The "Gabe-Mod" (v10.0.6)

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GabeKnight
Lieutenant-General - Karl-Gerat 040
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Re: The "Gabe-Mod" (v10.0.6)

Post by GabeKnight »

I've descibed in another thread, that I wanted some way to see the "torpedo" attack stats of units. My solution in my mod was to use the (unused) "bombard" stat to show the torpedo stats of naval units and torpedo-bombers:

Screenshot 12.jpg
Screenshot 12.jpg (238.59 KiB) Viewed 280 times

And I wrote myself:
GabeKnight wrote: Thu Oct 01, 2026 5:51 am Works very well so far. I haven’t noticed any strange effects on the units’ behaviour.
Yeah well, now I have, probably.
This isn't affecting any naval battles, but the use of land-based artillery on ships. I thought that the game would use the "land defense" stats for that, but I may be wrong about this. "Bombard defense" is for all kind of artillery, and "land defense" for bunkers or such, probably. I have to test this further...
It's always something, isn't it... :roll:

Air units, at least, should be unaffected by this.
GabeKnight
Lieutenant-General - Karl-Gerat 040
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Joined: Mon Nov 27, 2017 10:24 pm

Re: The "Gabe-Mod" (v10.0.6)

Post by GabeKnight »

GabeKnight wrote: Mon Oct 19, 2026 7:59 am I have to test this further...
It's always something, isn't it... :roll:
Nah, tested it, and there doesn't seem to be a difference. Artillery firing on warships doesn't do that much damage anyways. It's way more effective on transport/supply ships and such.

And there I was, thinking I was going to sabotage my own mod... :lol:
GabeKnight
Lieutenant-General - Karl-Gerat 040
Lieutenant-General - Karl-Gerat 040
Posts: 3742
Joined: Mon Nov 27, 2017 10:24 pm

Re: The "Gabe-Mod" (v10.0.6)

Post by GabeKnight »

GabeKnight wrote: Mon Oct 19, 2026 7:44 am There was some "Allied" naval scen in the Mediterranean if I recall correctly... so that one has to be tested for balance, too, I guess...
Tested, no problem:

Screenshot 28.jpg
Screenshot 28.jpg (231.38 KiB) Viewed 185 times

I guess the mod's finally ready.

EDIT: Download link as always on the first page/first post.
Thank you, Erik, for your help! :D
jeffoot77
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Re: The "Gabe-Mod" (v10.0.6)

Post by jeffoot77 »

Great mod! thxs Gabe!
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302

Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/Q8-BEtOU8bWpjC2M/
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