Search found 94 matches
- Fri Sep 13, 2019 3:00 pm
- Forum: Fantasy General II - Invasion
- Topic: Questions on combat mechanics
- Replies: 7
- Views: 2262
Re: Questions on combat mechanics
I do feel that I've one shot killed units with charging trolls despite only 4 attack (units with more than 4 units). That is interesting because I think I have seen the same. Now I am wondering if that is due to the fact that a charge attack counts as an additional attack, producing de facto 2x dam...
- Mon Sep 09, 2019 4:04 pm
- Forum: Fantasy General II - Invasion
- Topic: Questions on combat mechanics
- Replies: 7
- Views: 2262
Re: Questions on combat mechanics
Thank you for the quick reply!
kind regards
kind regards
- Mon Sep 09, 2019 12:31 pm
- Forum: Fantasy General II - Invasion
- Topic: Questions on combat mechanics
- Replies: 7
- Views: 2262
Questions on combat mechanics
I have a few questions on the combact mechanics. By the way, the more I understand the way the system works the more I like it :D well done ! 1. What is the maths of physical attack vs Armour, how is calculated the kill/wound result? 2. What is the effect of the armour piercing bonus in case of a) p...
- Sat May 19, 2018 1:13 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Launch problems?
- Replies: 97
- Views: 54546
Re: Launch problems?
I have the same problem. Since I installed the last DLC the game no longer works. I tried all the suggestions posted here without success. Please let me know if I can do something else to solve this.
Thank you
Thank you
- Mon Oct 03, 2016 3:54 pm
- Forum: Order of Battle Series
- Topic: Order of Battle: the new Specialization System
- Replies: 27
- Views: 11915
Re: Order of Battle: the new Specialization System
Very Interesting. I guess that the total specialization points available in the campaign makes you select a few specializations only no matter how well you do in the campaign progression.
- Thu Feb 04, 2016 8:55 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: CEAW-GS v3.20 Progress
- Replies: 22
- Views: 12541
Re: CEAW-GS v3.20 Progress
Dear developers I wish to say that I am really impressed by the fantastic work and your dedication to the improvement of CEAW-GS. I had the very first version of the game CEAW but recently I bought the new version only because of the great work you did with GS, I am enjoing it a lot. No doubts, this...
- Wed Feb 03, 2016 5:14 pm
- Forum: Order of Battle Series
- Topic: Unit Traits
- Replies: 3
- Views: 1295
Re: Unit Traits
Hi apec, Some unit traits don't actually provide a specific bonus, but are used to tag units for easy reference. I this case, the trait is a quick at-a-glance summary of the overall stats of the unit. Thank you Myrddraal. So I just need to look at unit stats when deciding with fighter is best :-) r...
- Wed Feb 03, 2016 2:59 pm
- Forum: Order of Battle Series
- Topic: Unit Traits
- Replies: 3
- Views: 1295
Unit Traits
I noticed that some fighters have Dogfight unit trait, what specific advantage this is supposed to provide vs fighters without the trait? The description says "excels against combact fighters and tactical bombers" but I would like to know which unit parameter is affected i.e. +1 attack etc...
- Tue Feb 02, 2016 11:53 am
- Forum: Order of Battle Series
- Topic: Units movement values
- Replies: 2
- Views: 1048
Re: Units movement values
Thanks Dragoon! Really helpful 
- Mon Feb 01, 2016 9:55 pm
- Forum: Order of Battle Series
- Topic: Units movement values
- Replies: 2
- Views: 1048
Units movement values
I am a bit confused about the unit movement values. As far as I can see, Infantry and Marines have a value of 6, that is the same movement value of Cavalry; in addition Trucks have a movement of 4. So my questions are: - what is the advantage of buying Cavalry vs Infantry considering that the former...
- Thu Jan 21, 2016 3:21 pm
- Forum: Order of Battle Series
- Topic: Kamikaze
- Replies: 13
- Views: 3157
Re: Kamikaze
Totally agree. This game has many interesting features but sometimes combat mechanics are a bit oddErik wrote:No disagreement there. After Morning Sun is out it is time start a few discussions on game mechanics (again).
- Fri Sep 18, 2015 8:13 pm
- Forum: Order of Battle Series
- Topic: Suggestion: Increase effect of Experience
- Replies: 20
- Views: 5141
Re: Suggestion: Increase effect of Experience
Good point. I am also curious to know that.InDisguise wrote:Hey gents.
Was there any change on how experience affects combat? I know experience is gained much faster now than it used to be, but is it actually doing more too? A cursory search across the forum didn't give me the answer.
- Wed Sep 09, 2015 2:14 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: GS Manual Website Discontinued...
- Replies: 7
- Views: 3216
Re: GS Manual Website Discontinued...
e-mail sent. Thank you !
- Wed Sep 09, 2015 1:28 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: GS Manual Website Discontinued...
- Replies: 7
- Views: 3216
Re: GS Manual Website Discontinued...
To All, I have dropped/discontinued the GS manual website. Seems some people had trouble with downloading and I did not want to personally pay the web hosting cost any more out of my own pocket. If you wish to get a copy of the 3.1 manual (PDF, .ebook or .mobi formats) - please send me a private me...
- Mon Aug 31, 2015 5:24 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Does this game work under Windows 10?
- Replies: 4
- Views: 2594
Re: Does this game work under Windows 10?
Thank you mineral, much appreciated.mineral wrote:Works fine for me, at least the one AI game I tried, no problem.
- Mon Aug 31, 2015 2:01 pm
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Does this game work under Windows 10?
- Replies: 4
- Views: 2594
Does this game work under Windows 10?
My apologies if this question has already been answered, I could not find any reference in the forum.
thank you.
thank you.
- Wed Jul 15, 2015 9:34 am
- Forum: Order of Battle Series
- Topic: Specialisations
- Replies: 0
- Views: 741
Specialisations
At present there are 5 fixed pairs of specialisations to choose from during the campaign. I wonder if would be possible to increase the pool of the specialisations available in the game (e.g. 14 or 16 instead of the current 10) and have two them randomly selected at any decision point. Potentially t...
- Wed Jul 15, 2015 9:13 am
- Forum: Order of Battle Series
- Topic: Aircraft Recon
- Replies: 2
- Views: 965
Re: Aircraft Recon
One thing I noticed, my planes do not recon the enemy. I use my zero and dive bomber for recon, but the enemy does not display in the hex? Which is annoying and different from Panzercorp. thanks Sorry I forgot to add that some ground units have the ability to hide in certains hexes such as cities, ...
- Wed Jul 15, 2015 9:09 am
- Forum: Order of Battle Series
- Topic: Aircraft Recon
- Replies: 2
- Views: 965
Re: Aircraft Recon
To toggle between aircraft and ground unit mode you can use the top left round window/button or use the TAB toggle, alternatively you can also left click on a hex that contains both an air and a ground/naval units
- Sat Jul 04, 2015 2:11 pm
- Forum: Order of Battle Series
- Topic: Transport for Infantry
- Replies: 8
- Views: 2532
Re: Transport for Infantry
Horst, thank you very much for the clarification