Hi,
The purchase function does not seem to work with my pc/connection, always get an empty shopping cart message. Is there any other way I can get hold of a copy before Xmas?!
Thx
Search found 25 matches
- Mon Dec 14, 2009 9:58 pm
- Forum: HISTORY™ Great Battles Medieval : Tech Support
- Topic: Great Battles Medieval purchase
- Replies: 1
- Views: 1636
- Wed Nov 25, 2009 10:28 am
- Forum: Online Ordering & Support
- Topic: How to buy Great Battles Medieval?
- Replies: 1
- Views: 1105
How to buy Great Battles Medieval?
Cannot buy GBM. When attempting to buy I only get the information that my shopping cart is empty.
Don't know whether it is just temporarily, however wanted to notify you to give your commercial savvy a boost in case it is not only me who is affected
Don't know whether it is just temporarily, however wanted to notify you to give your commercial savvy a boost in case it is not only me who is affected
- Tue Aug 11, 2009 9:21 pm
- Forum: General Discussion
- Topic: Games Industry Question
- Replies: 2
- Views: 2231
Games Industry Question
A question to people with games industry experience: Have you ever heard of Train2game and their 12months course in games development? And if so, would as far as you know studios in the industry consider a Train2game course in games development (advocated by the UK trade association for the games in...
- Sat Sep 09, 2006 4:40 pm
- Forum: Game Ideas
- Topic: Going Medieval
- Replies: 6
- Views: 7889
First of all it will take more than a year anyway to realise something into a game, I suppose. But anyway, since the MTW2 add on will be released a year after their first release there would never be a ???right??? time to release the Slitherine game of that topic??¦ Furthermore you can even cash in...
- Fri Sep 08, 2006 10:35 pm
- Forum: Field of Glory : Ancient & Medieval Era 3000 BC-1500 AD : General Discussion
- Topic: Starter Kit ??!
- Replies: 1
- Views: 3197
Starter Kit ??!
hm...sounds interesting but what's a general without troops ? Do I have to buy an all-round starter kit with, say: 3 roman footsoldiers, 2 Parthian horse archers, a chariot and (you never know) a starship trooper...??! :wink: Or do the clubs have armies of volunteers readily available for slaughter ...
- Sun Aug 20, 2006 3:24 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: First Commander - Europe at War Screenshot!
- Replies: 35
- Views: 19145
- Fri Jun 23, 2006 1:42 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Victory conditions?
- Replies: 10
- Views: 6688
Re: Victory conditions?
For example in a WW2 game IMO there should be almost no possibility of the Axis actually winning the war - the USA supply the allies ensured that that was never a possibility after 1941! Probably you are also of the opinion that the Vietnamese shouldn't have had any possibility of winning the war t...
- Sun Jun 11, 2006 12:16 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Stacking
- Replies: 19
- Views: 14153
No stacking necessary !!!
Ok, Slitherine folks, although you already said a couple of times stacking is not in this time, there is obviously quite a number of people out there (all the old cosim folks like me I guess, who are very used to that and would not let go...) who would love to have stacking included somehow. Since y...
- Mon Jun 05, 2006 8:36 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Technologies - Unit Types, Armour & Equipment
- Replies: 59
- Views: 35930
corps armour
* If we split tanks corps into light & heavy, will that sit ok with you guys, or does it feel wrong? At a corps size this feels (historically) wrong. U just wouldn't have found corps of either heavy or light tanks. Since you are looking for 5-6 Levels of armour it seems even better to me to use...
- Mon Jun 05, 2006 7:11 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Air war
- Replies: 2
- Views: 3902
Air war
What about dividing the map up in western, southern, eastern front and Germany. Each front has 2 levels :an air superiority and a ground/strategic attack level each consisting of different fields e.g. 1-5 where you can place air units (if the faction wants to). On the superiority level the unit in f...
- Mon Jun 05, 2006 6:39 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Oil and resources?
- Replies: 35
- Views: 17668
Imo oil is not an important factor...but the lack of oil definitely is(Battle of the Bulge, German airforce). Why not have this automated. Each country has a certain amount of oil-production points modified by the industry tech level factor(refineries) and oilfields (imports via convoys, Rumania, Ca...
- Mon Jun 05, 2006 5:53 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: The Map, the scale of The Game (150x72 hexes).
- Replies: 19
- Views: 9153
Re: The Map, the scale of The Game (150x72 hexes).
Very impressive map...but since you do not include stacking that means that there can't be more than 36 Divisions on an approx. 1000 Km long front...shall we build up the Soviets in "thick red lines" then ??...firepowerjohan wrote:Hope this clear the picture
- Sun Jun 04, 2006 7:20 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Technologies - Unit Types, Armour & Equipment
- Replies: 59
- Views: 35930
- Sun Jun 04, 2006 5:50 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Commander - Europe at War Announced
- Replies: 66
- Views: 58380
It'll be too simple and abstract for my tastes. I'd druther see something along the lines of SPI's War in Europe, but with more detailed naval, air. logistics, and production rules. Still, if a computer game can finally approximate Third Reich, a lot of long-time wargamers will be happy. Should be ...
- Fri May 26, 2006 7:28 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Commander - Europe at War Announced
- Replies: 66
- Views: 58380
- Tue May 23, 2006 11:09 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Commander - Europe at War Announced
- Replies: 66
- Views: 58380
....and yes, btw that reminds me of....
the "game that beats the Civilization series" project that " is really developing into a whole new game system"...
...ah, of course: given the magnitude of the brilliant design I understand that development has to take place in total secrecy, enigma style....
...ah, of course: given the magnitude of the brilliant design I understand that development has to take place in total secrecy, enigma style....
- Tue May 23, 2006 10:55 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Commander - Europe at War Announced
- Replies: 66
- Views: 58380
WW2 game
...er...I don't want to piss on your parade but aren't there quite a lot similar strategy WW2 games out there (Paradox, Hearts of Iron, Strategic Command etc.) what about WW1 for a change ?!! (Or is this just another prototype idea that puffs into nothing like legion II that was abandoned since ther...
- Tue Nov 01, 2005 7:15 pm
- Forum: Legion Arena & CoM
- Topic: Legion Arena Now Available for Order!
- Replies: 44
- Views: 24955
- Thu Oct 27, 2005 3:05 pm
- Forum: Legion Arena & CoM
- Topic: German Legion Arena site goes live
- Replies: 7
- Views: 4614
Cool...though you might want to ask the translator what he wants to express when he translates the ???innovative order time system??? with ???Zeitordnungs-System??? ( =a system to arrange time in proper order??¦hey, congratulations: Slitherine has invented the clock !!!). A word that would make sens...
- Fri Oct 07, 2005 2:06 pm
- Forum: Legion Arena & CoM
- Topic: The control system
- Replies: 4
- Views: 3761
That sounds great ! Mind over clicking ! Also very nice that players are now able to employ reserves which was not possible before and to specialise in drill and command and control ! I suppose you would you also have to use order points to regain control of routed units ? Is there a night penalty c...