Modern Conflicts : World War III campaigns

A forum to discuss custom scenarios, campaigns and modding in general.

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bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

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And so the first map in the 3rd Russian chapter in which I destroyed everyone ) Moving on I see you've edited the objectives now I'll translate them and go on the road to support Wagner ))
Attachments
(24.10.2025) WWIII Russia 08, Turn 24.rar
(103.88 KiB) Downloaded 9 times
https://mynickname.com/id73473
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bondjamesbond
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Tobi72 wrote: Fri Oct 24, 2025 3:53 pm
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Haha, and no, that's not a campaign I'm publishing. What you're referring to is from my non-public Germany campaign. It currently has 34 missions and is a never-ending work in progress, where I test new units or triggers for other campaigns. That's where I got the idea for a UN campaign, hence these images. But a few missions from this campaign are included in the scenario pack in a slightly modified version. I'm waiting for your Serbia campaign.
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I see you want to share them here with your best friend tester ))))
https://mynickname.com/id73473
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Tobi72
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Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

bondjamesbond wrote: Fri Oct 24, 2025 8:01 pm
Tobi72 wrote: Fri Oct 24, 2025 3:53 pm
-----------------------------------------------------------------------------------------------------------
Haha, and no, that's not a campaign I'm publishing. What you're referring to is from my non-public Germany campaign. It currently has 34 missions and is a never-ending work in progress, where I test new units or triggers for other campaigns. That's where I got the idea for a UN campaign, hence these images. But a few missions from this campaign are included in the scenario pack in a slightly modified version. I'm waiting for your Serbia campaign.
----------------------------------------------------------------------------------------------------------------
I see you want to share them here with your best friend tester ))))
Well, as I already mentioned, the campaign is a constant work in progress. Since I created it for myself, the briefings and victory conditions are only available for the first seven to ten missions—but I still have to check that. After that, I decided to stop sending myself such messages, since I know what I have to do. This way, I could create a campaign for you with a maximum of seven to ten missions on the German side. Since I'm currently revising the campaign script, you'll have to be patient, also because I want to finish the Poland campaign first.


I'm working on this campaign again because I've finished mine-clearing tanks and bridge-building tanks for Germany. I wanted to test them. The first scenarios, however, include UN missions, secondary ones; the primary ones revolve around the Bundeswehr and fictional missions from 1997 onwards in Bosnia and Kosovo. As I said, fictional. This is the first part of this large campaign.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Tobi72 wrote: Fri Oct 24, 2025 9:15 pm
bondjamesbond wrote: Fri Oct 24, 2025 8:01 pm
Tobi72 wrote: Fri Oct 24, 2025 3:53 pm
-----------------------------------------------------------------------------------------------------------
Haha, and no, that's not a campaign I'm publishing. What you're referring to is from my non-public Germany campaign. It currently has 34 missions and is a never-ending work in progress, where I test new units or triggers for other campaigns. That's where I got the idea for a UN campaign, hence these images. But a few missions from this campaign are included in the scenario pack in a slightly modified version. I'm waiting for your Serbia campaign.
----------------------------------------------------------------------------------------------------------------
I see you want to share them here with your best friend tester ))))
Well, as I already mentioned, the campaign is a constant work in progress. Since I created it for myself, the briefings and victory conditions are only available for the first seven to ten missions—but I still have to check that. After that, I decided to stop sending myself such messages, since I know what I have to do. This way, I could create a campaign for you with a maximum of seven to ten missions on the German side. Since I'm currently revising the campaign script, you'll have to be patient, also because I want to finish the Poland campaign first.


I'm working on this campaign again because I've finished mine-clearing tanks and bridge-building tanks for Germany. I wanted to test them. The first scenarios, however, include UN missions, secondary ones; the primary ones revolve around the Bundeswehr and fictional missions from 1997 onwards in Bosnia and Kosovo. As I said, fictional. This is the first part of this large campaign.
Acceptable my friend when to wait?
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Tobi72
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Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

Not before December, I'll send you a private message with the link when the time comes.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Tobi72 wrote: Fri Oct 24, 2025 9:41 pm Not before December, I'll send you a private message with the link when the time comes.
It is certainly long but let it be so waiting for the link in a private message )

Image Image ImageImage

P.S. And the tank with a minesweeper is in the Americans in single scenarios about the war in Iraq ) Well, and the British have their own engineering tank )
https://militaeraktuell.at/en/the-killd ... -avre-165/
https://tanks-encyclopedia.com/coldwar- ... rion-avre/


