[MOD] Roma Victor! 2 - DLC 3 (23/12/13)
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[MOD] Roma Victor! 2 - DLC 3 (23/12/13)
Roma Victor! 1 - English/German final
http://www.streitmacht.com/downloads.ph ... il&df_id=9
Roma Victor! 2
https://www.sendspace.com/file/pwlkqx
DLC 1 is to be extracted in your /mygames/panzer corps/mods folder
GME part is to be extracted in your GME mods folder
http://www.streitmacht.com/downloads.ph ... il&df_id=9
Roma Victor! 2
https://www.sendspace.com/file/pwlkqx
DLC 1 is to be extracted in your /mygames/panzer corps/mods folder
GME part is to be extracted in your GME mods folder
Last edited by nikivdd on Mon Dec 23, 2013 12:04 pm, edited 34 times in total.
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Re: [MOD] Italian Africa Korps
Sounds cool
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
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Re: [MOD] Italian Africa Korps
I'll do my bestairbornemongo101 wrote:Sounds cool

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Re: [MOD] Italian Africa Korps
Will you only use vanilla Italian units with vanilla stats?
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Re: [MOD] Italian Africa Korps
Not only Paulo. There will be custom units too. I do my best to keep them within the "salad" parameters but i'm definitely not the expert in unit moddingVPaulus wrote:Will you only use vanilla Italian units with vanilla stats?

Like these for example:
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Re: [MOD] Italian Africa Korps
When my brain cooks from the other mod, i need to take a small breakChris10 wrote:da mod making machine

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Re: [MOD] Italian Africa Korps
nikivdd wrote:Not only Paulo. There will be custom units too. I do my best to keep them within the "salad" parameters but i'm definitely not the expert in unit moddingVPaulus wrote:Will you only use vanilla Italian units with vanilla stats?![]()

And what about stats? Will you fall into the temptation to buff Italian stats?
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Re: [MOD] Italian Africa Korps
Hell no. No stats buffing. I can only fall into temptation if Kate Beckinsale would be closeVPaulus wrote:nikivdd wrote:Not only Paulo. There will be custom units too. I do my best to keep them within the "salad" parameters but i'm definitely not the expert in unit moddingVPaulus wrote:Will you only use vanilla Italian units with vanilla stats?![]()
![]()
And what about stats? Will you fall into the temptation to buff Italian stats?


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Re: [MOD] Italian Africa Korps
but that would be Kate "buffing"nikivdd wrote: Hell no. No stats buffing. I can only fall into temptation if Kate Beckinsale would be close![]()


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Re: [MOD] Italian Africa Korps
Two screenshots of the scenario Tobruk, 8th scenario of the campaign. I still need to place british steel and so on.




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Re: [MOD] Italian Africa Korps
In the first scenario - Training - you get a bag of prestige and you can do some unit shopping:














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Re: [MOD] Italian Africa Korps



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Re: [MOD] Italian Africa Korps
Hello nikivdd
Another campaign of yours which I am definitely interested in...
Maybe you can add also pioneers in the italian roster ("guastatori") and why not "camicie nere" (militia of the fascist party, which played an important role in the African war)
Another campaign of yours which I am definitely interested in...
Maybe you can add also pioneers in the italian roster ("guastatori") and why not "camicie nere" (militia of the fascist party, which played an important role in the African war)
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Re: [MOD] Italian Africa Korps
Pioneers are in the roster but are only later available. A full roster will be posted once the mod nears completion.Andrea69 wrote:Hello nikivdd
Another campaign of yours which I am definitely interested in...
Maybe you can add also pioneers in the italian roster ("guastatori") and why not "camicie nere" (militia of the fascist party, which played an important role in the African war)
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Re: [MOD] Italian Africa Korps
Scenario list sofar:
01) Training (desert training against Vichy French units), a CharB1(f) and a Somua S35(f) are capturable. 4500PP to buy core units.
02) Sidi Barrani (a hesitant step into Egypt), a 2 pdr(e) is capturable.
03) El Agheila 1 (probing the furthest line of british advance into Libya).
01) Training (desert training against Vichy French units), a CharB1(f) and a Somua S35(f) are capturable. 4500PP to buy core units.
02) Sidi Barrani (a hesitant step into Egypt), a 2 pdr(e) is capturable.
03) El Agheila 1 (probing the furthest line of british advance into Libya).
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Re: [MOD] Italian Africa Korps
Awesome...can't wait to try it out.
This will give me an excuse to eat plenty of pasta and drink some good vino in order to get in the proper mind set....MAMA MIA!!!

This will give me an excuse to eat plenty of pasta and drink some good vino in order to get in the proper mind set....MAMA MIA!!!


....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
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Re: [MOD] Italian Africa Korps
The mod comes with an extra...the expanded database for Italy should be compatible with the official AK.airbornemongo101 wrote:Awesome...can't wait to try it out.
This will give me an excuse to eat plenty of pasta and drink some good vino in order to get in the proper mind set....MAMA MIA!!!![]()
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Re: [MOD] Italian Africa Korps
Forte!nikivdd wrote:The mod comes with an extra...the expanded database for Italy should be compatible with the official AK.airbornemongo101 wrote:Awesome...can't wait to try it out.
This will give me an excuse to eat plenty of pasta and drink some good vino in order to get in the proper mind set....MAMA MIA!!!![]()
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
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Re: [MOD] Italian Africa Korps
Did somebody say the Mod comes with wine? Red or white? 'Cause if it's red, I'm in. 
