sbpc1 wrote: ↑Fri May 13, 2022 7:03 pm
slitherine would lose PzC2 customers if "PzC 1.5" was developed.
why can't PGF/open general/panzer marshall use PzC level .graphics? the "engine" for combat/unit purchase seems fine.
its just the graphics are so lo res i can't see whats going on
(in PzC2 the graphics are so hi res i can't see whats going on)
is their engine just a copy of Panzer General II? who owns that?
anyway i would pay money for it (safe to say it won't happen)
does code ever "escape" to freedom? developers/programmers don't
the only comparable thing i can think of is they released the code for "civilization: call to power"
As far as I remember, Rudankort was the person behind PGF!
He then went on to be the lead developer for Panzer Corps 1 for publisher slitherine and together with TheLordz (graphics). And even published some "semi-official/private" patches for the modding community of PzC 1 (up to semi-official version 1.32).
Now he is the owner? of Flashback Games, which developed Panzer Corps 2 pretty much on their own (with slitherine as the publisher).
Imho PzC 2 has lots of potential, even if it does not fit everyones taste or use-case.
Anyway, I'm more than happy with all that Rudankort did for the PzG/PzC community over all those years!
And not to forget, people are still working on PzC 1 mods, myself included!