Search found 348 matches

by FrancoisPhilidor
Mon Mar 23, 2026 6:59 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Mediterranean and North Africa 5.8
Replies: 11
Views: 2796

Re: multiplayer map Mediterranean and North Africa 5.8

5.8

Tried to make the hills near El Alamein more defensible, because until now the axis was always able to smash through too fast.

Thanks to Darkvador for testing!
by FrancoisPhilidor
Mon Mar 23, 2026 6:38 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Multiplayer map - Norway 1.3
Replies: 3
Views: 1311

Re: Multiplayer map - Norway 1.3

v 1.3
Fixed the air supply thing.

Thanks to Jaydent and Vonking for testing
by FrancoisPhilidor
Mon Mar 23, 2026 6:35 pm
Forum: Order of Battle Series
Topic: hosted games appear in red??
Replies: 3
Views: 1495

Re: hosted games appear in red??

If a game you have hosted appears in red, it seems there are 3 reasons for that. Screenshot 2025-11-23 172726.png 1 If it's one of the original maps created by the developers, you need to make sure you have hosted the game with the gold star in the front. Not a silver star. Screenshot 2025-11-23 17...
by FrancoisPhilidor
Mon Mar 23, 2026 6:31 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2853
Views: 691849

Re: Erik's campaigns, mods and multiplayer scenarios

Erik2 wrote: Sat Mar 21, 2026 4:16 pm
FrancoisPhilidor wrote: Thu Mar 19, 2026 8:28 pm
Erik2 wrote: Mon Mar 16, 2026 10:29 am Soviet Navy Seals.
What Soviet? Those are Germans. The text says so. Can't you tell a pure-blooded Aryan lass when you see one? Unbelieavable
it was a joke
Mine was a joke too :lol: :lol:
by FrancoisPhilidor
Thu Mar 19, 2026 8:28 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2853
Views: 691849

Re: Erik's campaigns, mods and multiplayer scenarios

Erik2 wrote: Mon Mar 16, 2026 10:29 am Soviet Navy Seals.
What Soviet? Those are Germans. The text says so. Can't you tell a pure-blooded Aryan lass when you see one? Unbelieavable
by FrancoisPhilidor
Sun Mar 15, 2026 2:30 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2853
Views: 691849

Re: Erik's campaigns, mods and multiplayer scenarios

Just in case Erik is looking for a good source of never before seen WWII photos, there was an article I saw in The Guardian about a newly discovered source. Old Soviet propaganda pictures I believe. Some of them seem quite promising for events like the capture of a city or what not. https://www.the...
by FrancoisPhilidor
Sun Mar 15, 2026 2:28 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2853
Views: 691849

Re: 2v2 Japan-China 1937-39 3.4

stevefprice wrote: Fri Mar 13, 2026 12:28 pm
FrancoisPhilidor wrote: Sun Mar 01, 2026 9:15 am

Hi,
playing your Finland 1941.
Just wanted to say that the guns transported on trucks are always trucks and never disembark.

Have you tried loading them on to a train, moving them and then unloading?
No. I just put them on sleep and stopped bothering with them. But thanks :-D
by FrancoisPhilidor
Sun Mar 08, 2026 6:06 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2853
Views: 691849

Re: 2v1 Finland 1941

I'm doing a total rework of the old 1v1 Finland scenario. I'm creating it from scatch. There will be 1 Finnish and 1 German player against a single Soviet player. The objectives will be different for the Finns and Germans. All units will be aux, not core. Btw, fringe railroads is a flaw in OOB. Som...
by FrancoisPhilidor
Sun Mar 01, 2026 11:51 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2853
Views: 691849

Re: 2v2 Japan-China 1937-39 3.4

2v2 Japan-China 1937-39 3.4 https://www.dropbox.com/scl/fi/or0yeoyq59kvtg499lpcw/2v2-Japan-China-1937-45-3.4.zip?rlkey=ftqmetywey0zgbce8n6noh737&dl=0 Added airfield terrain to Chinese airstrip. Supply set to 9 to restrict number of air units to 3. Removed Japanese construction groups. These cha...
by FrancoisPhilidor
Sun Mar 01, 2026 9:15 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2853
Views: 691849

