »

Tomas45 wrote: Sun Nov 02, 2025 6:54 am
bondjamesbond wrote: Sun Nov 02, 2025 5:44 am
Tomas45 wrote: Sun Nov 02, 2025 5:28 am Hi, so who tested the new map?
I’m mainly interested in the visualization.
Imeror will make the units and the scenario.
Thank you,
Tomáš
We will do it when our French maestro will write scripts and create interesting tasks on it ) Now it's a deserted landscape even if it is qualitatively made ) Yes and it's strange that there are no local armies but there are interveners from the USA and defenders of their interests from China, Russia ) Also if Venezuela really starts a mess, Cuba will also send its limited contingent and special forces of Wasp )
https://oborona.ru/product/zhurnal-naci ... 5679.shtml
https://en.topwar.ru/35551-kubinskie-chernye-osy.html


So Honduras is in the heart of all of us :lol: :lol: :lol: :lol:
Hi, I might make a detailed map of Cuba 🙂 What do you guys think?
Image
Great idea ) Guantanamo should become Cuba again if you play as Cubans who are not in the mod but their role can be played by North Koreans ) That's the motive and scenario ) If you play as Americans they didn't want to voluntarily close their base and the CIA world prison )
https://www.dw.com/ru/guantanamo-sekret ... a-60381933
https://mynickname.com/id73473
Image
Imeror
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Re: Modern Conflicts –Maps by Tomáš

Post by Imeror »

Tomas45 wrote: Sat Nov 01, 2025 5:06 pm
Imeror will later make missions; I’m sure he’ll like the map :)
As he said — we complement each other: I make maps, he makes missions :)
Hello!

The map is indeed very well made, but I’m afraid I have to dampen the mood a little. There’s been a misunderstanding about what I was asking for.
I was requesting permission to occasionally use these maps to create scenarios ; not to make scenarios for every single map. And unfortunately, I don’t plan to do anything with Venezuela.

Why? I can afford to create a few custom units during my campaigns, since custom campaigns act like sub-mods and allow me to change units without touching the game files. However, this time, I intend to use these maps to create large-scale scenarios that are easy to install and potentially playable in multiplayer. That means it has to remain a single scenario file using only Modern Conflicts resources, without any deeper modifications (so no new units, no custom soundtrack, etc.). This is a technical limitation of the game that I can’t bypass. Therefore, I can’t create a Venezuelan army, which would mean replacing it with Chinese or Russian units on the map.

Now, while I don’t mind making a few imaginative scenarios, I tend to prefer more grounded ones. Replacing Venezuelans on their own territory with a Chinese or Russian army to counter a U.S. invasion doesn’t really fit the kind of setups I want to work on.


If you’re interested in working on South America, we only have two local armies that could be used:
- 1980s Argentina, from the Falklands 1982 scenario. The issue is that a UK invasion of Argentina isn’t a credible scenario I’d want to explore. Sending a task force to retake the Falklands was something the Royal Navy could do ; but invading the entire country? Not really, and there wouldn’t be any justification for it either. That said, the units are available if you want to give it a try.
- A bit more unexpected: French Guiana, slightly east of the map you done. I can see two possible scenarios here: a) Trump continues his erratic foreign policy, decides South America is his personal backyard, declares that Europeans have no business there anymore, and sends the U.S. Navy to invade the territory. Not the most realistic scenario, but not entirely implausible in a speculative scenario given current U.S. foreign policy. b) More credible, though perhaps less exciting for players: organizing patrols against illegal gold mining in the jungle. I usually make the concession of using ISIL to represent various rebel groups. It’s not ideal, but it’s one of the few compromises I’ve learned to make when replacing unavailable armed groups in the mod XD. So yes, there are scenarios to be made with a French Guiana map, but I think there are other regions that would interest players more and should probably be prioritized.

Beyond these two areas, the mod doesn’t provide the resources to do anything else in South America. We could always imagine a custom campaign set there, since that format allows adding units without touching the mod files ; but unfortunately, not a large standalone scenario.

So sorry, I don’t plan to work on that map. I’m still focused on Korea anyway :lol:
I'm still looking at the newer maps and make plan of what I could use, but I will not start anything else before I end with the 2 Korean variants I work on.



P.S. I wasn’t happy with my representation of the North Korean army that was barely able to capture one city before being kicked by ROKA in my initial test, so I had to redo it to give it more punch. I think I’ll quickly finish the “no foreign intervention” variant of the map at that point, and I already have all the ideas lined up for the “regional war” version. :lol:
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tomas45
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Re: Modern Conflicts –Maps by Tomáš

Post by Tomas45 »

Hi!
As I’ve read in other discussions, some of you were interested in having a large map of Asian countries — China, India, Japan, Korea, etc.
I’d be willing to create a map like the one I made before, which covered Europe + the Middle East + North Africa.

If there’s interest, I could make Asia in the same 300x300 size.
It would take about a month at most to complete.
For reference, my large Europe map took me about two weeks, working around 8–10 hours a day.
Imeror
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Re: Modern Conflicts –Maps by Tomáš

Post by Imeror »

Ah, I wanted to announce the first scenario about the "2026 Korean war" made on your map ; but I see it is a bad timing since another big project is starting :lol:

Just to say that the map is released, link and some explanations on my thread in only a few minutes : viewtopic.php?t=116355
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tomas45
Senior Corporal - Ju 87G
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Re: Modern Conflicts –Maps by Tomáš

Post by Tomas45 »

Imeror wrote: Mon Nov 03, 2025 2:21 am Ah, I wanted to announce the first scenario about the "2026 Korean war" made on your map ; but I see it is a bad timing since another big project is starting :lol:

Just to say that the map is released, link and some explanations on my thread in only a few minutes : viewtopic.php?t=116355
Hi!
I’m slowly getting ready to start working on the Asia map.
The main problem is finding a good high-resolution political map that would fit well for it.
Right now, I’m finishing another map.

You mentioned RTW — I play Rome Total War 2 with several mods (DIV, etc.).
If you have — or happen to find somewhere — a high-resolution map of Asia with countries clearly drawn and colored, feel free to send it my way.
I’ll probably start working on it by the end of the week.

— Tomas
Tomas45
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 93
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Re: Modern Conflicts –Maps by Tomáš

Post by Tomas45 »

I’ve already found some good maps, so I’ll start working on the Asian map (300x300) by the end of the week :)
Something to look forward to! :)
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