Search found 27 matches

by sinbuster
Thu Sep 30, 2021 10:24 pm
Forum: Panzer Corps 2
Topic: Char 1 Tank
Replies: 5
Views: 1396

Re: Char 1 Tank

Ive just run through these same scenarios. I was using the KV2 captured in Finland as my breakthrough tank, but ran out of that in the London scenario and had to switch to the Char 1. I may regret using up that KV2 in later scenarios though. Losing that KV2 would bother me to no end. I'd probably r...
by sinbuster
Thu Apr 01, 2021 12:03 am
Forum: Panzer Corps 2
Topic: Swiss have Tiger Tanks?
Replies: 3
Views: 1098

Re: Swiss have Tiger Tanks?

That is very cool. The bottom is actually smaller than I would have expected. Turret looks like it weighs as much as the rest of the tank.
by sinbuster
Tue Mar 30, 2021 11:39 pm
Forum: Panzer Corps 2
Topic: Commendations, Caches, and Collectables
Replies: 365
Views: 308931

Re: Commendations, Caches, and Collectables

Thank you Starchaser (and Tassadar), this has been a really useful guide. Getting 100 KV-1/40s was no simple feat, I'm glad I was forewarned.
by sinbuster
Tue Mar 09, 2021 11:44 pm
Forum: Panzer Corps 2
Topic: Axis Operations FAQ and Tips
Replies: 128
Views: 93133

Re: Axis Operations FAQ and Tips

Hello generals. I had a question regarding traits for 1939, 40, and the upcoming '41. There's lots of good info about traits for SCW but not much on the other DLC. So, what traits would you recommend and why? (Just read out about the "Power4" but I'm more committed to a fun campaign rather...
by sinbuster
Sat Dec 07, 2019 12:56 pm
Forum: General Discussion
Topic: Forum speed is Real Slow
Replies: 7
Views: 1827

Re: Forum speed is Real Slow

I've had this problem for a while actually.

Edit: seems quite slow at the moment. My reply took 30-40 seconds to post and editing it was also slow.
by sinbuster
Sat Sep 28, 2019 10:07 pm
Forum: Fantasy General II - Invasion
Topic: 2 Suggestions to improve a great game
Replies: 12
Views: 3635

Re: 2 Suggestions to improve a great game

If memory serves, that island can be reached by the raven fellow. He has a jump/slam spell with a pretty long range - provided you can see the landing. Iirc, I summoned a few bats to see the island, then jumped over. Was rather disappointed to find just some random item there.
by sinbuster
Fri Sep 13, 2019 4:45 am
Forum: Fantasy General II - Invasion
Topic: Easy mode?
Replies: 9
Views: 2447

Re: Easy mode?

... seems PATCH will be released at Friday ... anyway was able to finish that map in around 80 !! turns , enemy had an insane strong and large army ... wasn't really fun, but when you managed to complete it, somehow satisfying :roll: Did they mention the patch on twitter or something? Couldn't find...
by sinbuster
Wed Sep 11, 2019 4:07 am
Forum: Fantasy General II - Invasion
Topic: Easy mode?
Replies: 9
Views: 2447

Re: Easy mode?

Me too. I managed to refine my opening movies on regular but I was still save-scumming like a mf. The real spike was the first Sunken Lands; that scenario is tough. Restarting on easy i find things are still fairly difficult. Getting the extra supply talents are an absolute must, especially for the ...
by sinbuster
Sun Sep 08, 2019 10:33 pm
Forum: Fantasy General II - Invasion
Topic: Tale of Falir prequel campaign
Replies: 10
Views: 4036

Re: Tale of Falir prequel campaign

Ah, good to know. Thanks for the quick reply.
by sinbuster
Sun Sep 08, 2019 12:31 am
Forum: Fantasy General II - Invasion
Topic: Tale of Falir prequel campaign
Replies: 10
Views: 4036

Re: Tale of Falir prequel campaign

Is the prequel campaign very long? Not that it matters at this point, there is no way to upgrade my (steam) regular edition. Speaking of which, why was the price only available the day of release? I'll usually set aside some money for a premium edition but not knowing the price was slightly concerni...
by sinbuster
Fri Sep 06, 2019 10:29 pm
Forum: Fantasy General II - Invasion
Topic: A spot of feedback
Replies: 2
Views: 748

