The "Gabe-Mod" (v8.4.4)

Moderators: The Artistocrats, Order of Battle Moderators

GabeKnight
Lieutenant-General - Karl-Gerat 040
Lieutenant-General - Karl-Gerat 040
Posts: 3740
Joined: Mon Nov 27, 2017 10:24 pm

Re: The "Gabe-Mod" (v10.0.6)

Post by GabeKnight »

I've descibed in another thread, that I wanted some way to see the "torpedo" attack stats of units. My solution in my mod was to use the (unused) "bombard" stat to show the torpedo stats of naval units and torpedo-bombers:

Screenshot 12.jpg
Screenshot 12.jpg (238.59 KiB) Viewed 7 times

And I wrote myself:
GabeKnight wrote: Thu Oct 01, 2026 5:51 am Works very well so far. I haven’t noticed any strange effects on the units’ behaviour.
Yeah well, now I have, probably.
This isn't affecting any naval battles, but the use of land-based artillery on ships. I thought that the game would use the "land defense" stats for that, but I may be wrong about this. "Bombard defense" is for all kind of artillery, and "land defense" for bunkers or such, probably. I have to test this further...
It's always something, isn't it... :roll:

Air units, at least, should be unaffected by this.
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