AOredone updated

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Andrea69
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 238
Joined: Thu Mar 22, 2012 6:07 pm

Re: AOredone updated

Post by Andrea69 »

biohazard15 wrote: Tue May 19, 2026 10:28 pm
Andrea69 wrote: Tue May 19, 2026 9:08 pm Hello biohazard15, thanks so much for the suggestions; this is definitely a good resource for the aircraft update.
One of my priorities, aside from aircraft range, is to further develop and differentiate the strategic bomber class. It's clear that the game developers have mixed things up a bit between tactical and strategic bombers, placing medium bombers here and there and assigning the anti-ship role to strategic bombers. This choice was certainly a bit arbitrary, but it shows that beyond historical references, we must also consider what the game's engine is capable of offering. In this case, I believe it was intended to increase the appeal of this class, which otherwise (at least for less experienced players) would have been lacking.
Some further suggestions, if I may:

1) Azuls in 1939:
- Blue Division was formed two days after Barbarossa start, so Azul gift unit in Raseiniai is (kind of) historically correct. The one in 1939 Czechoslovakia, however, is not
- Since we can get two Spanish infantry units in SCW (Colonial Infantry and Guardia Civil), I propose adding a couple of upgrade hexes for these in Czechoslovakia
- Colonials get upgrade to standard Azul Infanterie (this replaces Azul gift unit)
- Guardia get upgrade to a new unit Azul Zapadores (Zapadores was the name for sapper regiment of Blue Division). Compared to German Pioniere: same traits, +1 speed, +2 to soft\hard attack, -2 to all defense stats, +1 core slot cost. Basically assault Pioniere.
Here I had decided not to modify the vanilla event, but your idea is interesting even if it would no longer be about gift units but about unit upgrades. However, completing the Spanish expeditionary force with the Zapadores intrigues me
biohazard15 wrote: Tue May 19, 2026 10:28 pm Speaking of Stalingrad - a bug report: in Streets of Stalingrad elite objective, I got only Boelter hero, but not the equipment. Might be because I saved\loaded quite liberally during this mission.
The scenario files look fine to me... it seems strange that if you received Boelter, you didn't also receive the additional equipment. Furthermore, if for some reason the event doesn't fire correctly, you should have seen a red error text message on the screen for a few seconds
biohazard15
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 3
Joined: Tue May 19, 2026 5:30 pm

Re: AOredone updated

Post by biohazard15 »

Andrea69 wrote: Wed May 20, 2026 2:08 pm The scenario files look fine to me... it seems strange that if you received Boelter, you didn't also receive the additional equipment. Furthermore, if for some reason the event doesn't fire correctly, you should have seen a red error text message on the screen for a few seconds
I did a quick check of my equipment pool, and it seems I had a similar bug in Pindus - Dietl is here, but no Italian equipment. Smehow it went unnoticed by me back then. Can't remember anything about red error text, but I may have missed it due to hardware - I play on 32" monitor, and said red text looks really small on it.
Might be something about save\load - the game isn't exactly stable when it comes to scripts in this case.

Just remembered one more thing about 1940 - you may want to move Alpini spawn point away from Valona, to the northern map edge. I did what I always do here in vanilla - group all my units around victory hexes and let Greeks come to them (except a small group I sent to the elite objective). By doing so I accidentally blocked all the spawn hexes. Not a bug per se, more like an oversight.
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