Re: A spot of feedback

I just logged in to post that very thing. I'm playing on a 17" laptop two feet away and some text is nearly impossible to read - the quest list being one. It looks like a size 6 font which is so small it makes the Distant Worlds UI jealous. Game is really fun though. I played FG for the first t...
by sinbuster
Fri Jan 26, 2018 1:34 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Steel Legion unit analysis and gameplay experiences (WIP)
Replies: 33
Views: 25026

Re: Sharing war experiences (General XP/Unit Analysis/WIP)

Nice write-up. I just completed the main campaign again for like the 4th time. Such a fun game. Parallax raises a number of key points. AI loves to target Command units. Incidentally, I usually have three command units by end game: a salamander command, a SM Command squad, and Captain Tycho of cours...
by sinbuster
Mon Dec 25, 2017 11:10 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Germany Grand Campaign
Replies: 264
Views: 52794

Re: Germany Grand Campaign

Thanks for all your work Erik. I was fiddling around trying to add the Moscow scenario and had one idea about naming the scenario something like 001Moscow so it would appear before Poznan but I'm admittedly crap with the editor. Can't change order of scenarios, can't edit much with notepad. Ah well,...
by sinbuster
Sun Dec 24, 2017 3:12 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Germany Grand Campaign
Replies: 264
Views: 52794

Re: Germany Grand Campaign

Hey Erik, I've hit a dead end. I completed the Vyazma scenario but the campaign abruptly finished. Looking over the branches in the campaign editor it looks like you forgot to add the Moscow '41 and Demyansk pocket scenarios; branch #66 & 67 are both empty. It would be a pretty easy fix as I see...
by sinbuster
Fri Dec 22, 2017 12:40 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Germany Grand Campaign
Replies: 264
Views: 52794

Re: Germany Grand Campaign

Ah, that makes sense. I picked up a number of commanders in the first bunch of levels but nothing since then. Regarding 1.1, I had downloaded it to the same folder as 1.0 (which I removed), but the save I loaded was the one of the campaign map right prior to the Smolensk scenario. It ended up showin...
by sinbuster
Fri Dec 22, 2017 7:08 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Germany Grand Campaign
Replies: 264
Views: 52794

Re: Germany Grand Campaign

Hey Erik, how do you transfer save files from 1.0 to 1.1, or can you? Anyway, completed a couple more scenarios: The Minsk one I had that same problem with no commander after killing all the tanks. Same for the Smolensk scenario, no commander after killing 20 or so tank units :(. Smolensk had a few ...
by sinbuster
Thu Dec 21, 2017 6:26 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Germany Grand Campaign
Replies: 264
Views: 52794

Re: Germany Grand Campaign

Hey Erik, a few more levels done: The Belgrade scenario I didn't receive my commander for bringing the two Romanian officer (horse) units to Belgrade. The same thing happened with the Greek Metaxas scenario - destroying all the tanks objective I think. Anyway, no commander for either of those. Both ...
by sinbuster
Thu Dec 21, 2017 1:07 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Germany Grand Campaign
Replies: 264
Views: 52794

Re: Germany Grand Campaign

Erik, what difficulty level have you been optimising single player on for these scenarios? I'm finding the supply level for the AI player really tough, if you don't swat them first time they re-equip back to full strength every turn, pretty much whatever state they're in. I appreciate encirclement ...
by sinbuster
Wed Dec 20, 2017 2:45 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Germany Grand Campaign
Replies: 264
Views: 52794

Re: Germany Grand Campaign

Small question: How do you scroll down in the victory screen to read all the text? I think I'm missing something that would allow me to choose between Operation Sea Lion and the historical route with Belgrade (after the Maginot scenario). Clicking Exit sends me right into the Channel Islands scenari...
by sinbuster
Tue Dec 19, 2017 10:32 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Germany Grand Campaign
Replies: 264
Views: 52794

Re: Germany Grand Campaign

No worries Erik. An extra 8 or so army points would do a lot for those french missions I mentioned. Alternatively, you might consider adding another air departure point to the map so the player can switch over to bombers more quickly after gaining air supremacy - those few turns are absolutely vital...

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