Search found 75 matches
- Sun Jul 19, 2026 9:37 pm
- Forum: Pike & Shot
- Topic: AGE OF REASON MOD Version 3.0
- Replies: 79
- Views: 83423
Re: AGE OF REASON MOD Version 3.0
I don`t deny that musket fire surely got more precise and powerful, but from game mechanic point of view it feels weird that units tend more to autobreak rather than to get disrupted or fragmented first. I also don`t think that it is realistic to say that units break exactly after noticing that ...
- Fri Jul 17, 2026 9:55 am
- Forum: Pike & Shot
- Topic: AGE OF REASON MOD Version 3.0
- Replies: 79
- Views: 83423
Re: AGE OF REASON MOD Version 3.0
Hey, i am new to this mod and i started playing it roughly some days after the release of 3.0 for the first time and i am currently still playing many battles with it in Multiplayer. First of all thank you for that nice mod! I really like the design and unit cards of it, but i also have some weird ...
- Tue Jul 22, 2025 5:46 pm
- Forum: Field of Glory II: Medieval Tech Support
- Topic: Battle of Las Navas de Tolosa
- Replies: 3
- Views: 6124
Re: Battle of Las Navas de Tolosa
Is it possible to fix the bug?
Regarding the movment of the andalusian cavalry: Maybe one could code it that way, that they do never move towards enemy units, if there still is another path free? Or at least make it so that they are not counted if routed by the enemy, since this is more than ...
Regarding the movment of the andalusian cavalry: Maybe one could code it that way, that they do never move towards enemy units, if there still is another path free? Or at least make it so that they are not counted if routed by the enemy, since this is more than ...
- Mon Jul 21, 2025 2:27 pm
- Forum: Field of Glory II: Medieval Tech Support
- Topic: Battle of Las Navas de Tolosa
- Replies: 3
- Views: 6124
Battle of Las Navas de Tolosa
I am currently playing the historical battle of Las Navas de Tolosa as rated game in muliplayer as the Almohads and I noticed a bug and some really nasty mechanics, that may even let me loose this game now.
All begins after the trigger for the andalusian cavalry to leave the battlefield. I put ...
All begins after the trigger for the andalusian cavalry to leave the battlefield. I put ...
- Mon Dec 25, 2023 3:55 pm
- Forum: Field of Glory II: Medieval
- Topic: Elo rankings
- Replies: 18
- Views: 15920
Re: Elo rankings
Well, sadly I have to say that not everything seems fine either with the Medieval Ranking system...
I had a ranked mirror battle against Sivula of which I have won a battle quite decisive 5% to 67% using the regular rules. But in his final turn Sivula told me that it was not possible for him to ...
I had a ranked mirror battle against Sivula of which I have won a battle quite decisive 5% to 67% using the regular rules. But in his final turn Sivula told me that it was not possible for him to ...
- Wed Dec 06, 2023 8:46 pm
- Forum: Field of Glory II: Medieval
- Topic: Elo rankings
- Replies: 18
- Views: 15920
Re: Elo rankings
The ranking in Medieval seems to work for me so far.
- Wed Dec 06, 2023 8:45 pm
- Forum: Field of Glory II: Tech Support
- Topic: Unable to upload finished multiplayer game to the server
- Replies: 3
- Views: 1049
Re: Unable to upload finished multiplayer game to the server
Oh ok, so this can happen sometimes?
- Wed Dec 06, 2023 10:47 am
- Forum: Field of Glory II: Tech Support
- Topic: Unable to upload finished multiplayer game to the server
- Replies: 3
- Views: 1049
Unable to upload finished multiplayer game to the server
I played a regular multiplayer mirror battle against mr cholo (not ranked and playing Greek (Mercenary) vs Samnite) and while one battle could be completed without issues, the other battle is lost for me, but it is not possible to upload it.
What is worth mentioning here is that the replay of the ...
What is worth mentioning here is that the replay of the ...
- Mon Dec 04, 2023 6:05 pm
- Forum: Field of Glory II
- Topic: Elo Rankings
- Replies: 65
- Views: 14059
Re: Elo Rankings
It is fairly clear that the PBEM code for determining Elo rank changes is not working as intended. We are assisting the PBEM programmer to fix the issue(s).
(It was tested in the open beta test, but if it wasn't adjusting the scores correctly, nobody pointed it out)
I also took part in the ...
- Mon Dec 04, 2023 6:03 pm
- Forum: Field of Glory II
- Topic: Elo Rankings
- Replies: 65
- Views: 14059
Re: Elo Rankings
Jorgito78 now also confirmed to me that he in fact lost the battle against heidipie, but still got a score of 1015 while heidipie only has 985 despite winning.
Thanks.
Can you list the rout %ages in any of the games?
