Search found 18 matches

by burnsibub
Fri Dec 01, 2017 8:41 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Midway (US Marines) crashes on starting turn 1
Replies: 4
Views: 1423

Midway (US Marines) crashes on starting turn 1

Campaign stops at Midway and won't start turn one after deployment (see attached)

v5.2.0
OSX High Sierra, via Steam
uninstalled, reinstalled but still doesn't work

player log
Initialize engine version: 2017.2.0f3 (46dda1414e51)
GfxDevice: creating device client; threaded=1
Renderer: AMD Radeon ...
by burnsibub
Mon Aug 11, 2014 8:30 am
Forum: Rules Questions
Topic: does anyone use 28mm?
Replies: 6
Views: 3046

does anyone use 28mm?

We are using 25/28mm for a bit of a WOTR games and 1MU=1 is a bit, well short. Movement is not too bad especially with double moves but shooting feels way to short especially when bowmen were a big factor in this period. House rules to double range?
by burnsibub
Mon Aug 04, 2014 2:46 pm
Forum: Rules Questions
Topic: Battle Lines, what is the point of them?
Replies: 14
Views: 5459

Re: Battle Lines, what is the point of them?

Thanks to all, I understand now.
by burnsibub
Sun Aug 03, 2014 6:09 pm
Forum: Rules Questions
Topic: Battle Lines, what is the point of them?
Replies: 14
Views: 5459

Re: Battle Lines, what is the point of them?

Thanks Rob, that was going to be my next question concerning the double move and how it comes into play.
by burnsibub
Sun Aug 03, 2014 12:56 pm
Forum: Rules Questions
Topic: Battle Lines, what is the point of them?
Replies: 14
Views: 5459

Battle Lines, what is the point of them?

Hi, After just reading the rules, I am not sure I get the point of brigading units into Battle Lines if all BG's can move anyway? Im sure its obvious and I am missing something. Many thanks for patience and anticipated response. Lee
by burnsibub
Wed Apr 13, 2011 5:34 pm
Forum: Battle Academy : Scenario Design
Topic: Reinforcements and scripting
Replies: 5
Views: 1474

great stuff
thanks pip!
by burnsibub
Wed Apr 13, 2011 3:51 pm
Forum: Battle Academy : Scenario Design
Topic: Reinforcements and scripting
Replies: 5
Views: 1474

just as a development on the subject, if I wanted to load up infantry into a carrier as reinforcements I have this script outlined below, however how do i get to amend their facing?



include "Functions.BSF"

FUNCTION StartTurn (side)

{
int i ;
int id ;
// Reinforcements
if( (GetTurn() == 2 ...
by burnsibub
Wed Apr 13, 2011 1:25 pm
Forum: Battle Academy : Scenario Design
Topic: Reinforcements and scripting
Replies: 5
Views: 1474

Damned those type 'o's!!!

Working now!
fantastic Pip, many thanks!

Lee
onwards, forwards!!!!
by burnsibub
Tue Apr 12, 2011 9:57 am
Forum: Battle Academy : Scenario Design
Topic: Reinforcements and scripting
Replies: 5
Views: 1474

Reinforcements and scripting

Hi all
I am in need of a bit of help please, I have trawled the forum the last couple of days but still cant figure out what I am doing wrong.

Its come to a point where I need my .BSF script file as part of a scenario to work, simply because side0 needs reinforcements on a certain turn - simple ...
by burnsibub
Thu Mar 24, 2011 11:10 am
Forum: Field of Glory : Renaissance Wars : General Discussion
Topic: Thoughts on Colonies and Conquest
Replies: 15
Views: 3080

What happened to Siamese? Its such a great army in DBr!
by burnsibub
Mon Feb 21, 2011 7:02 pm
Forum: Battle Academy : Scenario Design
Topic: Defensive battles
Replies: 5
Views: 1515

Hi Pip

yes I have read that thread (and pdf) as it says set the capture flags one more than the defend, trouble is with that as there is only three victory flags in the battle you cannot win (I have tried). What I could do is (as I have seen with other battles) set a fourth flag for side 1 and get ...
by burnsibub
Mon Feb 21, 2011 4:31 pm
Forum: Battle Academy : Scenario Design
Topic: Defensive battles
Replies: 5
Views: 1515

cheers for the quick reply!

Nope, no script, nothing fancy just the plain old bam file created by the editor.
by burnsibub
Mon Feb 21, 2011 2:45 pm
Forum: Battle Academy : Scenario Design
Topic: Defensive battles
Replies: 5
Views: 1515

Defensive battles

Hi
I am wondering if anyone can help.
I am trying to create a defensive battle i.e side 0 is in possession of three victory flags at the start of the game and must hold them for x amount of turns.

I am using the slith victory points plugin, set the ownership/state to side 0, capture 0, defend 3 ...
by burnsibub
Thu Apr 22, 2010 10:10 am
Forum: Field of Glory : Tech Support
Topic: New download storm of Arrows still Beta?
Replies: 6
Views: 1210

YES! installing the 1.2.5 patch has sorted it, many thanks!
by burnsibub
Thu Apr 22, 2010 8:51 am
Forum: Field of Glory : Tech Support
Topic: New download storm of Arrows still Beta?
Replies: 6
Views: 1210

I have installed the latest version in its default place, which is the path you mentioned then even launched it from there and still thinks its a beta version.
by burnsibub
Thu Apr 22, 2010 8:23 am
Forum: Field of Glory : Tech Support
Topic: New download storm of Arrows still Beta?
Replies: 6
Views: 1210

Me too, it still thinks I'm running the previous beta version 1.2.3

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