Search found 7 matches
- Wed Aug 19, 2026 9:05 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: AOredone, for none steam users
- Replies: 303
- Views: 214942
Re: AOredone, for none steam users
Hey, I wanted to ask a question on this.
Is there any advice on the first Kursk level? I get that it's meant to be portrayed as this gauntlet of trying to run through these defensive lines, but It's gotten to a point in which I can't do this. Not even after like taking 2 VP's and I went from ...
- Tue Aug 11, 2026 8:54 pm
- Forum: Panzer Corps 2
- Topic: First Impressions of Panzer Corps 2: Elite – All American
- Replies: 3
- Views: 1008
Re: First Impressions of Panzer Corps 2: Elite – All American
Here's my impressions, then.
1. First Blood
- I know that we're supposed to play with 82nd, but... Rangers exist. And in PC2, US Rangers are simply a better US Airborne that cost a dime more. So first thing I did (and you should too) is upgrade all your 10 guys to Rangers. Guess we play PC2: 1st ...
1. First Blood
- I know that we're supposed to play with 82nd, but... Rangers exist. And in PC2, US Rangers are simply a better US Airborne that cost a dime more. So first thing I did (and you should too) is upgrade all your 10 guys to Rangers. Guess we play PC2: 1st ...
- Fri Jul 03, 2026 10:01 pm
- Forum: Panzer Corps 2
- Topic: AOredone updated
- Replies: 320
- Views: 220670
Re: AOredone updated
So, I've finally made it through 1943 and started 1944.
Can't say I don't like it, but I definitely like it less than earlier years. Overpowered Soviets were fine in Citadel arc - this was the defining moment in the war, so throwing in the best troops is logical - but in later missions? Come on ...
Can't say I don't like it, but I definitely like it less than earlier years. Overpowered Soviets were fine in Citadel arc - this was the defining moment in the war, so throwing in the best troops is logical - but in later missions? Come on ...
- Fri Jun 12, 2026 9:10 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: AOredone, for none steam users
- Replies: 303
- Views: 214942
Re: AOredone, for none steam users
This surprises me, it's the first time I've been told it's easier than vanilla. Your air power was impressive, but this encourages me to make it more difficult in the next version 8)
Please don't :D
AOR SCW does feel easier than vanilla - thanks to player-controlled Nationalists. Especially ...
- Thu May 21, 2026 12:19 am
- Forum: Panzer Corps 2
- Topic: AOredone updated
- Replies: 320
- Views: 220670
Re: AOredone updated
The scenario files look fine to me... it seems strange that if you received Boelter, you didn't also receive the additional equipment. Furthermore, if for some reason the event doesn't fire correctly, you should have seen a red error text message on the screen for a few seconds
I did a quick ...
- Tue May 19, 2026 10:28 pm
- Forum: Panzer Corps 2
- Topic: AOredone updated
- Replies: 320
- Views: 220670
Re: AOredone updated
Hello biohazard15, thanks so much for the suggestions; this is definitely a good resource for the aircraft update.
One of my priorities, aside from aircraft range, is to further develop and differentiate the strategic bomber class. It's clear that the game developers have mixed things up a bit ...
- Tue May 19, 2026 7:13 pm
- Forum: Panzer Corps 2
- Topic: AOredone updated
- Replies: 320
- Views: 220670
Re: AOredone updated
I'm currently mid-1943, like the mod so far. Except maybe the aircraft respawn script in Sealion - it's not too hard to fend them off (AO46 did teach me to always have a lot of flaks around, preferably with AA Veteran trait or Lethal Attack hero) but it becomes annoying quite fast. A bit of advice ...