Re: 2v2 Japan-China 1937-39 3.4

2v2 Japan-China 1937-39 3.4 https://www.dropbox.com/scl/fi/or0yeoyq59kvtg499lpcw/2v2-Japan-China-1937-45-3.4.zip?rlkey=ftqmetywey0zgbce8n6noh737&dl=0 Added airfield terrain to Chinese airstrip. Supply set to 9 to restrict number of air units to 3. Removed Japanese construction groups. These cha...
by FrancoisPhilidor
Fri Feb 27, 2026 6:37 pm
Forum: Order of Battle Bug Submissions
Topic: notice windows don't disappear
Replies: 0
Views: 5016

notice windows don't disappear

This is a bug that happens in all kinds of situations. Whenever you switch screens or close windows, these types of messages don't disappear as they should. Example: I want to purchase a unit. The game asks me if I want to resurrect a destroyed unit instead. I need to cheeck first if that old unit h...
by FrancoisPhilidor
Fri Feb 27, 2026 6:31 pm
Forum: Order of Battle Bug Submissions
Topic: can't kick player from 2vs2 games
Replies: 2
Views: 1205

Re: can't kick player from 2vs2 games

Erik2 wrote: Fri Feb 27, 2026 12:25 pm This is an old bug. You can always ask support to remove the game to clean up the list.
ah right, I remember now.
I just thought I'd write it here so that it gets fixed some day? :-D
by FrancoisPhilidor
Fri Feb 27, 2026 6:30 pm
Forum: Order of Battle : World War II - Tech Support
Topic: multiplayers connection error
Replies: 2
Views: 1645

Re: multiplayers connection error

stevefprice wrote: Mon Dec 01, 2025 10:56 pm Yeap, I emailed support earlier but they said it was my internet and blamed me, despite me clearly emailing them and my regular opponent having the same trouble. :x

Slopey shoulders.

It did work around 5pm for a while but has broken again since.
I also have this sometimes. Everybody has it
by FrancoisPhilidor
Fri Feb 27, 2026 11:33 am
Forum: Order of Battle Bug Submissions
Topic: can't kick player from 2vs2 games
Replies: 2
Views: 1205

can't kick player from 2vs2 games

Hi, whenever I try to remove a player who hasn't made his move for 14 days from a group game, it gives me an error message
by FrancoisPhilidor
Thu Feb 26, 2026 1:09 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Multiplayer map - Norway 1.3
Replies: 3
Views: 1311

Re: Multiplayer map - Norway 1.1

v 1.1

small adjustments for turns and resources

Thanks to Jaydent for testing
by FrancoisPhilidor
Tue Feb 24, 2026 9:42 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Multiplayer map - Norway 1.3
Replies: 3
Views: 1311

Re: Multiplayer map - Norway 1.0

A 1 vs 1 version of my original 2 vs 2 map
by FrancoisPhilidor
Tue Feb 24, 2026 9:41 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Multiplayer map - Norway 1.3
Replies: 3
Views: 1311

Multiplayer map - Norway 1.3

DOWNLOAD: https://drive.google.com/file/d/1zdzzzzy0w3pLEWR3idkZ8RBT9VPav39f/view?usp=sharing INSTALLATION: extract and place the whole folder into: \Documents\My Games\Order of Battle - WW2\Scenarios DESCRIPTION: Objective: To win, hold Oslo, Bergen, Trondheim and Narvik Features: - transport your t...
by FrancoisPhilidor
Sun Feb 22, 2026 11:04 am
Forum: Order of Battle Series
Topic: unit navigator tool not working?
Replies: 9
Views: 6518

Re: unit navigator tool not working?

dragos wrote: Sun Feb 08, 2026 9:01 pm Hi everybody,
I hosted the unit navigator tool here:
https://worldwar2.ro/game
Oh wow you are amazing!

And it's even better than last time now. Everything more readable and easier to navigate!

Are you hosting it at your own expense or what? :cry:
by FrancoisPhilidor
Sun Feb 22, 2026 11:03 am
Forum: Order of Battle Series
Topic: infantry just entered shallow water
Replies: 8
Views: 1616

Re: infantry just entered shallow water

cutydt02 wrote: Mon Feb 09, 2026 4:01 am Sometimes i get overlapping bugs. Just reload the previous turn (right before you endturn) and make different moves, then it's fine. The bug isn't stable.
In my case the bug repeated even when I reloaded but it seems to be visual only
by FrancoisPhilidor
Sat Feb 21, 2026 12:51 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Mediterranean and North Africa 5.8
Replies: 11
Views: 2796

Re: multiplayer map Mediterranean and North Africa 5.6

In version 5.6

- Fixed some mistakes and made the coast visually nicer.
- gunboats and PT boats can be deployed without deployment points now (non-core)

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