Added some screen grabs of the camo swatches.
P
Search found 680 matches
- Tue Dec 02, 2025 11:05 pm
- Forum: Panzer Corps 2
- Topic: Camo list
- Replies: 111
- Views: 92787
- Tue Nov 25, 2025 10:29 pm
- Forum: Panzer Corps 2
- Topic: Panzer Corps 2: Elite - 1st Guards remarks
- Replies: 37
- Views: 44626
Re: Panzer Corps 2: Elite - 1st Guards remarks
Also a known issue that should be fixed in the next patch.Grondel wrote: Tue Nov 25, 2025 7:35 pm
Condor legion(SCW DLC) is still broken since Westwall DLC, when u changed the way the portraits are adressed.
sers,
Thomas
P
- Tue Nov 25, 2025 10:20 pm
- Forum: Panzer Corps 2
- Topic: Panzer Corps 2: Elite - 1st Guards remarks
- Replies: 37
- Views: 44626
Re: Panzer Corps 2: Elite - 1st Guards remarks
No there wasn'tadiekmann wrote: Tue Nov 25, 2025 10:00 pm My first hero portrait was blank, like the post above, but now images show for all of them. Perhaps there was an update since yesterday?
Pat
- Tue Nov 25, 2025 9:07 pm
- Forum: Panzer Corps 2
- Topic: Panzer Corps 2: Elite - 1st Guards remarks
- Replies: 37
- Views: 44626
Re: Panzer Corps 2: Elite - 1st Guards remarks
Known issue and should be addressed in the next patch.terminator wrote: Mon Nov 24, 2025 11:36 pm Will we have real Soviet commanders' portaits at the beginning of the campaign ?
Capture d’écran (2).png
Pat
- Tue Nov 25, 2025 9:04 pm
- Forum: Panzer Corps 2
- Topic: Camo list
- Replies: 111
- Views: 92787
Re: Camo list
Updated General Edition List to add camo from the Elite 1st guards DLC
Pat
Pat
- Tue Nov 25, 2025 5:48 pm
- Forum: Panzer Corps 2
- Topic: Panzer Corps 2: Elite - 1st Guards remarks
- Replies: 37
- Views: 44626
Re: Panzer Corps 2: Elite - 1st Guards remarks
Thats odd, because including the 2 generic anonymous ones there's 14 Russian commander images.terminator wrote: Mon Nov 24, 2025 11:36 pm Will we have real Soviet commanders' portaits at the beginning of the campaign ?
Capture d’écran (2).png
Pat
- Thu Aug 14, 2025 3:41 pm
- Forum: Sengoku Jidai: Shadow of the Shogun
- Topic: Editing Unit Icon/Art + Texture
- Replies: 1
- Views: 5313
Re: Editing Unit Icon/Art + Texture
Internally we use Photoshop and illustrator.
The _slot graphics are buttons.
So top left is the regular button ( note its slightly lighter and the alpha is very slightly grey to suggest its transluscent )
Top right - is mouse over ( slightly darker, more opaque )
Bottom left - mouse down ( a ...
The _slot graphics are buttons.
So top left is the regular button ( note its slightly lighter and the alpha is very slightly grey to suggest its transluscent )
Top right - is mouse over ( slightly darker, more opaque )
Bottom left - mouse down ( a ...
- Wed Jun 18, 2025 11:21 pm
- Forum: News & Announcements
- Topic: Panzer Corps 2: Elite - Ghost Division | Out Now
- Replies: 19
- Views: 87608
Re: Panzer Corps 2: Elite - Ghost Division | Out Now
It seems Epic changed something to do with product ID's. We're in the process of dealing with it.
Pat
What news with hotfix?
Nothing just yet. I've no idea when the next update is planned for release. We've multiple DLC in the works atm and it always makes it difficult to post changes ...
- Sat Jun 14, 2025 11:30 pm
- Forum: Panzer Corps 2
- Topic: Bug Reports
- Replies: 1186
- Views: 381290
Re: Bug Reports
u can check the scenarios it happened with the editor. if the biome is set to eastern europe, thats whats causing it. Especially when theres lots of forest.
Not exactly sure what in there is the issue, but since i stopped using eastern europe for my maps all goes a lot smoother with loading times ...
- Fri Jun 13, 2025 9:38 pm
- Forum: Panzer Corps 2
- Topic: Bug Reports
- Replies: 1186
- Views: 381290
Re: Bug Reports
Not sure if it's a bug or just the summer making my PC cooling not cope with the temperatures, but after Ghost Division my CPU usage and overall amount of system strain has went up as if there were some optimization issue. Makes me wonder if there was some Unreal Engine update in the meantime that ...
