Invasion of Poland

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jugasa77
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Invasion of Poland

Post by jugasa77 »

Hello, I am editing an scenario from the campaign of poland 1939.

The problem is that the game doesn't recognize the new scenario.

What am I doing wrong?
Can anybody help me?
InvasionOfPoland.rar
(3.84 KiB) Downloaded 86 times
This file is only a project. The scenario isn't finished yet.
bondjamesbond
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Re: Invasion of Poland

Post by bondjamesbond »

jugasa77 wrote: Tue Apr 11, 2023 5:47 pm Hello, I am editing an scenario from the campaign of poland 1939.

The problem is that the game doesn't recognize the new scenario.

What am I doing wrong?
Can anybody help me?

InvasionOfPoland.rar

This file is only a project. The scenario isn't finished yet.
It would be very interesting to see the mod company for Poland)
https://newsland.com/post/7365236-kak-p ... -o-bolshem
http://history.milportal.ru/okkupaciya- ... 1938-godu/
https://en.topwar.ru/6015-dva-hischnika ... vakii.html
https://mynickname.com/id73473
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jugasa77
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Re: Invasion of Poland

Post by jugasa77 »

jugasa77 wrote: Tue Apr 11, 2023 5:47 pm
The problem is that the game doesn't recognize the new scenario.
First, I start Panzer Corps. Then select New Game. Then select scenarios. Then select custom.

And the scenario doesn't appear.
jugasa77
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Re: Invasion of Poland

Post by jugasa77 »

jugasa77 wrote: Wed Apr 12, 2023 9:42 am
jugasa77 wrote: Tue Apr 11, 2023 5:47 pm
The problem is that the game doesn't recognize the new scenario.
First, I start Panzer Corps. Then select New Game. Then select scenarios. Then select custom.

And the scenario doesn't appear.
Hello, from the editor manual:

"In order to be able to access your custom map in Panzer Corps, once you have finished your map, place it the following folder:
My Documents\My Games\Panzer Corps\Scenario"

Now the game can find the scenario file.
jugasa77
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Re: Invasion of Poland

Post by jugasa77 »

jugasa77 wrote: Wed Apr 12, 2023 10:34 am Now the game can find the scenario file.
Hello, I can't edit properly the scenario parameters at victory conditions.
What am I doing wrong?
Can anybody help me?
FallWeiss1939DivisionLevel_v0001.zip
(9.11 KiB) Downloaded 55 times
This is not the definitive scenario.
It is only a beta file.
bondjamesbond
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Re: Invasion of Poland

Post by bondjamesbond »

UNITS POLAND
Image
If you need the entire Polish army , you need to ask for permission to use these units )
https://www.slitherine.com/forum/viewtopic.php?t=92787
https://mynickname.com/id73473
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jugasa77
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Re: Invasion of Poland

Post by jugasa77 »

Here is the project of Fall Weiss 1939 at divisional level.
FallWeiss1939DivisionalLevel_v0010.zip
(9.12 KiB) Downloaded 58 times
I have got a problem.

Why the victory conditions don't appear at the start of a turn?

What am I doing wrong?
jugasa77
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Re: Invasion of Poland

Post by jugasa77 »

Hello, you can take a look at the scenario.
It is almost finished so it is already playable.
It is my first scenario.
AbteilungFallWeiss1939_v0051.zip
(76.53 KiB) Downloaded 59 times
Better try my mod of equipment database and rules for this scenario because it is a huuuge scenario.
PzCorpsAbc-Mod_Abteilung_v0122.zip
(91.83 KiB) Downloaded 71 times
Are you patient enough? This scenario has a map of 180x180 hexes so turns take time to finish.

Updated database for germans and polish.
More movement points for each unit, specially for air units.
Strong and expensive artillery.
Etcetera.

The objectives for both armies are very simple: conquer all major victory hexes.
But I have got the same problem with victory conditions.
It doesn't appear in the start turn menu.
Should I add campaign victory conditions although it is only an scenario?
jugasa77
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Re: Invasion of Poland

Post by jugasa77 »

jugasa77 wrote: Wed Apr 19, 2023 4:13 pm Hello, you can take a look at the scenario.
This is a what if scenario.
OOB are based on historical events but units are not deployed exactly in the same cities.
Panzer divisions are as historical as I can get: 4 panzers, 4 grenadiers, 1 recon, 3 arty, 2 at and 1 aa.
Infantry divisions are split in 2 brigades of: 1 recon, 4 infantry, 2 at and 1 arty.
Some battalions for division headquartes: 1 engineer, 1 bridge engineer, 1 heavy arty.
The idea is to have an enjoyable scenario so it is not 100% historical because in most cases there is no space to deploy all the panzer divisions in an small area. So divisions and brigades are relocated. Think about an alternative plan.
jugasa77
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Re: Invasion of Poland

Post by jugasa77 »

jugasa77 wrote: Wed Apr 19, 2023 4:13 pm Hello, you can take a look at the scenario.
Minor bug: four german halftrack missing.
AbteilungFallWeiss1939_v0052.zip
(76.52 KiB) Downloaded 60 times
Don't forget to use fast kradschutzen or cavalry (recon movement) to conquer isolated towns.
jugasa77
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Re: Invasion of Poland

Post by jugasa77 »

Hello, I have reworked the panzer division and the panzergrenadier division.

Panzer division (24 units: 2 panzer brigades and 1 panzergrenadier brigade plus some support battalions): 2 recon, 6 panzer, 2 sig, 3 at, 3 pzgren, 3 light arty, 1 heavy arty, 1 eng, 1 bridge, 2 aa.

Panzergrenadier division (24 units: 1 panzer brigade and 2 panzergrenadier brigades plus some support battalions): 2 recon, 3 panzer, 1 sig, 3 at, 6 pzgren, 4 light arty, 1 heavy arty, 1 eng, 1 bridge, 2 aa.

Infantry brigades remain the same (8 units): 1 recon, 4 inf, 2 at, 1 arty. Infantry brigades occupies the 7 hexes of a city (cities are big) and the recon unit spots outside the city.
AbteilungFallWeiss1939_v0054.zip
(77.88 KiB) Downloaded 57 times
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