Am i missing something here?
The games does not seem to want to let me move these units at all and this could cause me potential problems in a match as i need them up front asap lol
any help would be appreciated.
Thanks.
Predz.
AT Guns, Mortars and Heavy MG Units
Moderators: Slitherine Core, BA Moderators
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- Private First Class - Wehrmacht Inf
- Posts: 5
- Joined: Thu May 15, 2014 5:14 pm
Re: AT Guns, Mortars and Heavy MG Units
Yeah, you need to load them in transports and then deploy them where you need them. Certain custom scenarios allow players to move/push these units, but movement is very limited, so still better to use transports.
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- Private First Class - Wehrmacht Inf
- Posts: 5
- Joined: Thu May 15, 2014 5:14 pm
Re: AT Guns, Mortars and Heavy MG Units
Ah i see, so im guessing they would of been movable with the jeeps that i could of ordered in the order phase before the match began lol...
Well at least i will not make this mistake in the future, thankyou for your quick reply
Thanks.
Predz.
Well at least i will not make this mistake in the future, thankyou for your quick reply

Thanks.
Predz.
Re: AT Guns, Mortars and Heavy MG Units
It depends on scenario. Jeep, trucks or other armor transport will do just fine.
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- Private First Class - Wehrmacht Inf
- Posts: 5
- Joined: Thu May 15, 2014 5:14 pm
Re: AT Guns, Mortars and Heavy MG Units
Roger that o7
Will pay more attention to deployment in the future
Thanks.
Predz.
Will pay more attention to deployment in the future

Thanks.
Predz.
Re: AT Guns, Mortars and Heavy MG Units
I think mortars and heavy mg's should be able to move because they are portable in reality. If they can be moved by a vehicle only, the vehicles cannot enter woods. The best possible position is not necessarily accessible by a vehicle leaving a defending mg or mortar unit totally defenseless as it is not able to withdraw or change position. Another odd feature is that I cannot fire a six pounder AT gun at a bunker or a house to suppress it. Even though it fires only AP rounds, a real gun will fire if I pull the trigger.
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- Senior Corporal - Ju 87G
- Posts: 92
- Joined: Thu Sep 05, 2013 8:59 pm
- Location: Mississauga, Canada
Re: AT Guns, Mortars and Heavy MG Units
Not sure about HMGs, but mortars should be able to traval at least 2 to 3 squares each turn
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