[Gameplay/unit bug] [Airborne units have wrong supply stash when landed] [since v8.6.5]

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GabeKnight
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[Gameplay/unit bug] [Airborne units have wrong supply stash when landed] [since v8.6.5]

Post by GabeKnight »

If an airborne unit - like paras or marines - is landed (not dropped), they inherit the supply stash of the transport plane's "fuel":

Screenshot 302.jpg
Screenshot 302.jpg (790.68 KiB) Viewed 718 times

PS: Maybe I shouldn't report stuff like this. Could be an incredible exploit during MP games - no need for any supply for 14 turns or so... :wink: :lol:
Last edited by GabeKnight on Thu Dec 01, 2022 4:33 am, edited 1 time in total.
Shards
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Re: [Gameplay/unit bug] [Airborne units have wrong supply stash when landed] [8.6.5]

Post by Shards »

Can you land at an unowned airfield? Or an enemy airfield?

I can say I've ever tried it in oob..
GabeKnight
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Re: [Gameplay/unit bug] [Airborne units have wrong supply stash when landed] [8.6.5]

Post by GabeKnight »

Shards wrote: Wed Jan 20, 2021 9:31 pm Can you land at an unowned airfield? Or an enemy airfield?
Good point. No, you can't. Stupid idea with the "PS"... :lol:

Would never land paratroopers on an airfield in the first place - but there was this one explicit objective in a custom scen.
GabeKnight
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[Gameplay/unit bug] [Airborne units have wrong supply stash when landed] [9.2.5]

Post by GabeKnight »

Maybe I've neglected to elaborate a bit more, but this bug applies to *all* units with air-transport that are landed on airport hexes, not just those who have a "supply stash" to begin with (like marines or paras).

I've noticed (but forgot to mention) it again during the Allies Victorious "Market Garden" scen: Those aux. reinforcements you get for taking the "Deelen Airfield" objective (mostly Brit regular infantry), are supply-immune for 15 turns or so.
GabeKnight
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Re: [Gameplay/unit bug] [Airborne units have wrong supply stash when landed] [since v8.6.5]

Post by GabeKnight »

GabeKnight wrote: Sat Jan 16, 2021 8:58 am PS: Maybe I shouldn't report stuff like this. Could be an incredible exploit during MP games - no need for any supply for 14 turns or so... :wink: :lol:
No, I was right after all. Try this and you'll have an infantry unit with 15-turns of "supply stash". That means you can reinforce for 15 turns inside enemy territory. Damn, with what I know I could probably win every tournament just using exploits and bugs... LOL :P :lol:
Horst
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Re: [Gameplay/unit bug] [Airborne units have wrong supply stash when landed] [since v8.6.5]

Post by Horst »

Using the words "exploits" and "tournaments" should definitely wake up devs in any of their game forums.

I bet this is rather fixed than any of my harmless "issues" now. :P
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