Search found 212 matches
- Sat Nov 02, 2024 5:09 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Purchase Gustav Rail
- Replies: 7
- Views: 1857
Re: Purchase Gustav Rail
Developers use equipment.pzeqp file you find this file PanzerCorps2 -> Content -> Editor -> Data Edit equipment file: Add .csv to file name -> equipment.pzeqp.csv -> open this file with excel -> use Separator Options: Tab -> edit your unit and save the file -> close excel and remove .csv from equip...
- Sat Nov 02, 2024 5:07 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Purchase Gustav Rail
- Replies: 7
- Views: 1857
- Sat Nov 02, 2024 4:10 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Purchase Gustav Rail
- Replies: 7
- Views: 1857
Re: Purchase Gustav Rail
Maybe a better question is "how do I make it available for purchase"? Perhaps I did something "else" I forgot about?
- Sat Nov 02, 2024 3:57 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Purchase Gustav Rail
- Replies: 7
- Views: 1857
Re: Purchase Gustav Rail
I did not. Usually for such tiny mods I just modify the unit.csv and save a copy, but after an update (I hadn't played in several months) I saw the unit.csv had a new date so I opened it to re-mod it and saw the Gustav didn't have the "no purchase tag anymore. Nor for the Karl Gerat. "Huh&...
- Sat Nov 02, 2024 4:55 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: Purchase Gustav Rail
- Replies: 7
- Views: 1857
Purchase Gustav Rail
So I had a very small Units.csv mod-- IIRC just took the "no purchase" trait from the Gustav so I could play around with it in the AO Campaigns. Worked fine and I had fun with it and still have some saved games it shows up in, etc. After a recent update the Units file was overwritten etc. ...
- Tue Aug 27, 2024 5:43 pm
- Forum: Panzer Corps 2
- Topic: 7k hours and still learning new stuff
- Replies: 8
- Views: 1992
Re: 7k hours and still learning new stuff
Wow-- thousands of players and hundreds of thousands of hours and apparently you are the first to discover this.
Kudos to you! 


- Fri Feb 09, 2024 3:43 pm
- Forum: Panzer Corps 2
- Topic: Reworking Sea battles.
- Replies: 10
- Views: 885
Re: Reworking Sea battles.
I've never liked how visibility and range are handled at sea. Basically, "range" should never exceed "visibility". EX: For sea battles they should basically be the same for BBs. For DDs the visibility should be about the same but the range much less. There were only a couple of i...
- Sat Jan 20, 2024 4:05 pm
- Forum: Panzer Corps 2
- Topic: Panzer Corps 2 Pacific DLC Shelved
- Replies: 81
- Views: 19820
Re: Panzer Corps 2 Pacific DLC Shelved
I would assume that the naval battles are the biggest problem. On land you got supply lines, close tiles open tiles, rivers mountains, hills, enttrenchment a lot of stuff that affects strategic decision outside of used units and encountered uitns. right now you have water as only terrain and units ...
- Mon Jul 17, 2023 9:01 pm
- Forum: Panzer Corps 2
- Topic: Aggressive Deployment
- Replies: 2
- Views: 375
Re: Aggressive Deployment
Guess it's been WAY too long since I fired up a new campaign.
Thanks Grondel!


Thanks Grondel!
- Mon Jul 17, 2023 6:27 pm
- Forum: Panzer Corps 2
- Topic: Aggressive Deployment
- Replies: 2
- Views: 375
Aggressive Deployment
Was this deleted? See it's still in the Rules file but not showing up in the traits pick-list. Was it ever announced? If deleted, any way to mod it back in? I've been using it the whole war and to delete it now seems a bit much.
- Tue May 02, 2023 5:56 pm
- Forum: Panzer Corps 2
- Topic: Bug Reports
- Replies: 1161
- Views: 225505
Re: Bug Reports
Hi i was playing the second mission in panzer corp 2 1944 where the bonus objective is to Allies stockpile alive. There the purple special forces units that drop in and destory them. So for what every the reason the enemy green sturt move to were one of the guy were at and kill one of them and i do...
- Sun Feb 26, 2023 2:54 pm
- Forum: Panzer Corps 2
- Topic: updates/ planes
- Replies: 3
- Views: 543
Re: updates/ planes
1. Are you sure you actually REBASED them? That means clicking the rebase button (all airfields in range are highlighted). Just "moving" the plane to a new airfield will just count as a normal move, not a rebase action.
2. You can just apply the latest version.
2. You can just apply the latest version.
- Sun Feb 05, 2023 8:42 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Modifying Player Traits
- Replies: 3
- Views: 753
Re: Modifying Player Traits
Makes sense, I couldn't find any files with the effects listed. Thanks for the help!
- Wed Feb 01, 2023 2:48 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Modifying Player Traits
- Replies: 3
- Views: 753
Re: Modifying Player Traits
It's been awhile. None of our resident experts know if this is possible or not? How it might be done?
Thanks!
Thanks!
- Mon Jan 09, 2023 4:16 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Modifying Player Traits
- Replies: 3
- Views: 753
Modifying Player Traits
Just playing around with my own mod. Is there any way to modify the EFFECTS of Player Traits? I know you can modify their COST in the Rules file, but was looking to modify the effect. EX: change elite reinforcement limit in "Green Army" from 3 to 2, etc.
Thanks!
Thanks!
- Sat Nov 12, 2022 1:20 am
- Forum: Panzer Corps 2
- Topic: Bug Reports
- Replies: 1161
- Views: 225505
Re: Bug Reports
Posted this in Steam, but here may be more appropriate: Ok, I haven't played for awhile, but has suppression been done away with? Since I bought the new DLC the suppression marker has been replaced with the blue "temporary damage" marker (all units) and a long description about how it's u...
- Fri Nov 11, 2022 8:50 pm
- Forum: Panzer Corps 2
- Topic: Bug Reports
- Replies: 1161
- Views: 225505
Re: Bug Reports
Posted this in Steam, but here may be more appropriate: Ok, I haven't played for awhile, but has suppression been done away with? Since I bought the new DLC the suppression marker has been replaced with the blue "temporary damage" marker (all units) and a long description about how it's us...
- Sat Jul 02, 2022 2:47 pm
- Forum: Panzer Corps 2
- Topic: Operation Roland - a bit of a joke?
- Replies: 15
- Views: 2308
Re: Operation Roland - a bit of a joke?
[/quote] The point is quite easy. You want to be forced to play longer than the historical path requires (afaik historical correct btw). [/quote] This has nothing to do with the historical path, being "forced" to play longer, etc. Gee, why doesn't EVERY scenario have 2-turn main victory co...
- Fri Jul 01, 2022 2:29 pm
- Forum: Panzer Corps 2
- Topic: Operation Roland - a bit of a joke?
- Replies: 15
- Views: 2308
Re: Operation Roland - a bit of a joke?
Again, missing the point. :? I am not aware of ANY other scenario in Panzer Corps history (1 OR 2) that you can win in 2 turns. Anyone know of one? The dev could at least PRETEND to present a SLIGHT challenge by making the main objective a non-trivial exercise. There are already several scenarios th...
- Wed Jun 29, 2022 2:30 pm
- Forum: Panzer Corps 2
- Topic: Operation Roland - a bit of a joke?
- Replies: 15
- Views: 2308
Re: Operation Roland - a bit of a joke?
Understand wanting to make it "easy" to win the main objective, but it is so *ridiculously* easy it amounts to a throw-away scenario if you don't want/need to pursue the bonus objectives. That's just lazy design IMO. Yes more challenge on the historical route would be fine, but no one for...