Yes of course. In the first one that ended I won with 7% losses as ...
- Mon Dec 04, 2023 5:30 pm
- Forum: Field of Glory II
- Topic: Elo Rankings
- Replies: 65
- Views: 14059
Re: Elo Rankings
Jorgito78 now also confirmed to me that he in fact lost the battle against heidipie, but still got a score of 1015 while heidipie only has 985 despite winning.
- Mon Dec 04, 2023 1:41 pm
- Forum: Field of Glory II
- Topic: Elo Rankings
- Replies: 65
- Views: 14059
Re: Elo Rankings
I won all 4 quite decisive by the regular victory conditions.rbodleyscott wrote: Mon Dec 04, 2023 1:39 pm To help us track down the problem, did you win all 4 games by achieving the normal victory conditions, or did vanilorus concede, was the turn limit reached, or what?
- Mon Dec 04, 2023 1:33 pm
- Forum: Field of Glory II
- Topic: Elo Rankings
- Replies: 65
- Views: 14059
Re: Elo Rankings
I just won 4 battles against vanilorus in Ancient FoG2, but the ranking page shows him with 1060 and me with 940. Does that mean that now a lower number is a better sign?
How did you manage to win 4 games in the hour since the previous problem was fixed? Or did you actually win them ...
- Mon Dec 04, 2023 1:00 pm
- Forum: Field of Glory II
- Topic: Elo Rankings
- Replies: 65
- Views: 14059
Re: Elo Rankings
I just won 4 battles against vanilorus in Ancient FoG2, but the ranking page shows him with 1060 and me with 940. Does that mean that now a lower number is a better sign?
- Mon Jan 27, 2020 5:16 pm
- Forum: Field of Glory II
- Topic: "Skoutatoi and Archers" model problem
- Replies: 2
- Views: 1554
Re: "Skoutatoi and Archers" model problem
I don't think that is entirely unreasonable for this particular unit as they are unlikely to have to fight hand to hand and the unit is not rated as swordsmen - whearas the others you refer to are.
I already thought about this after posting... So yes, you are surely right, but still it kooks ...
I already thought about this after posting... So yes, you are surely right, but still it kooks ...
- Mon Jan 27, 2020 1:48 am
- Forum: Field of Glory II
- Topic: "Skoutatoi and Archers" model problem
- Replies: 2
- Views: 1554
"Skoutatoi and Archers" model problem
I have noticed that the "Skoutatoi and Archers" model from the later byzantine list, more specifically the archer units are not using any weapon in close combat. I am not sure if this is intended, but for me it looks quite strange, especially because other massed archers also use a sword in the ...
- Tue Dec 31, 2019 2:47 pm
- Forum: Field of Glory II
- Topic: Live Multiplayer
- Replies: 3
- Views: 1301
Re: Live Multiplayer
Sadly, remote play together is also very laggy even I have a very good internet connection.
- Mon Nov 25, 2019 4:16 pm
- Forum: Field of Glory II
- Topic: What do you hope to see added before Fog II ends?
- Replies: 135
- Views: 39374
Re: What do you hope to see added before Fog II ends?
- a direct multiplayer modus
Steam Remote Play Together could be tried as a direct multiplayer mode as FOGII has hotseat game mode. The downside is that one may not conceal their troops in hotseat mode.
Thank you for this advice, I will try this soon. But still, I think a true direct ...
- Wed Nov 20, 2019 1:00 am
- Forum: Field of Glory II
- Topic: Which Armies/Units would you like to see
- Replies: 30
- Views: 9699
Re: Which Armies/Units would you like to see
- New cataphract models fitting the different nations
- An alternative list for the sassanids with cataphract archers (like in the TT Mod)
- The addition of a greek fire unit
- More diverse look for the Dark Age/Early middle age armies, also mentioning Carolingian-style models
...but in the end I ...
- An alternative list for the sassanids with cataphract archers (like in the TT Mod)
- The addition of a greek fire unit
- More diverse look for the Dark Age/Early middle age armies, also mentioning Carolingian-style models
...but in the end I ...
- Wed Nov 20, 2019 12:47 am
- Forum: Field of Glory II
- Topic: What do you hope to see added before Fog II ends?
- Replies: 135
- Views: 39374
Re: What do you hope to see added before Fog II ends?
Maybe a bit late to answer on this Topic, but anyways,
"What do you hope to see added before Fog II ends?"
From most to least important:
- a direct multiplayer modus
- 2 vs 2 (and other) for battles
- further polishment of the mechanics while keeping the focus on historical accuracy
- addressing ...
"What do you hope to see added before Fog II ends?"
From most to least important:
- a direct multiplayer modus
- 2 vs 2 (and other) for battles
- further polishment of the mechanics while keeping the focus on historical accuracy
- addressing ...