



That is correct.MVP7 wrote: ↑Mon Sep 15, 2025 12:55 am The game's engine doesn't support more than one type of model per unit. The mixed archer and some other complex units have been done with animation tricks as a workaround, and I guess turning off the animations restores the unit to its default state (which in this case is the "main" spearman model). I'm pretty sure this can't be avoided or fixed (in a practical manner) with the animations turned off.