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https://panzerjack.livejournal.com/64949.html
https://panzerjack.livejournal.com/65152.html
https://panzerjack.livejournal.com/65500.html
Oh I can now even buy soldiers of fortune from Wagner, but they have no trucks or pickups, and running only on foot is sometimes tiresome (( I hope they can at least be sent from airfields by landing planes and helicopters ? Familiar photos of fighters )
https://uriadnik.livejournal.com/292117.html
https://uriadnik.livejournal.com/293943.html
https://www.spec-naz.org/articles/boeva ... kov_bmo_t/
https://en.topwar.ru/203033-mrap-ili-btr.html
Attachments
USA_DS_M1A1_Mine.png
USA_DS_M1A1_Mine.png (40.35 KiB) Viewed 458 times
UK_DS_centurion.png
UK_DS_centurion.png (40.4 KiB) Viewed 458 times
https://mynickname.com/id73473
Image
Tobi72
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Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

"It is certainly long but let it be so waiting...."


Just to clarify: since this campaign was created with my own mod, I need to rebuild it so that you can actually see and hear the units on the map. There are not only German units, but also Albanian, Serbian, and — not to forget — some UN units that don’t exist in the original mod. That takes a bit of time.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Imeror
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Re: Modern Conflicts : World War III campaigns

Post by Imeror »

Tobi72 wrote: Fri Oct 24, 2025 3:53 pm Hello Imeror, I have reached the attack on Dnipro in your campaign. There, I get a 2S25 Sprut tank to test, but unfortunately, the game is already so far advanced that it cannot fire a single shot and I cannot report any results about its actual capabilities to the high command. Personally, I would prefer it if you made such units core units in your future campaigns so that these additional units can show what they can do in later missions.
I get the idea to give the Sprut as a core unit, but since it's mainly an anti armor unit and that the whole next chapter is about counterinsurgencies (and thus, against soft targets), I prefered to keep it as a bonus auxiliary.
it will return soon as a purchasable unit anyway :lol:

Another question : are the prestige points given enough, until now ?
No, I'm not obsessed by prestige points income... I think :lol:



Tobi72 wrote: Fri Oct 24, 2025 3:53 pm That’s of course just an idea or a suggestion.:idea: I took the liberty of changing that for myself. Oh, and I'm still playing the old version without your update.
Since you modify it yourself, You made me think about something !

Uzbek, since you complain about the lack of prestige point, you can also easily modify it's value yourself in the editor. It's a very easy and quick change to made.

When you are on the launcher, select "editor".
Then, in "file", you click on "open" and choose a scenario you want to modify.
They are in "my documents\my games\Panzer Corps\mods\***NAME OF THE CAMPAIGN***\Data.
When scenario opened, click on "Edit", "Scenario Params..." and "sides".
You can now change the "prestige per turn" value to the one you feel the more appropriate :D Changes will not apply at scenarios already started ; so you'll need to start a scenario again so that the modification apply.

After my last test (3 russian chapters played in a row), my prestige reserve was at 15 000 when the 10th mission ended. I will consequently start Chapter 4 with 20 000 ; it is already too much.
So, I would prefer to avoid to give more in my "official" release ; but if your playstyle favor constant and deadly assaults, don't hesitate to improve the value. It will allows you to enjoy a more brutal playstyle while not being stuck by the prestige points limit I give.



bondjamesbond wrote: Fri Oct 24, 2025 10:51 pm P.S. And the tank with a minesweeper is in the Americans in single scenarios about the war in Iraq ) Well, and the British have their own engineering tank )


Oh I can now even buy soldiers of fortune from Wagner, but they have no trucks or pickups, and running only on foot is sometimes tiresome (( I hope they can at least be sent from airfields by landing planes and helicopters ? Familiar photos of fighters )
I aim to use as much as possible "vanilla" units and assets, the ones already in base mod ; for now at least.
The only exceptions are when I have absolutely to represent something that is not in. I tinker some assets already in the mod to recreate them, or exeptionnally ask if I can use the assets created by someone else when I have no other choice.

For example, the civilian airliner that we have to escort in UK 7th mission is in fact (according to game files) a KC130 of the argentinian airforce, with a skin taken from the Boeing 737 of the Indian transport aircraft (I also removed military marking from it), with values and name changed in the equipment file to looks like what a 737 should have, and I put the illustration image of a 737 flying.

