Search found 27 matches

by ErichVonNeu
Fri Aug 29, 2008 11:42 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: CEAW 2 wishlist
Replies: 63
Views: 19771

Hehe, I can understand why you think that. :) Have never played HOI, however, but rather A3R (board game) and the classic Storm Across Europe...
by ErichVonNeu
Fri Aug 29, 2008 11:38 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: best axis starting build order
Replies: 13
Views: 4879

France vs a human opponent? If the opponent is any good it will take a little time. Don't rush it. build your forces befor attacking. Once you have attacked, destroy as many units as possible per turn. the allies have a weak economy, especially France, and it will be hard for them to replace losses....
by ErichVonNeu
Fri Aug 29, 2008 11:06 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: CEAW 2 wishlist
Replies: 63
Views: 19771

If CEAW 2 is released, and if it starts in 1936, how about including nuclear research? What if the Germans had their own manhattan project? What if Hitler got purged? What if the Germans developed synthetic oil plants en masse, etc..
by ErichVonNeu
Fri Aug 29, 2008 11:02 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Allow more diplomatic options
Replies: 10
Views: 3766

I really like the way you're thinking Johan. The only thing that worries me is that most of my IRL relations will suffer severely if you manage to release a CEAW-game starting in 1936 with diplomacy options...

I'm really looking forward to it though
by ErichVonNeu
Wed Aug 13, 2008 7:14 am
Forum: Commander - Europe at War : Tech Support
Topic: Zoom Levels on Low Res.
Replies: 15
Views: 2508

It worked like a charm... I can now zoom in and use the "darker hex" function to illustrate Fog of War again.

I don't have any problems with the game crashing or anything. It's very stable (after installing the new patch)
by ErichVonNeu
Wed Aug 13, 2008 7:05 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: What is the best order of attack?
Replies: 18
Views: 6065

I just figured... If you have a LOT of infantry units surrounding a hex (3-4), perhaps it's best to start attacking with infantry to lower the effectiveness of the enemy unit then bombard using tac-air and then attack with the remaining inf. Wouldn't this minimize the losses in tac-air which are ver...
by ErichVonNeu
Wed Aug 13, 2008 6:57 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: What is the best order of attack?
Replies: 18
Views: 6065

I'm trying to think like Guderian... :) (Montgomery was an ass in my opinion) I always use the armor to exploit as far as I can creating the biggest pockets possible. But there's always a risk exploiting to far and being vulnerable to counter attacks (if the pocket gets supplied, you're in trouble)....
by ErichVonNeu
Tue Aug 12, 2008 4:13 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Allow more diplomatic options
Replies: 10
Views: 3766

It will do for now... (just kidding) I look forward to future releases and can very much understand the focus on CNAW at present. I remember similar situations in Storm Across Europe when I played against my brother and several arguments We had about the historical accuracy of having an army of 99 i...
by ErichVonNeu
Tue Aug 12, 2008 2:58 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Any Point to Sealion?
Replies: 40
Views: 14954

Sounds like great fun! "The glorious German forces have captured the corrupt city of Minsk" etc.... :) I like
by ErichVonNeu
Tue Aug 12, 2008 2:55 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Allow more diplomatic options
Replies: 10
Views: 3766

Thanks for the reply. I understand that you probably have a budget to consider etc. But I just wonder if you think that there is any chance at all that this may happen in the future? I don't think a diplomatic layer should or would have to be complicated. A simple system of being able to use diploma...
by ErichVonNeu
Tue Aug 12, 2008 2:13 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: What is the best order of attack?
Replies: 18
Views: 6065

Will get back to you if it happens... :)
by ErichVonNeu
Tue Aug 12, 2008 2:07 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Allow more diplomatic options
Replies: 10
Views: 3766

I would like to ask firepowerjohan if it would be at all possible to include more diplomacy in a future mod? I would like to be able to do the same things Ryben wants and in addition to this: Influence various countries entry into the war using diplomacy. Regarding Russia there should, in my opion, ...
by ErichVonNeu
Tue Aug 12, 2008 1:56 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: What is the best order of attack?
Replies: 18
Views: 6065

Hmm, are you really sure that can't happen? Im fairly certain that I have attacked encircled units with zero efficiency and still getting losses... It usually takes quite some time to mop up the huge pockets created during the initial Barbarossa attacks because of this.
by ErichVonNeu
Tue Aug 12, 2008 1:41 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: What is the best order of attack?
Replies: 18
Views: 6065

I did not know that mechinf have the best shock effect against cities but it makes sense. Armor units gets bogged down in cities fairly easy I guess. I will definitely adjust my strategy accordingly and surround major cities with mechanized infantry/infantry and use the armor to exploit and protect ...
by ErichVonNeu
Tue Aug 12, 2008 12:12 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: What is the best order of attack?
Replies: 18
Views: 6065

Actually, I forgot about the fighters i my description. I found, like you did, Stauffenberg, that attacking with fighters before TAC is much more economical since they will start fighting off the fighters and still attack the ground unit. On the downside you may end up taking expensive losses twice ...
by ErichVonNeu
Tue Aug 12, 2008 10:49 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: What is the best order of attack?
Replies: 18
Views: 6065

Seems about right, although I usually start with fleets since I think they don't risk taking losses. Air often takes losses when attacking land units, I therefore think that it is always best to start attacking with fleets when possible. I do the opposite when attacking sea units. I start attacking ...
by ErichVonNeu
Tue Aug 12, 2008 9:47 am
Forum: Commander - Europe at War : Tech Support
Topic: Zoom Levels on Low Res.
Replies: 15
Views: 2508

Thanks a lot for your speedy reply, will try this as soon as I get home from work today!
by ErichVonNeu
Tue Aug 12, 2008 9:12 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Any Reason to Invest in Research as Italy?
Replies: 5
Views: 2780

I always go for general research and infantry. then I build as many mechanized troops as possible to be able to make rapid advances through Africa (to get the oil) and usually station a mech army of two inf and three mech inf adjacent to army group center in russia. I think that is the best use of I...
by ErichVonNeu
Tue Aug 12, 2008 8:55 am
Forum: Commander - Europe at War : Tech Support
Topic: Zoom Levels on Low Res.
Replies: 15
Views: 2508

I have a question:

I (foolishly) chose to start the game with low specs after updating and now I can't find a way to go back to high specs. Is there a way, and if so how can I change it back?[/quote]
by ErichVonNeu
Tue Aug 12, 2008 6:56 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Any Point to Sealion?
Replies: 40
Views: 14954

I can only agree that sealion i far too easy in the Vanilla game. This is largely because there is no difference in constructing normal transports or a seaborn invasion task force. In real life there was a huge difference. The allies had to construct ports on the beach heads which was no easy task. ...

Go to advanced search