Search found 14 matches
- Sun Jan 08, 2023 8:10 am
- Forum: Master of Magic
- Topic: Roads, Towns, and other units.
- Replies: 5
- Views: 553
Re: Roads, Towns, and other units.
Am I the only one who hates how a unit wwill walk upto a town on a road, on there way to somewhere else with a road, and then that unit will tkae a deture around the town off road to get to where its going? or theres another unit on the raod, oh shit ill have to run off road to my desternation.. Or...
- Sat Jan 07, 2023 10:55 am
- Forum: Master of Magic
- Topic: New games take way too long to genrate..
- Replies: 0
- Views: 261
New games take way too long to genrate..
Am I the only one who thinks the game seems to take too long to gernate a new map?? The game needs to do nothing that the old game did, but it seems to drag its damm feat.. it sure as hell isnt looking for blanced starting points.
- Tue Jan 03, 2023 1:08 pm
- Forum: Master of Magic
- Topic: [Bug] Gias belssing not applyed in city
- Replies: 1
- Views: 302
[Bug] Gias belssing not applyed in city
When Gias belssing is cast it seems opften it dosent apply its affect on unrest reduction, you need to be inside the city and change the global tax rate, I belive the next turn for it to work sometimes. It dosnet apear to be just visual as your gold erand dose not go up, nore are units build faster,...
- Tue Jan 03, 2023 7:32 am
- Forum: Master of Magic
- Topic: [BUG] los tunit on disembarkemt from ship
- Replies: 0
- Views: 202
[BUG] los tunit on disembarkemt from ship
I went to idsembark into a newaly created outpost, and I forgot about hte unit that is created when you make an outpost, so the outpost was full, I went inside the outpost, disbanded that new unit, and when I went back to my ship *bang* unit gone.. Thankgoodness it was lowly sprites and not one of m...
- Mon Jan 02, 2023 9:13 pm
- Forum: Master of Magic
- Topic: Roads, Towns, and other units.
- Replies: 5
- Views: 553
Roads, Towns, and other units.
Am I the only one who hates how a unit wwill walk upto a town on a road, on there way to somewhere else with a road, and then that unit will tkae a deture around the town off road to get to where its going? or theres another unit on the raod, oh shit ill have to run off road to my desternation.. If ...
- Mon Jan 02, 2023 9:07 pm
- Forum: Master of Magic
- Topic: Something wrong with combat math
- Replies: 5
- Views: 554
Re: Something wrong with combat math
They are bugged, two slingers are taking out baslisk with enchatments..
I was thinking its the luck rolls.
What ever it is,its over powerd.. old game youd be worryed abouta large grop of them, this game your worryed about one..
I was thinking its the luck rolls.
What ever it is,its over powerd.. old game youd be worryed abouta large grop of them, this game your worryed about one..
- Sat Dec 31, 2022 11:29 am
- Forum: Master of Magic
- Topic: [Suggestion] Knowen bug list.
- Replies: 6
- Views: 596
Re: [Suggestion] Knowen bug list.
In a single player game explotations and or cheeting are prety irrlevent as youre only playing against your own accomplishments.ernieschwitz wrote: ↑Fri Dec 30, 2022 9:32 am Could also cause some people to exploit those bugs. An idea with both a good and bad side...
- Fri Dec 23, 2022 11:42 am
- Forum: Master of Magic
- Topic: [Suggestion] Knowen bug list.
- Replies: 6
- Views: 596
[Suggestion] Knowen bug list.
While it is nice to have a post telling us many bugs are gettign fixed, what is your list of konwen bugs.. Spells telling you need a valid target when you cliked on one and its cast? All the odd graphics that seem pop up in the ocean The game not linking the side popups to units/cities that had spel...
- Fri Dec 23, 2022 11:36 am
- Forum: Master of Magic
- Topic: [Suggestion] Custom build list & Repeate / Group
- Replies: 0
- Views: 256
[Suggestion] Custom build list & Repeate / Group
The firmilure and AI isnt good enough, we need a few custom build lists, just simpel text files that we can put our own build order and priorty into.. Was it Master of Orion 2 that had this? We could also use a repete option, preferably abel to set upto 9 units in a loop.. hell make it so they are a...
- Fri Dec 23, 2022 11:33 am
- Forum: Master of Magic
- Topic: [Suggestion] Last Custom wizard
- Replies: 0
- Views: 222
[Suggestion] Last Custom wizard
We realy need an option when you are on the wizzard pick screen, id suggest down the bottom, add three more icons, for the last three custom choices made.
- Wed Dec 21, 2022 12:00 pm
- Forum: Master of Magic
- Topic: [BUG] Cant load saved gaems at all it seems
- Replies: 2
- Views: 336
Re: [BUG] Cant load saved gaems at all it seems
Fixed with maualy assing admistorrt privalges to the desktop shortcut for the launcher
- Wed Dec 21, 2022 5:49 am
- Forum: Master of Magic
- Topic: Playing MOM as a Totally Blind Gamer
- Replies: 1
- Views: 338
Re: Playing MOM as a Totally Blind Gamer
Welcome,
I do hope the devlopers see your post...
I do hope the devlopers see your post...
- Wed Dec 21, 2022 3:10 am
- Forum: Master of Magic
- Topic: [BUG] Cant load saved gaems at all it seems
- Replies: 2
- Views: 336
Re: [BUG] Cant load saved gaems at all it seems
Done a few reboots, it eitehr goes to hexs over ater and no loading screen.. or loading screen and the bar starts fully loaded and dosent go anywhere.
Anyone know wherer the game save files are stored?
Anyone know wherer the game save files are stored?
- Wed Dec 21, 2022 2:46 am
- Forum: Master of Magic
- Topic: [BUG] Cant load saved gaems at all it seems
- Replies: 2
- Views: 336
[BUG] Cant load saved gaems at all it seems
Anyone else having issues with saved games?
Fired it up for the first time, played about 30 rounds in, got out.. came back and my saves dont seem to load at all
Fired it up for the first time, played about 30 rounds in, got out.. came back and my saves dont seem to load at all