Search found 24 matches

by Vulcan
Thu Jan 02, 2014 8:38 pm
Forum: Panzer Corps : Tech Support
Topic: iPad 1 crashes
Replies: 7
Views: 1876

Re: iPad 1 crashes

FYI: Just crashed again, this time on the purchase screen of the Hylan Valley MP game (I am Germans in this paired game).
by Vulcan
Thu Jan 02, 2014 8:31 pm
Forum: Panzer Corps : Tech Support
Topic: iPad 1 crashes
Replies: 7
Views: 1876

Re: iPad 1 crashes

I'm assuming that you won't actually kill my PBEM++ account? Dear Vulcan, The server tracks all actions taken by all users in the PBEM++ system and we notice that you have consistently downloaded your turns multiple times. Please contact technical support via http://www.slitherine.com/forum to resol...
by Vulcan
Wed Jan 01, 2014 6:32 pm
Forum: Panzer Corps
Topic: iPad expansions MP content?
Replies: 1
Views: 732

iPad expansions MP content?

Please could somebody tell me what (if any) additional multiplayer scenarios, units and content there is with both the Allied and Afrika Corps iPad expansions? It's not clear from the brief description of the IAP in the app shop screen. I predominantly play MP and prefer the Western Front currently,...
by Vulcan
Sun Dec 29, 2013 10:20 am
Forum: Panzer Corps : Tech Support
Topic: iPad 1 crashes
Replies: 7
Views: 1876

iPad 1 crashes

This doesn't always happen but it is regular enough that I've just received a 'helpful' email from Slytherine asking why I have downloaded the same MP turns for PC multiple times. The answer is that Panzer Corps is not completely stable on the iPad 1, even with nothing else running, hard reboot etc....
by Vulcan
Thu May 09, 2013 6:07 pm
Forum: Battle Academy
Topic: How do I change my notification email address ?
Replies: 2
Views: 513

How do I change my notification email address ?

For BA PBEM games (and FoG) I need to change the email address so that I get my notifications to a new email. When I click edit account settings in the User Control Panel it takes me to a sign in screen (am already signed in).
by Vulcan
Mon Jul 23, 2012 5:35 pm
Forum: Battle Academy
Topic: mortars v tanks
Replies: 24
Views: 5642

Re: mortars v tanks

Well, in the new Redux scenarios it can be that the allies have 2 mobile artillery units (e.g. Priests) and 2 mortar teams .. the poor old Tiger has no chance. As soon as it pokes its nose out it is bombed into submission. Personally I don't want to play games where my very expensive tanks can be ne...
by Vulcan
Sun Jul 22, 2012 8:50 am
Forum: Battle Academy
Topic: mortars v tanks
Replies: 24
Views: 5642

Re: mortars v tanks

I have to say that I agree with the original poster here, WW2 mortars seem to be designed as portable support/anti-personnel weapons; to saturate areas quickly and suppress infantry. Once the mortaring stopped though the enemy infantry would generally be functional again. Artillery and mortars in WW...
by Vulcan
Thu Jun 21, 2012 7:51 pm
Forum: Battle Academy
Topic: Battle Academy Updated to v2.0.4 on PC, Mac and iOS!
Replies: 16
Views: 3341

Re: Battle Academy Gets a Hefty Update!

I agree wholeheartedly.

While this update is fantastic and well done guys for getting this out I too was hoping that this new feature would be opened up across all existing maps.

Is there a technical reason why this is limited to only 5 new maps ?
by Vulcan
Mon Apr 16, 2012 8:51 pm
Forum: Unity of Command
Topic: PBEM?
Replies: 5
Views: 4190

Re: PBEM?

That's excellent news .. thanks for the reply, now I can persuade some of my friends to get this as well
by Vulcan
Sun Apr 08, 2012 9:02 am
Forum: Unity of Command
Topic: PBEM?
Replies: 5
Views: 4190

PBEM?

