Of course, but we have already solved this "problem" in some of the last scenarios of the Free France campaign.terminator wrote: ↑Sun Oct 17, 2021 3:56 am [...] There is no flying bomb made in Germany in the game![]()



Moderators: The Artistocrats, Order of Battle Moderators
Of course, but we have already solved this "problem" in some of the last scenarios of the Free France campaign.terminator wrote: ↑Sun Oct 17, 2021 3:56 am [...] There is no flying bomb made in Germany in the game![]()
Found on web, don't remember where
Oh, trust me. Maybe on a random basis as to what is actually found in there (four hexes are open), but certainly one 88mm AA/AT Flak gun. Plus, as I mentioned, the sea fort, the two fortresses, and the two coastal guns are going to be "hardened" in that they will be impervious to air, sea, and land bombardment and to tank fire. Engineers will be needed to finish the job.Epperaliant wrote: ↑Sun Oct 17, 2021 3:58 pm Cool fortress, looks especially hard if there's hidden infantry in it.
Thanks. Remember, though, the fort is just a sideshow. It's will be much more than that, hopefully. When it's ready, I will link this thread to the Bru's Scenarios thread.
How do you make units impervious to stuff, is there some pre-made trait that modders can use or do you alter the unit's stats?bru888 wrote: ↑Sun Oct 17, 2021 6:51 pmOh, trust me. Maybe on a random basis as to what is actually found in there (four hexes are open), but certainly one 88mm AA/AT Flak gun. Plus, as I mentioned, the sea fort, the two fortresses, and the two coastal guns are going to be "hardened" in that they will be impervious to air, sea, and land bombardment and to tank fire. Engineers will be needed to finish the job.Epperaliant wrote: ↑Sun Oct 17, 2021 3:58 pm Cool fortress, looks especially hard if there's hidden infantry in it.
It involves repeating triggers that restore the specific unit(s) back to full health the moment that they sustain any damage. I've done this before; I may have to consult my archive to remember how.Epperaliant wrote: ↑Sun Oct 17, 2021 9:25 pmHow do you make units impervious to stuff, is there some pre-made trait that modders can use or do you alter the unit's stats?bru888 wrote: ↑Sun Oct 17, 2021 6:51 pmOh, trust me. Maybe on a random basis as to what is actually found in there (four hexes are open), but certainly one 88mm AA/AT Flak gun. Plus, as I mentioned, the sea fort, the two fortresses, and the two coastal guns are going to be "hardened" in that they will be impervious to air, sea, and land bombardment and to tank fire. Engineers will be needed to finish the job.Epperaliant wrote: ↑Sun Oct 17, 2021 3:58 pm Cool fortress, looks especially hard if there's hidden infantry in it.
(Normally sized for legibility.) I am glad you are kidding, else I would think that you may lack a sense of humor. As it is, perhaps my humor is misplaced with you, given the time and effort you put into your response. I will remember that possibility.