Search found 21 matches

by Nils60
Tue Sep 29, 2020 9:04 am
Forum: Panzer Corps 2
Topic: DLC 1940 Prediction Forum Game
Replies: 127
Views: 24336

Re: DLC 1940 Prediction Forum Game

My choices: 4D Narvik includes Battle of the German mountaineers and paratroopers with the Norwegians, includes Battle of the German Destroyers with British Reinforcements and the fight with british and french troops about the port of Narvik. That makes for a very diversified battle 5D Battle of Bri...
by Nils60
Thu Aug 06, 2020 7:59 am
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 3804
Views: 1074857

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

Hi guille, have been on a holiday trip and just read about your suggestion for an 'ultimative patch'. Great Idea! I'm supporting this and would gladly pay up to 40 Euro for that :lol: Also I've got a wish for such a patch: It should be possible in Popups not only to show .PNG or .GIF Files but likew...
by Nils60
Wed Mar 25, 2020 7:41 am
Forum: Panzer Corps 2
Topic: What do Panzer Corps veterans feel about PzC2?
Replies: 251
Views: 49170

Re: What do Panzer Corps veterans feel about PzC2?

During the first campaign missions up to scenario 'Paris' it seems that the enemy air force hasn't got a real plan for winning the air war. The AI should give fighters utmost priority for first winning air superiority, then going after my units. But I experienced in most cases the enemy fighters ign...
by Nils60
Wed Mar 25, 2020 7:20 am
Forum: Panzer Corps 2
Topic: Fieseler Storch experience
Replies: 10
Views: 1977

Re: Fieseler Storch experience

Or another idea. First I'd like to describe the tactical situation. You've got an enemy artillery exactly 4 tiles away from your own artillery, both with a range of 3 and behind a river and own infantry. As a crude sketch --> Art Inf (River) Inf Art As an artillery observer plane you could let your ...
by Nils60
Wed Mar 25, 2020 4:25 am
Forum: Panzer Corps 2 Scenario Design
Topic: Creating scenarios with Maps from PC1
Replies: 7
Views: 2411

Re: Creating scenarios with Maps from PC1

Maybe it's only me, but I'm not very fond of playing a lopsided map. If I load a big map of Germany I don't want to have the Ruhr in the North, Hamburg in the East and the Polish border in the South .... Could please one of the Devs have a look at this scenario import feature?
by Nils60
Wed Mar 25, 2020 4:17 am
Forum: Panzer Corps 2
Topic: Fieseler Storch experience
Replies: 10
Views: 1977

Re: Fieseler Storch experience

What about giving it the possibility to act as a Combat observer with control of indirect fire? Where as normal artillery has a fire range of 2 or 3 tiles, for example let it hover over a unit 5 tiles away from his air base and bomb it with the stats of a 10.5 cm battery. By this you would always tr...
by Nils60
Sun Mar 22, 2020 6:46 pm
Forum: Panzer Corps 2 Scenario Design
Topic: Creating scenarios with Maps from PC1
Replies: 7
Views: 2411

Creating scenarios with Maps from PC1

Hi all, I tried the feature to import Maps from Panzer Corps 1 into the scenario editor to port and recreate those maps in the new PC2. The map was imported in PC2 without any error and all the tiles seem to be correct. Well done you Devs :) BUT: Whatever map I tried each and every was rotated clock...
by Nils60
Sat Sep 08, 2018 1:27 pm
Forum: Panzer Corps : Scenario Design
Topic: Guille's PzCorps Support Base - Multipurpose Icons and more.
Replies: 3804
Views: 1074857

Re: Guille's PzCorps Support Base - Multipurpose Icons and more.

Hello Guille, you're doing a phantastic Job!!!! Really. But for the "amateurs" like you and the others Panzer Corps would be long dead. You and the other modders made me enjoy PzC since 2011, that's for 7 years by now. Thank you very much for your contribution, your time and your efforts L...
by Nils60
Thu Mar 15, 2018 3:47 pm
Forum: Check Your 6!
Topic: Named or naming Pilots
Replies: 6
Views: 7001

Named or naming Pilots

Hi there, just downloaded the game on STEAM and am trying to get into the mechanics. On the first view the planes (i.e. Spitfire or Bf-109) are well represented, but what about the pilots. They are Ace or Green pilots, but strangers without Name. Didn't you advertise: It's the man, not the Machine (...
by Nils60
Mon Nov 09, 2015 7:35 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Any news on part 2 and part3 plus mod support?
Replies: 9
Views: 4604

Re: Any news on part 2 and part3 plus mod support?