The knowledge to really create units from scratch is still something that I don't master.
One day, certainly ; but not now :lol:



About Wagner ground vehicles, I could add them in the scenario, but I won't.
Not because I don't know how to (spoil : they are in fact reskinned and lighly changed belarus units, so I could easily give them their usual transorts :lol: ), but because it is against the core mechanics of the scenario where they appear.

This scenario is mainly a russian military takeover. The goal is to have the player core doing the more "agressive" stuffs (assault on villages with entrenched rebels, heavier but slower reinforcement, etc...) while Wagner units are mainly designed to be the fast reaction force supporting the russian military force.
They are the reasons why it is important to build airfields in this mission. The player don't have enough units to defend and attack everywhere at once, so Wagner units are here designed to stay in reserve in the airfields to be fastly airdroped everywhere a danger appear. They deploy, deal with the threat, then have to return to the nearby base before being ready to be deployed elsewhere again.

If I give them ground vehicles in this mission, all the feeling of counter-insurgency would disapear. The player would just take in his core only heavy equipment (artillery, tanks, and some engineers) and use Wagner as his regular infantry ; leading to the situation where the player would have 5 extremely strong battlegroups roaming on the map and instantly crush all the threats as they appear.
So, by letting Wagner units counting only on helicopters for transport, I prevent the player to accidentally kill the interest of the scenario. Danger appear everywhere : the player have to strategically think in advance what to do with limited assets that are not always available.


As often, I try some experimental concepts :lol: It requieres sometimes some limitations to the player.
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tobi72
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Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

No problem. Everyone has their own ideas, and that's a good thing. Regarding prestige, yes, it's a bit low, but I manage because when things get really tight, I don't choose elite reinforcements, but rather regular reinforcements. I also only select the most important units that absolutely need a refresh in battle. For example, I retreat the others and let them rest for a turn until it's their turn, so I have various methods to save "money." However, I'm also honest: if, for example, I run into a trap with one of my favorite units and maybe even reduce it to zero, I restart from the save. This doesn't happen very often, though, because I try to scout the terrain beforehand to locate enemy locations. :wink:
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Imeror
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Re: Modern Conflicts : World War III campaigns

Post by Imeror »

Tobi72 wrote: Sat Oct 25, 2025 2:24 pm No problem. Everyone has their own ideas, and that's a good thing. Regarding prestige, yes, it's a bit low, but I manage because when things get really tight, I don't choose elite reinforcements, but rather regular reinforcements. I also only select the most important units that absolutely need a refresh in battle. For example, I retreat the others and let them rest for a turn until it's their turn, so I have various methods to save "money." However, I'm also honest: if, for example, I run into a trap with one of my favorite units and maybe even reduce it to zero, I restart from the save. This doesn't happen very often, though, because I try to scout the terrain beforehand to locate enemy locations. :wink:
Thanks a lot for the feedback.
So, legends are true : more prestige points are needed :oops:

This will be kept in mind for future releases and updates.


Sometimes, I have the idea that it would be cool to be able to collect data from other computers to see how the scenario is played ; then I remind that it is spying and a threat to privacy, so I forget this stupid idea soon after :lol:





More serious news : I'm trying to add heroes to the Serbian campaign, to not have blank names.
I'm just using the insignia to see if it works, not AI portraits.
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
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Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

So no Serbian portraits for Tobi. :cry: Oh well, I'll just have to live with that. About the prestige again. Sometimes I use triggers on missions where I think more is needed. So if a player conquers the first primary objective, they get +7 more prestige points each round via the trigger, +5 again upon reaching the next objective, and so on. Or there's extra prestige for secondary objectives; if a depot is destroyed, they get 200 extra prestige. Just one example. :idea: This way the game stays flowing. What I also don't like is an excess of prestige. Too much prestige takes away the tactical tension – if you no longer have to worry about losses, the appeal is lost.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Sat Oct 25, 2025 3:40 pm
Tobi72 wrote: Sat Oct 25, 2025 2:24 pm No problem. Everyone has their own ideas, and that's a good thing. Regarding prestige, yes, it's a bit low, but I manage because when things get really tight, I don't choose elite reinforcements, but rather regular reinforcements. I also only select the most important units that absolutely need a refresh in battle. For example, I retreat the others and let them rest for a turn until it's their turn, so I have various methods to save "money." However, I'm also honest: if, for example, I run into a trap with one of my favorite units and maybe even reduce it to zero, I restart from the save. This doesn't happen very often, though, because I try to scout the terrain beforehand to locate enemy locations. :wink:
Thanks a lot for the feedback.
So, legends are true : more prestige points are needed :oops:

This will be kept in mind for future releases and updates.


