Loyalty Increase??

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
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Location: Southern Ontario, Canada

Loyalty Increase??

Post by Blathergut »

Is there any other ways to increase loyalty besides a few of the purple buildings? I tried stationing troops in city and in region but it only changed 'chance to revolt' I think. The CDR thing is really kinda ruining this game for me. I've conquered all of the Spanish peninsula, usually waiting until a region was an objective before taking it. I've built literally all the available purple buildings in each city/region. But some regions, especially my original ones, the loyalty is in the tank for some unknown reason(s). I could have all the culture possible but if it is multiplied by atrocious loyalty, I am always in the bottom tier of the CDR. It's a no win situation.
loki100
Major-General - Tiger I
Major-General - Tiger I
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Re: Loyalty Increase??

Post by loki100 »

check the tooltip for the region - that'll tell you why low loyalty but I'd guess you have too many slaves?

garrison only reduces revolt risk not increases loyatly

would suggest now is a good time to read the relevant sections of the manual 8)
devoncop
Sr. Colonel - Battleship
Sr. Colonel - Battleship
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Re: Loyalty Increase??

Post by devoncop »

Blathergut wrote: Mon Jul 15, 2019 6:57 pm Is there any other ways to increase loyalty besides a few of the purple buildings? I tried stationing troops in city and in region but it only changed 'chance to revolt' I think. The CDR thing is really kinda ruining this game for me. I've conquered all of the Spanish peninsula, usually waiting until a region was an objective before taking it. I've built literally all the available purple buildings in each city/region. But some regions, especially my original ones, the loyalty is in the tank for some unknown reason(s). I could have all the culture possible but if it is multiplied by atrocious loyalty, I am always in the bottom tier of the CDR. It's a no win situation.
Build some slave markets. Sell your slaves.

Watch the money roll in and your loyalty shoot up.
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: Loyalty Increase??

Post by Blathergut »

I have read the manual. It may be that this olde brain isn't clear on all of it still. Have read through it more than once. We can't all be instant geniuses on the game.

Yes, there are lots of slaves. I'll check that.
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: Loyalty Increase??

Post by Blathergut »

For example:

Tagus, one of the original 4 regions. Population consists of 22: 3 slaves (6-8 unrest) + 12 citizens (3-5 unrest) + 3 citizens (6 unrest) + 4 citizens (2 unrest).

Loyalty Base Region = 80 -96 from pop + 7 structure + 20 welfare = Final 11.

What caused this over time? How do you counter it?
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sage3
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
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Re: Loyalty Increase??

Post by sage3 »

devoncop wrote: Mon Jul 15, 2019 7:10 pm
Build some slave markets. Sell your slaves.

Watch the money roll in and your loyalty shoot up.
Assuming I have a slave market, how do I actually sell slaves? As in, where do I click in the UI?
devoncop
Sr. Colonel - Battleship
Sr. Colonel - Battleship
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Re: Loyalty Increase??

Post by devoncop »

The more markets you build the bigger the chance and more frequent is the chance to get a Decision Event allowing to go either well slaves, buy them or distribute them more equally through your nation.
sage3
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 45
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Re: Loyalty Increase??

Post by sage3 »

devoncop wrote: Mon Jul 15, 2019 9:44 pm The more markets you build the bigger the chance and more frequent is the chance to get a Decision Event allowing to go either well slaves, buy them or distribute them more equally through your nation.
Got it. I just haven't seen that decision yet in either of my games.
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