Search found 89 matches

by Magpius
Thu Sep 19, 2013 11:56 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: GS v3.00 news
Replies: 119
Views: 25269

Re: GS v3.00 news

Richard,
Where? it's not in the members section or game thread?
Could you post the link.
by Magpius
Sat Jun 04, 2011 9:05 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: GS 2.0
Replies: 7
Views: 1843

missing font is not the issue, I have haetenwhatever.
I'm running 1366x768, and missing text from half way down line 3.
I'm sure it would work at higher res' but my pissy lenovo won't run higher.
it's not too big a deal.
by Magpius
Thu Jun 02, 2011 12:58 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: GS 2.0
Replies: 7
Views: 1843

GS 2.0 Feedback

The text in the dialog box needs to be smaller.
The third line of text is cropped along the bottom.
And some historical texts appear incomplete, (or may be on a 4th line).
Also had one SS unit check in '39 that determined 'n' number of units.
by Magpius
Wed Mar 16, 2011 11:48 pm
Forum: Time of Fury
Topic: Friday Night Fever part 7
Replies: 3
Views: 2308

the experience stars

Doom, Can I suggest you relocate the stars to sit under the unit flag and AP + Strength Values. because 1. They overlap units close by. 2. They float around a bit and are a little distracting 3. The information should be nearer other unit information (like near like) 4. The string format would sit n...
by Magpius
Sat Mar 12, 2011 10:36 pm
Forum: Time of Fury AAR's
Topic: Time of Fury beta version Barbarossa solo AAR
Replies: 139
Views: 79422

Wow

Great AAR GW.,
Is the A.I. more aggressive or playing differently to the TOW equivalent?
Is rail supply now in effect or only benefiting strat moves?
(and thanks for showcasing my, and all the other modder's efforts here)
Agent S
by Magpius
Wed Jun 11, 2008 12:33 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Historical References Thread. Any Interest?
Replies: 5
Views: 2214

I don't want to spoil the party, but the Armchair General Forum threads are immense in scope and the 'robust' discussions that take place there discuss a vast array of historical positions. Would it not be better to carry CEAW's strengths out to a bigger 'gene pool'; (who may be interested in playin...
by Magpius
Wed Jun 11, 2008 12:26 am
Forum: Commander - Europe at War : Modders Corner
Topic: Scenario Analyzer Spreadsheet (Open Office).
Replies: 8
Views: 3429

mod

@Stauffenberg,
Please make your mod available (Slitherine to host?).
Given how few mods exist, (any at all for 1.06?)
I'd love to try it out.

Given there are house rules, can it be played solitaire?

regards
A-
by Magpius
Mon Jun 09, 2008 6:56 am
Forum: Commander - Europe at War : Modders Corner
Topic: Scenario Analyzer Spreadsheet (Open Office).
Replies: 8
Views: 3429

thanks

Probably, one of the most balanced appraisals of CEAW I've read.
Thanks
by Magpius
Mon Jun 09, 2008 1:59 am
Forum: Commander - Europe at War : Modders Corner
Topic: Scenario Analyzer Spreadsheet (Open Office).
Replies: 8
Views: 3429

wow

I'm really intrigued as to where you are going with this RkR.
Are you working on another variation scenario or a complete re-work?
-or is this to inspire others?
by Magpius
Wed May 28, 2008 12:14 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: 100 bucks for CEAW on the Nintendo DS
Replies: 4
Views: 6182

while you're at it...
please port to PS3.
there is nothing strategic on any level for console games
by Magpius
Mon May 05, 2008 6:30 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Avalon Hill
Replies: 10
Views: 5152

CEAW & A.T.

Comparing the games is a bit like comparing oranges and mandarins. (not apples in this case, as they're closer...) A.T. Random map/ generator Exemplar scenario editor Slightly odd, in game, unit generation. (counters as 'containers' that carry different unit types) Good supply system Considered Tech...
by Magpius
Sat May 03, 2008 11:53 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Avalon Hill
Replies: 10
Views: 5152

ditto.
SC1 was a classic, but SC2's squares killed the connection.
I now find my time split between CEAW and Advanced Tactics.
by Magpius
Tue Apr 01, 2008 4:24 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: My mod for PATCH 1.06, MOD v4.0
Replies: 1
Views: 1649

bcnkor, before downloading, could you give some description to changes or perhaps post a screen or 2 as to what has been altered. -thanks. ...and to the folks at slitherine, are any sanctioned or hosted mods in the pipeline for this game, as it appears that most, (if not all of the mods) in the foru...
by Magpius
Fri Mar 21, 2008 2:54 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Patch 1.06 Feedback
Replies: 30
Views: 8215

Thought that might be the case. my knowledge of WW2 history is not all that exhaustive. But I'm still puzzled while playing as allies in the '39 scenario, why I can't ship the garrison out of Halifax, Canada, and my troops in Cyrenaica are unable to move. Are they awaiting an event trigger? (as Pola...
by Magpius
Thu Mar 20, 2008 11:45 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Patch 1.06 Feedback
Replies: 30
Views: 8215

Question

At the start of the 1939 Scenario, there is a lone, immovable, German Corps unit 5 hexes north of Leningrad.
Is this a glitch? Should the unit belong to Finland?
At the moment it looks a bit like a shag on a rock.
by Magpius
Thu Mar 20, 2008 9:15 am
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Patch 1.06 Feedback
Replies: 30
Views: 8215

Patch 1.06 Feedback

Great job folks. Downloaded from Matrix, no problems. Strange that tutorial setting back to newbie, and hi-low machine specs. checked again. but WOW what a difference in speed. Game loads in a fraction of the time, and units move smoothly across the map. also, although having seen the screenshots, I...
by Magpius
Fri Mar 14, 2008 12:51 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: New patch E.T.A
Replies: 60
Views: 17967

if only I would have known that you could buy from Slitherine direct
ditto
Matrix beat Slitherine to online sales by a few hours, and it seems like I'm suffering from my initial eagerness to acquire this game. :cry:
by Magpius
Tue Mar 11, 2008 11:23 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: New patch E.T.A
Replies: 60
Views: 17967

ETA???

Nice thread hijack guys!
(-not really complaining; good to see the game's being played!)
-but as a matrix purchaser, I'm starting to feel like a 2nd class citizen...
...any news on when the beta, or the 1.05 patch will be available for us too?

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