One of my 28mm armies is the Grand Company, and I have used it succesfully with fun games in WAB. Using 2 old WRG lists, the DBM list and the WAB list, it's pretty easy to come up with some sensible lists and troop designations. Except for one, the Alumghavers themselves!
They would have to be MF and probably Impact Foot, Jav, Superior, unprotected, skilled swordsmen, drilled? I just don't think that they would work well for the 9pts. Not looking for a supertroop here, but they did manage to kick some serious ass from a variety of enemies, and I don't see them being able to do that.
Second issue is the almughaver scouts. If they should get HTW then they should probably be Impact foot, which seems to be somewhat unusual for LF.
Thoughts and opinions appreciated as I'd like to give these guys a try.
This also got me thinking about other 'special' units that may cause problems. Thebans being an example. Is it proposed that these type of special troops be dealt with separately (in the army lists for example) or simply ignored due to the scale of the game? Simply running them 3 ranks deep doesn't exactly do much for them