Dear Kalesin, thanks for the link, but a list of real astronauts isn't any problem for me. I've done this myself and am playing with real US and Soviet Astronaut NAMES. But how do you get their PICTURES into the game? Maybe I've overlooked something? If so, I'd be greatful for an explanation, how th...
by Nils60
Thu Oct 29, 2015 7:37 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Any news on part 2 and part3 plus mod support?
Replies: 9
Views: 4604

Re: Any news on part 2 and part3 plus mod support?

Please please give us the possibility to mod in individual pictures for the personnel. It's possible to change or enlarge the html-lists of personnel, but what's lacking is an easy way to connect them with pictures e.g. .png or .tif or something the widely distributed and often free programs can han...
by Nils60
Fri Apr 24, 2015 12:47 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis campaign] GTPG II
Replies: 58
Views: 25557

Re: [Axis campaign] GTPG II

I'd like to say THANK YOU SO VERY MUCH FOR ALL THE WORK too :D :D :D :D

Nils
by Nils60
Thu Mar 12, 2015 5:47 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Ideas for the future of SPM
Replies: 59
Views: 23378

Re: Ideas for the future of SPM

I'd second the above mentioned ideas. Me too is playing with the names of the original Astronauts (and Cosmonauts) and I'd love to be able to mod their pictures into the game. One suggestion: Whereas the first part of the game is all about the "Race to the Moon" I'd suggest to dedicate the...
by Nils60
Thu Jun 27, 2013 7:13 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] MPC 41 v0.6 (27/10/18)
Replies: 389
Views: 129352

Re: [Mod] More Panzer Corps content '37- '39 (v0.1 22-06)

Hi nikivdd, here comes a comment from from a normally "silent" User: You and Churchy, Bebro, flakfernrohr and many many others are creating so much fun and investing time and thougts in addons and stuff around PzCorps for nothing in exchange than a "Thank You". All of you are mar...
by Nils60
Thu Nov 22, 2012 1:25 pm
Forum: Panzer Corps
Topic: Next Patch Wishes
Replies: 124
Views: 30462

Re: Next Patch Wishes

+1 to the wishes of Ballermann Plus a wish I wrote already in another thread, but maybe this one ist better fitting: I'd still like to be able to mod ingame Music played per Scenario. That would mean for example to store lots of custom mp3-files in the official music folder and trigger them automati...
by Nils60
Tue Nov 20, 2012 8:30 pm
Forum: Panzer Corps : Scenario Design
Topic: Panzer Corps East - The struggle for Russia "Grand Strategy"
Replies: 588
Views: 236285

Re: Panzer Corps East - The struggle for Russia "Grand Strat

Well, maybe he's referring to the yellow Star in the Special Fields Folder of the Szenario Editor. There were you define primary and secondary objectives and the placement hexagons for air and land forces. Every objective that's been given a yellow star will give an entry to the log in the units det...
by Nils60
Mon Nov 05, 2012 5:59 am
Forum: Panzer Corps
Topic: Music
Replies: 4
Views: 1412

Re: Music

I'd still like to be able to mod ingame Music played per Scenario. That would mean for example to store lots of custom mp3-files in the official music folder and trigger them automaticly either by defining the mp3 filename in the scenario.pzloc or like it's handled with the briefings in giving the m...
by Nils60
Sat Oct 06, 2012 5:26 am
Forum: Panzer Corps : Scenario Design
Topic: [MOD] Roma Victor! 2 - DLC 3 (23/12/13)
Replies: 205
Views: 80772

Re: [MOD] Italian Africa Korps/ Beta 1 available 30/09

Hi Massi, it's good to see that you're back. Wondered for some time how you're doing and fearing that you've lost interest in PzCorps. @nikivdd: You're work is exceptional (as always), i'm almost envying your talents in setting up all those very very good scenarios and campaigns. Thanks a lot for in...
by Nils60
Mon Jun 25, 2012 4:15 pm
Forum: Panzer Corps : Scenario Design
Topic: MASSI Hexes and Units
Replies: 640
Views: 122701

Re: MASSI Hexes and Units

Your work is outstanding! Thanks for sharing it that freely. A humble suggestion. Would it be possible to build a 'factory' unit? Your excellent factory tiles are wonderful, but not destroyable. A factory unit would enable missions like: Destroy the krasny octobr factory in Stalingrad or the factori...
by Nils60
Fri Jun 08, 2012 8:01 am
Forum: Panzer Corps : Scenario Design
Topic: MDM 2.1 - MASSI-vE Destruction Mod - By massi
Replies: 85
Views: 42157

Re: Massive Destruction MOD By massi

A heartfelt thank you for all the hours spent for such excellent work - and for sharing it freely with us. In being only a minor modder but more of a map and campaign maker it'll greatly help to improve my work.

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