Sometimes, I have the idea that it would be cool to be able to collect data from other computers to see how the scenario is played ; then I remind that it is spying and a threat to privacy, so I forget this stupid idea soon after :lol:





More serious news : I'm trying to add heroes to the Serbian campaign, to not have blank names.
I'm just using the insignia to see if it works, not AI portraits.
Are photos of Serbian commanders and heroes from 1991-1999 already banned in Europe ? )
https://mr-garett.livejournal.com/107262.html
https://pereklichka.livejournal.com/445468.html
https://samlib.ru/i/iwan_kolxco/inostra ... olci.shtml
:arrow: https://djvu.online/file/BgbdfyOB2NMkZ
https://yandex.ru/images/search?lr=1033 ... 01991-1995
https://yandex.ru/images/search?lr=1033 ... 0%B8%D0%B8
https://www.youtube.com/watch?v=jt8UdpKgEG4&t=182s


This time I made it in time for a decisive victory by completing all the tasks ) Of course such missions are long for me personally it is tiring to play 99 moves but I decisively won by 68 )))) Now Niger is waiting for us ))) More details in the replay ! Continuation follows ) )

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About the editor it is easier for me to cheat myself millions of prestige but then the game loses its meaning ))))) I play honestly my army is pumped we are not a few and I have a reserve of 5000 so half the game I can patch up my wounded fighters )). At the expense of Wagner I had them flying on helicopters so I was everywhere in time where there was a horde of enemies ))))
Tobi72 wrote: Sat Oct 25, 2025 10:24 am "It is certainly long but let it be so waiting...."


Just to clarify: since this campaign was created with my own mod, I need to rebuild it so that you can actually see and hear the units on the map. There are not only German units, but also Albanian, Serbian, and — not to forget — some UN units that don’t exist in the original mod. That takes a bit of time.
All right my friend, but don't forget! I wait as long as it takes )
Attachments
(25.10.2025) WWIII Russia 09, Turn 68.rar
(156.43 KiB) Downloaded 11 times
Last edited by bondjamesbond on Sat Oct 25, 2025 11:19 pm, edited 4 times in total.
https://mynickname.com/id73473
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Tobi72
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Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

In Germany, I wasn't aware that images of Serbs were banned. Nazi symbols or the swastika were, however. But thanks for the link. I sometimes use the images as templates for modified hero portraits, but most of the time I input the description from my own thoughts into the AI ​​so my mind doesn't fall asleep.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Imeror
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Re: Modern Conflicts : World War III campaigns

Post by Imeror »

Tobi72 wrote: Sat Oct 25, 2025 5:27 pm So no Serbian portraits for Tobi. :cry: Oh well, I'll just have to live with that.

To be honest, I hesitate a lot... In one hand, I would prefer to keep a coherency with my other campaigns that use the "vanilla" Modern Conflicts content ; on the other hand, your AI generated heroes looks cool...
Maybe I still could do them, put them in the campaign folder, and put a txt. file that explain how to load them for people that want to play with them, after all.

I've only use chatbot until now, do you have any recommendation about something free for image generation ?


About prestige, I've already done some secondary objectives in previous campaigns, but they were unique "big cash grab" : "Ghost of Kyiv destroyed : 1 000 points", "supply depot captured : 1500 points", etc...
Maybe smaller but more numerous secondary objectives would be a solution, as you do. If the player need immediately 200 points to repair something, he could target a secondary target that is close. That's certainly a better system that my big rewarding but rare objectives, indeed.



bondjamesbond wrote: Sat Oct 25, 2025 6:31 pm Are photos of Serbian commanders and heroes from 1991-1999 already banned in Europe ? )
No censorship here, don't worry. We could distribute photos of serbians soldiers in the street if we want.
People would certainly look at us with a very surprised look and tell us to get out, but in itself, we could :lol:

