spoiler alert Krells Castle

Fantasy General II - Invasion is the reimagination of the strategy game classic from the 90s!

Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!
Post Reply
Nimrod 9th
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Fri Jan 19, 2018 3:54 am

spoiler alert Krells Castle

Post by Nimrod 9th »

Spoiler alert. Probably have the spelling wrong. Krells Castle. I am so frustrated I give up. I can't figure out how to unlock the four keys to unlock the castle. I have captured four "shrines" that had the key symbol. Three a long the right hand side and one in the left hand corner. I even have a friendly unit on each location. Castle still locked. I get key symbols on the map and when I click on them they go away. I spent hours and hours playing this scen and I GIVE UP. Please, what have I missed?
Cerberus4
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 81
Joined: Fri Aug 02, 2019 11:56 am

Re: spoiler alert Krells Castle

Post by Cerberus4 »

Nimrod 9th wrote: Sat Sep 21, 2019 6:07 am Spoiler alert. Probably have the spelling wrong. Krells Castle. I am so frustrated I give up. I can't figure out how to unlock the four keys to unlock the castle. I have captured four "shrines" that had the key symbol. Three a long the right hand side and one in the left hand corner. I even have a friendly unit on each location. Castle still locked. I get key symbols on the map and when I click on them they go away. I spent hours and hours playing this scen and I GIVE UP. Please, what have I missed?
Sounds like you did what you should. There was some monster unit that spawned as you entered each locked location right and some dialoge from the deciever guy? And then when you'd unlocked the location you entered Krell tower with a unit again spawning a new dialogue where you picked leaving and entering the Krell tower location in the middle again if neccesary (I don't remember the detail, but something about trying to open the door, or something the option is probably obvious)? If you did all that I got nothing.
Nimrod 9th
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Fri Jan 19, 2018 3:54 am

Re: spoiler alert Krells Castle

Post by Nimrod 9th »

THNAKS! You gave me just enough info that I could finish the scen. I was so frustrated!! I doubt I would have completed the scen without your help. Thanks again.
Cerberus4
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 81
Joined: Fri Aug 02, 2019 11:56 am

Re: spoiler alert Krells Castle

Post by Cerberus4 »

Nimrod 9th wrote: Sat Sep 21, 2019 2:38 pm THNAKS! You gave me just enough info that I could finish the scen. I was so frustrated!! I doubt I would have completed the scen without your help. Thanks again.
Happy to be of assistence.
loco314
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 6
Joined: Tue Aug 23, 2011 10:57 am

Re: spoiler alert Krells Castle

Post by loco314 »

Thank
Post Reply

Return to “Fantasy General II - Invasion”