Search found 21 matches

by Cerberus4
Tue Feb 18, 2020 6:51 pm
Forum: News & Announcements
Topic: Panzer Corps 2 is now available on pre-order
Replies: 82
Views: 30613

Re: Panzer Corps 2 is now available on pre-order

There is in install button for me now. I'm pretty sure it wasn't there before, but it is now, so I'm happy.
by Cerberus4
Tue Feb 18, 2020 6:17 pm
Forum: News & Announcements
Topic: Panzer Corps 2 is now available on pre-order
Replies: 82
Views: 30613

Re: Panzer Corps 2 is now available on pre-order

I can't either, when/how can this be done?
by Cerberus4
Thu Sep 26, 2019 3:58 pm
Forum: Fantasy General II - Invasion
Topic: Retreat should not save you from Ambush
Replies: 4
Views: 1543

Re: Retreat should not save you from Ambush

ObG_Chris wrote: Thu Sep 26, 2019 7:16 am if you mean that a retreating unit doesn't trigger an ambush:
This is not a design decision but a technical limitation which we haven't solved yet.
I think he's talking about a unit triggering an ambush, but it's retreat probability triggers and it takes no damage.
by Cerberus4
Sat Sep 21, 2019 3:19 pm
Forum: Fantasy General II - Invasion
Topic: spoiler alert Krells Castle
Replies: 4
Views: 1526

Re: spoiler alert Krells Castle

Nimrod 9th wrote: Sat Sep 21, 2019 2:38 pm THNAKS! You gave me just enough info that I could finish the scen. I was so frustrated!! I doubt I would have completed the scen without your help. Thanks again.
Happy to be of assistence.
by Cerberus4
Sat Sep 21, 2019 2:11 pm
Forum: Fantasy General II - Invasion
Topic: Two weird things possibly bugs (also minor post empire invasion spoilers)
Replies: 1
Views: 724

Two weird things possibly bugs (also minor post empire invasion spoilers)

The first thing is that when harpies charm your units your supply goes down which mean you can recruit more units and when you get your unit back you break the supply limit. in fact this can happen by accident, I got a unit controlled, then got a free unit from a location and thereby accidentially g...
by Cerberus4
Sat Sep 21, 2019 9:11 am
Forum: Fantasy General II - Invasion
Topic: spoiler alert Krells Castle
Replies: 4
Views: 1526

Re: spoiler alert Krells Castle

Spoiler alert. Probably have the spelling wrong. Krells Castle. I am so frustrated I give up. I can't figure out how to unlock the four keys to unlock the castle. I have captured four "shrines" that had the key symbol. Three a long the right hand side and one in the left hand corner. I ev...
by Cerberus4
Thu Sep 19, 2019 1:59 pm
Forum: Fantasy General II - Invasion
Topic: Ranged units better than melee units?
Replies: 11
Views: 4382

Re: Ranged units better than melee units?

- Armoured slingers have relatively good staying power but very low damage against high-end armored units. They are not as good as I thought they were and ultimately did not find a proper niche for them. I got items that apply curse and ahrrased so I use them as depuff carriers, works well with the...
by Cerberus4
Thu Sep 19, 2019 1:59 pm
Forum: Fantasy General II - Invasion
Topic: Ranged units better than melee units?
Replies: 11
Views: 4382

Re: Ranged units better than melee units?

- Armoured slingers have relatively good staying power but very low damage against high-end armored units. They are not as good as I thought they were and ultimately did not find a proper niche for them. I got items that apply curse and harrased (different items) so I use them as debuff carriers, w...
by Cerberus4
Sun Sep 15, 2019 7:51 am
Forum: Fantasy General II - Invasion
Topic: kelly tower error
Replies: 2
Views: 963

Re: kelly tower error

OBG_primetide wrote: Wed Sep 11, 2019 6:41 am Yes, that is a known side effect of this particular level. Just ignore for now. Thanks for pointing it out.
Same thing happens in the undead map in the sunken land with the tower the undeads coem from, it's still shown as unexplorer after it's been explored.
by Cerberus4
Sun Sep 15, 2019 4:26 am
Forum: Fantasy General II - Invasion
Topic: Patch I is released! (v01.00.07250)
Replies: 13
Views: 3758

Re: Patch I is released! (v01.00.07250)

I got the FTp error as well, then I accidentially discovered I had a code I could use to get the game on my steam page and steam downloaded the patch.
by Cerberus4
Sun Sep 15, 2019 4:08 am
Forum: Fantasy General II - Invasion
Topic: My feedback after some hours of play
Replies: 8
Views: 2346