It's just that it's better to not display publicly someone serving under an uniform.
In the pictures I put in my campaigns, I always follow the rule to not show a) any corpses nor b) any soldiers that can be recognized. If they are masked or far enough, it's good ; but nothing close and with the face too visible...
... And portrait are necessarly close and unmasked :lol:
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Sat Oct 25, 2025 11:25 pm




bondjamesbond wrote: Sat Oct 25, 2025 6:31 pm Are photos of Serbian commanders and heroes from 1991-1999 already banned in Europe ? )
No censorship here, don't worry. We could distribute photos of serbians soldiers in the street if we want.
People would certainly look at us with a very surprised look and tell us to get out, but in itself, we could :lol:

It's just that it's better to not display publicly someone serving under an uniform.
In the pictures I put in my campaigns, I always follow the rule to not show a) any corpses nor b) any soldiers that can be recognized. If they are masked or far enough, it's good ; but nothing close and with the face too visible...
... And portrait are necessarly close and unmasked :lol:
Getting extra prestige for extra tasks is good and right ) For one and not boring to play and also profitable !
https://russian.rt.com/world/article/12 ... -pvo-f-117

Image
Oh this vanilla democracy you can do everything but you can't ) But look for prufes on my links they are not for beauty ;)

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Imeror
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Re: Modern Conflicts : World War III campaigns

Post by Imeror »

bondjamesbond wrote: Sat Oct 25, 2025 11:38 pm
Oh this vanilla democracy you can do everything but you can't ) But look for prufes on my links they are not for beauty ;)


Maybe it's the translation software you use, but I don't understand what you are talking about :lol:
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
Tobi72
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Re: Modern Conflicts : World War III campaigns

Post by Tobi72 »

That was just a joke, Imeror. I know I'm German, and Germans don't have fun. :lol: :lol: :lol: But it's no problem for me to create the portraits myself. If you're looking for a free AI that can generate images, give it a try. I can't judge how good they are, though, since I only use the paid version of chatgpt.

DeepAI Free Online AI Image Generator
Freepik AI Image Generator-----Supposedly with around 40 free image generations per day
Adobe Firefly (Text-to-Image)------Free to use in your browser.
Microsoft Designer – AI Image Generator
Pixlr AI Image Generator-----Browser tool with a focus on image editing + AI generation.
QuillBot AI Image Generator----3 free pictures per day” according to

Grok------I tried it but the results are not that good



Maybe there is a program that you can use for your purposes :idea:
best regards tobi
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

[quote=Imeror post_id=1062579 time=1761440523 user_id=273997]
[quote=bondjamesbond post_id=1062576 time=1761435507 user_id=349486]

Oh this vanilla democracy you can do everything but you can't ) But look for prufes on my links they are not for beauty ;)

[/quote]



Maybe it's the translation software you use, but I don't understand what you are talking about :lol:
[/quote]

And you true spy this is top secret encryption for my French contact ))))

Expect a postcard from Nigeria )
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Re: Modern Conflicts : World War III campaigns

Post by Imeror »

bondjamesbond wrote: Sun Oct 26, 2025 7:43 am Expect a postcard from Nigeria )

... Wait, what ?

ABORT THE OPERATION, ABORT THE OPERATION !!!
WE ASK YOU TO DEPLOY IN NIGER, NOT NIGERIA !!!



That remind me the time when you confused Iceland with Greenland :lol:
Europe 2021 : AAR turn by turn : http://www.slitherine.com/forum/viewtopic.php?t=109075
Modern Conflict : WWIII campaigns : https://www.slitherine.com/forum/viewtopic.php?t=116355
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Re: Modern Conflicts : World War III campaigns

Post by bondjamesbond »

Imeror wrote: Sun Oct 26, 2025 3:36 pm
bondjamesbond wrote: Sun Oct 26, 2025 7:43 am Expect a postcard from Nigeria )

... Wait, what ?

ABORT THE OPERATION, ABORT THE OPERATION !!!
WE ASK YOU TO DEPLOY IN NIGER, NOT NIGERIA !!!



That remind me the time when you confused Iceland with Greenland :lol:
I'm deliberately giving you a slightly wrong location to confuse the CIA and the NSA )))) After speeches Trump о buying or take over Greenland ;)
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All 3 Russian chapter completed this time without cheats ! Waiting for the continuation of the details in the replay )



Image
https://en.wikipedia.org/wiki/L3Harris_ ... yraider_II

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Work of T-90A tanks of PMC ‘Wagner’ fighters during the active phase of fighting in Homs province in 2016 and 2017.
Attachments
(26.10.2025) WWIII Russia 10, Turn 23.rar
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