This game looks great but from browsing the details it appears as though the multiplayer option is only available for when both opponents are online. Are you able to confirm this ? If so then for me this is a great shame as I love both Battle Academy, CEAW and Field Of Glory for their asynchronous P...
by Vulcan
Tue Apr 03, 2012 5:59 pm
Forum: Battle Academy
Topic: Roadmap for BA
Replies: 27
Views: 4397

Re: Roadmap for BA

- MP force selection
I'm really looking forward to this .. please use maximum effort on this update :D
by Vulcan
Thu Feb 23, 2012 7:36 pm
Forum: Battle Academy
Topic: Sealion - A13 tanks always bogging
Replies: 4
Views: 919

Re: Sealion - A13 tanks always bogging

I've also experienced this, phenomenon; on some turns all the British tanks bogged down in my game. However, when playing the German side it's noticeable that panzers rarely, if ever suffer the same problems. I would love to see an option to turn off these historical details which merely frustrate w...
by Vulcan
Sat Jan 28, 2012 5:17 pm
Forum: Battle Academy
Topic: Winning a multiplayer game isn't clear
Replies: 3
Views: 645

It would be nice to get a reminder popup on your final turn as well as it's often not clear when it is (it's easy to forget it).

'This is your last chance soldier .. get moving towards your objectives !'
by Vulcan
Wed Jan 25, 2012 8:11 pm
Forum: Battle Academy
Topic: Somethings to change in this excellent game.
Replies: 15
Views: 3610

Another thing is stacking or the ability for units to move through panicked units. This would be very handy to bypass units when fighting in narrow streets where an armored unit can move through panicked infantry and blast that pesky M.G. that caused such havoc. I encountered this last night, very ...
by Vulcan
Sun Dec 04, 2011 10:44 pm
Forum: Battle Academy
Topic: Multiplayer scenario balance
Replies: 8
Views: 1538

No, I do know not to try and shoot a Tiger in the front .. old gamers tend to have learnt that lesson :-) Having said that, when defending you really don't have much choice as they tend to come at you from their best side. Most units are weaker than a Tiger although I was unlucky to have lost my Fir...
by Vulcan
Sun Dec 04, 2011 8:44 pm
Forum: Battle Academy
Topic: Multiplayer scenario balance
Replies: 8
Views: 1538

Thanks Obsolete for the detailed analysis there, I wasn't expecting such commitment :-) When we played this scenario the Allies pushed forward hard but everywhere they met Axis armour that outmatched them. Perhaps bad dice played a part as even when the Allies retreated and set up defensive position...
by Vulcan
Sun Dec 04, 2011 12:11 am
Forum: Battle Academy
Topic: Multiplayer scenario balance
Replies: 8
Views: 1538

Thanks for the reply; we would find it really helpful to know the relative (or actual) points values of the two sides when selecting a multiplayer scenario. At the moment we are now going to try playing paired games back to back and manually aggregate the scores to derive a winner. This should allow...
by Vulcan
Sat Dec 03, 2011 2:53 pm
Forum: Battle Academy
Topic: Multiplayer scenario balance
Replies: 8
Views: 1538

Multiplayer scenario balance

Does anyone know what the balance is on the multiplayer scenarios? We have just played 'Along the road' and it appears heavily balanced in favour of the Axis .. certainly the Allied vehicles were no match for the Panthers and Tigers and in almost every encounter we got clobbered and hardly scratched...
by Vulcan
Fri Dec 02, 2011 9:36 am
Forum: Battle Academy
Topic: Multiplayer Suggestions
Replies: 5
Views: 1337

Multiplayer Suggestions

Hi, I'd just like to say that this is a great game and we're having a lot of fun playing BA in multiplayer mode. Solo is excellent, but for me multiplayer is where this game really shines (like FoG). Time to share a few suggestions with you for enhancements as I feel some or all of these would provi...

Go to advanced search