Re: My feedback after some hours of play

In the battle to leave I clustered all my units in the center to repell the main army and then spread out for loot after the Battle worked farily well. I did the same thing, moved forewards to the river with good defensive positions, sent one guy down to visit the dragon, and my skirmishers and arc...
by Cerberus4
Sat Sep 14, 2019 6:49 pm
Forum: Fantasy General II - Invasion: Tech Support
Topic: bug, took no damage on attack
Replies: 3
Views: 1045

Re: bug, took no damage on attack

That's an issue with cloned items stopping the display we have discovered too late. The items are there, just not displayed in the inventory. Will be fixed with next patch, but for now we can only suggest you don't drop items from your units to the inventory. If you currently have clones, the effec...
by Cerberus4
Sat Sep 14, 2019 6:31 pm
Forum: Fantasy General II - Invasion
Topic: My feedback after some hours of play
Replies: 8
Views: 2346

Re: My feedback after some hours of play

In the battle to leave I clustered all my units in the center to repell the main army and then spread out for loot after the Battle worked farily well.
by Cerberus4
Sat Sep 14, 2019 6:29 pm
Forum: Fantasy General II - Invasion
Topic: shrouded Coast question
Replies: 2
Views: 982

Re: shrouded Coast question

seems i've taken all the land bases etc and killed everything i can see, and tried to unmask the whole map, but it recovers ever time i end turn, how does this one end? as it's been so long atm, it's starting to get quite long winded, so wondered, as the map only has 2 things to do, stay alive and ...
by Cerberus4
Sat Sep 14, 2019 6:25 pm
Forum: Fantasy General II - Invasion
Topic: dragon islands
Replies: 2
Views: 871

Re: dragon islands

i have conquered the right most island. how do i get my men off? You can't not unless the unit can fly, swim or has a leap ability. You have to spread your army around too all three islands. Winged maidens, and lizardmen have special value in this scenario because they can moves from Island to Isla...
by Cerberus4
Sat Sep 14, 2019 5:29 am
Forum: Fantasy General II - Invasion: Tech Support
Topic: bug, took no damage on attack
Replies: 3
Views: 1045

Disappearing items

Second bug some of my items seem to have disappeared from the inventory in this save (https://drive.google.com/open?id=1-AU24TFBDjefdm2cWu0fZJ8gWAYBUG7p). The water boots on the cavalry Lynnare's spears are on that unit, but they do not appear in the inentory and so cannot be equibed by any other un...
by Cerberus4
Sat Sep 14, 2019 3:09 am
Forum: Fantasy General II - Invasion
Topic: Ranged units better than melee units?
Replies: 11
Views: 4382

Re: Ranged units better than melee units?

I am seeing some real advantages to having ranged units rather than melee units and am considering starting a campaign with only ranged units. - they have a range 2, so have more available hexes from which to launch an attack - spears do not allow a reply attack from the enemy - they can attack fly...
by Cerberus4
Fri Sep 13, 2019 6:54 pm
Forum: Fantasy General II - Invasion: Tech Support
Topic: bug, took no damage on attack
Replies: 3
Views: 1045

bug, took no damage on attack

I attacked the wounded dragon with my wind riders in the save game linked and the preview showed me taking damage. I did not however take any damage. I tried this 4 times taking damage twice and takign no damage twice so the error is neither unique nor consistent. https://drive.google.com/open?id=1y...
by Cerberus4
Fri Sep 13, 2019 3:05 pm
Forum: Fantasy General II - Invasion
Topic: Easy mode?
Replies: 9
Views: 2409

Re: Easy mode?

Admittedly though, you have a bit of a one sided army relying on your Thanes for protection and only having trolls and light units. Hard to defend positions...:) The best defence is a good troll to the face of the enemy army. ETA: Also is it a sign of masochism that I'm seriously contemplating star...
by Cerberus4
Fri Sep 13, 2019 2:39 pm
Forum: Fantasy General II - Invasion
Topic: Questions on combat mechanics
Replies: 7
Views: 2067

Re: Questions on combat mechanics

Because your Devourer only has 3 attacks with their sword (inspect the weapon tooltip), thus he can only kill 3 units of the skeleton squad. I noticed the three attack, just didn't draw the max 1 kill per hit conclusion. This does explain a lot. I do feel that I've one shot killed units with chargi...

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