- Mon Jun 09, 2025 12:54 pm
- Forum: News & Announcements
- Topic: Panzer Corps 2: Elite - Ghost Division | Out Now
- Replies: 19
- Views: 87608
Re: Panzer Corps 2: Elite - Ghost Division | Out Now
@admins - would there be anyone to step in and help the poor soul?
That's why I recommend you getting in contact with the game developer. https://www.slitherine.com/contacts
I guess a mail to support@slitherine.com is the way to go for now then.
Only thing I can think of that's left ...
- Mon Jun 02, 2025 4:09 pm
- Forum: News & Announcements
- Topic: Panzer Corps 2: Elite - Ghost Division | Out Now
- Replies: 19
- Views: 87608
Re: Panzer Corps 2: Elite - Ghost Division | Out Now
No the Steam achievements are all there. Do you need to refresh it somehow?Trenchard wrote: Fri May 30, 2025 5:03 am
However, I don't see any Steam achievements in my Steam? Are they on the way, or deliberately omitted?
Pat
- Sun May 18, 2025 4:47 pm
- Forum: Panzer Corps 2
- Topic: Elite - Ghost Division | Dev Diary
- Replies: 14
- Views: 7483
Re: Elite - Ghost Division | Dev Diary
But that is still not the answer to my question.
Since it got bugged in this pile of dump dropped on it, i´ll repeat it a little bit longer.
- Each and evryone i ask about those pictures raises an eyebrow and goes "Those look suspiciously like AI".
- All the programms i can easily acces do the ...
- Tue May 06, 2025 2:38 am
- Forum: Panzer Corps 2
- Topic: 8 cm Granatwerfer 34 ATN MODDERS
- Replies: 5
- Views: 1928
Re: 8 cm Granatwerfer 34 ATN MODDERS
They were never included in the original design deliberately. They made no sense at the scale the game was designed for.
Since the introduction of th eItalian unit we've toyed with the idea of making it more universal but the decision is still out.
P
Since the introduction of th eItalian unit we've toyed with the idea of making it more universal but the decision is still out.
P
- Thu May 01, 2025 3:09 pm
- Forum: Panzer Corps 2
- Topic: Reason for multiple insignia.
- Replies: 7
- Views: 2186
Re: Reason for multiple insignia.
I've just been asked to answer this though I can't now find the question.
So the question was why do aircraft (specifically ) have lots of identical insignia. Thats easy.
Because of the sheer number involved and the time it takes to build them, the unit models had to be started long before we ...
- Thu May 01, 2025 3:00 pm
- Forum: Panzer Corps 2
- Topic: Reason for multiple insignia.
- Replies: 7
- Views: 2186
Re: Reason for multiple insignia.
So it was only 2 planes, the Me109k and the He162e. Both had sockets for nose art. They've been removed.
P
P
- Wed Apr 30, 2025 5:16 pm
- Forum: Panzer Corps 2
- Topic: Reason for multiple insignia.
- Replies: 7
- Views: 2186
Reason for multiple insignia.
I've just been asked to answer this though I can't now find the question.
So the question was why do aircraft (specifically ) have lots of identical insignia. Thats easy.
Because of the sheer number involved and the time it takes to build them, the unit models had to be started long before we were ...
So the question was why do aircraft (specifically ) have lots of identical insignia. Thats easy.
Because of the sheer number involved and the time it takes to build them, the unit models had to be started long before we were ...
- Tue Feb 18, 2025 1:49 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 22244
Re: Scenario Editor
Consider yourself smited.kondi754 wrote: Mon Feb 17, 2025 9:59 am
thanks for the info![]()
However, I decided to do it "the way God intended" in the right sizes and with white frames![]()
P
- Mon Feb 17, 2025 2:05 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 22244
Re: Scenario Editor
I dunno about the unreal engine/the editor for it, but received few hero pics in their early PSD and PNG versions.
For some reason the PSDs are 296 x 408, the PNGs (white frame present) of the same guys only 294 x 408 pixels. So one of those sizes should do.
The image as a whole should be ...
- Sun Feb 16, 2025 3:20 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 22244
Re: Scenario Editor
I dunno about the unreal engine/the editor for it, but received few hero pics in their early PSD and PNG versions.
For some reason the PSDs are 296 x 408, the PNGs (white frame present) of the same guys only 294 x 408 pixels. So one of those sizes should do.
The image as a whole should be ...