Search found 521 matches
- Thu Nov 05, 2026 1:12 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Ha no worries! Bit surprising to learn others prefer auxiliary but takes all kinds. Non-core but in a counterfactual type scenario then... Although now that I think of it, my ideal situation where the U.S. allies with Japan against Germany and the Soviets (Hitler choked on a pretzel and Rommel ...
- Sun Nov 01, 2026 6:39 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Surely a step in the right direction. It's a map with potential of course, just needs some adjustment. Well that's what us playtesters are for after all.
Any thoughts on future maps with core rather than auxilliary units? Been a while since I've seen one of yours with that, possibly going all the ...
Any thoughts on future maps with core rather than auxilliary units? Been a while since I've seen one of yours with that, possibly going all the ...
- Sun Oct 25, 2026 7:45 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Appreciated! I'm not too bothered by the Soviets having destoyers, at a minimum I have to take a few more turns and get a feel for the size of the German fleet after all. If it's large enough the Soviets will need those destroyers. The 50 rps per turn for the Axis does feel small. My thinking in ...
- Fri Oct 23, 2026 10:13 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Good good. Anything similar for the Soviets? Say an Axis hex that ends the game if it gets taken, something far enough back that its capture would signify no real point continuing.
- Thu Oct 22, 2026 5:10 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Someone been very busy I see :) Joined one of the Finland games so should be interesting. Funny that you beat me to the punch by adding Axis artillery to the Hungary game, I kept meaning to suggest that but never got around to it. Great minds think alike I guess.
Are the objectives for the Finland ...
Are the objectives for the Finland ...
- Fri Oct 02, 2026 2:53 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: The Russian Campaign 1941 / The West Campaign 1940 (and other battles) - All Multiplayer
- Replies: 177
- Views: 76489
Re: The Russian Campaign 1941 / The West Campaign 1940 (and other battles) - All Multiplayer
You mean this?
https://www.dropbox.com/scl/fo/jy1yzliqhccz8hxxk0v6u/ANXbbkq9veoGohhuC_SenFE?rlkey=53khog3fxceaigs1s4ad8r3kl&e=1&dl=0
It's in the first post but there's not a map image accompanying it so it kinda gets hidden by the other stuff. So far at least there's just the 1 vs 1 version. Have ...
https://www.dropbox.com/scl/fo/jy1yzliqhccz8hxxk0v6u/ANXbbkq9veoGohhuC_SenFE?rlkey=53khog3fxceaigs1s4ad8r3kl&e=1&dl=0
It's in the first post but there's not a map image accompanying it so it kinda gets hidden by the other stuff. So far at least there's just the 1 vs 1 version. Have ...
- Sat Sep 26, 2026 1:35 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Thanks for the heads up and hope everything is well. If I'm not doing my turns it's probably because I'm a zombie, in which case bring me back when the singularity happens 
- Wed Sep 16, 2026 10:18 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Joined the 1.7. Ideally there'd be four games going to test different positions, or at least two anyway, but probably not enough players for that. I'm getting a sense Hungary has the Soviets being overpowered although it's only a sense for now, need more turns for confirmation. And yet I kind of ...
- Wed Sep 09, 2026 2:13 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Although the naval mode has an interesting mechanic in that mobility offers protection it isn't as elaborate as ground combat, so I understand how it's a bit overshadowed. I'm happy if it's simply present, doesn't need to take a central role exactly.
- Sun Sep 06, 2026 8:17 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
If it's any consolation, I'm a disaster at the whole "real life" business :P But in two of the games we're allies so it's all good. Seems like we have three of the four players needed now so things likely to start pretty soon.
Thinking out loud in terms of future games, since you have a bit more ...
Thinking out loud in terms of future games, since you have a bit more ...
- Fri Sep 04, 2026 1:29 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Don't have a ton of other games going on at the moment, and I grow weary of being wrecked in Darkest Dungeon / Project Zomboid / Slay the Spire, so I signed up for all four. Rather good that I get to try out all four different sides as that's the ideal way to weigh a map.
- Wed Sep 02, 2026 4:17 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
In the latest scenario updates I have used AI in refined searchs like "list Chinese airbases/locations in 1937 with air unit names/types" for Japanese/Chinese war and something similar for Dragoon.
I am very happy with the results so far in my never-ending-story of scenario updates.
As of this ...
- Sun Aug 30, 2026 9:45 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
I felt like the earlier iterations of Operation Dragoon ended a bit early, so nice to approach things from the other side and see how they work out. Never too soon to implement new ideas I guess.
- Tue Aug 18, 2026 11:30 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Not to be sour grapes as I did quite enjoy the recent version of Tarawa 2 vs 2, but there seemed to be an issue with the Japanese victory condition? If I remember correctly, it said I needed to retain at least one objective to win. My side retained at least three, however at the conclusion were told ...
- Fri Jun 19, 2026 8:29 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
The man in the High Castle :D
The book clearly :) Not the TV series.
Ugh, I have so many feelings about the tv series and none of them good. It hurts all the more because of how you actually had a pretty talented cast being utterly squandered. Filmed in my part of the world too, which is ...
- Mon Jun 01, 2026 9:27 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Yeah Parreigo did a pretty definitive take on the Eastern front, The Russian Campaign. I think his earlier versions are a bit more balanced however, as it is now the Soviets can basically just turtle and have a good chance of winning. Still wishing there was a counterfactual type multiplayer map in ...
- Tue May 26, 2026 9:33 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Both Dragoon and Nord seemed reasonable enough to me, but there's always room for improvement so no complaints! 
- Fri May 15, 2026 1:54 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
Joined Tarawa 1.3, ought to be interesting. I'm toying with giving Dragoon a try as well in a bit, depending on how quickly my other games wrap up.
- Wed May 13, 2026 9:11 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2983
- Views: 1276785
Re: Erik's campaigns, mods and multiplayer scenarios
If we ever manage to finish the Overlord game with me as the UK, it'll definitely be the first time I save it at the end. It's that good. It's unbalanced but there's a place for unbalanced maps. If someone is new to multiplayer, have them try playing as the Axis against someone with experience. I ...
- Tue May 12, 2026 3:10 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: I still love this game!
- Replies: 8
- Views: 18521
Re: I still love this game!
Goes both ways, testing scenarios is fun too after all :) It took me a bit of time to figure out the best approach for Overlord but once I got a handle on how to play (gotta be super defensive and cautious as the allies) it's amazingly fun. Definitely planning another go at Tarawa, possible some ...