Additional Knights Mod

Moderator: rbodleyscott

SmickeyMcgee
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Additional Knights Mod

Post by SmickeyMcgee »

This is a mod i made that adds new textures for faction specific knights, for instance lions for England fleur de lis for France and so on. To install just extract into My Games\FieldOfGloryMedieval\CAMPAIGNS

VERSION 1.1 Download link
https://www.mediafire.com/file/d0comt6z ... L.zip/file
Attachments
Screen_00000006.jpg
Screen_00000006.jpg (762.28 KiB) Viewed 5827 times
Last edited by SmickeyMcgee on Fri Jun 11, 2021 3:49 pm, edited 2 times in total.
Adebar
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Re: Additional Knights Mod

Post by Adebar »

This is great! Thanks, Smickey!

BTW: Any plan to release the stuff you did for Ancients?
Image
Cronos09
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Re: Additional Knights Mod

Post by Cronos09 »

SmickeyMcgee wrote: Sat May 29, 2021 4:23 pm This is a mod i made that adds new textures for faction specific knights, for instance lions for England fleur de lis for France and so on. To install just extract into My Games\FieldOfGloryMedieval\CAMPAIGNS
Factions with their own textures are Aragon, Bohemia, Castille, England, France, Imperial Germany, Navarre, Poland, Scotland and Sicily.
Here's the link to download
https://www.mediafire.com/file/e4vrni4e ... l.zip/file
Great job! Thanks, SmickeyMcgee.
Smickey did an expanded version of JamesManhattan's 18th century mod for FoG2A https://www.slitherine.com/forum/viewto ... 92&t=84806
Perhaps, he also has some other developments for Ancients.
Last edited by Cronos09 on Sun May 30, 2021 6:10 am, edited 1 time in total.
SmickeyMcgee
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Re: Additional Knights Mod

Post by SmickeyMcgee »

Adebar wrote: Sat May 29, 2021 5:09 pm This is great! Thanks, Smickey!

BTW: Any plan to release the stuff you did for Ancients?
I never did any Ancients since i always thought TT mod covered that pretty well.
Jagger2002
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Re: Additional Knights Mod

Post by Jagger2002 »

Very, very nice!!! More please....
matlegob
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Re: Additional Knights Mod

Post by matlegob »

Very nice: thanks!
Mord
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Re: Additional Knights Mod

Post by Mord »

Excellent work, Smickey. Thanks a lot. These will add a ton of immersion to the battles.

EDITED: Did a deeper dive and these are REALLY good, man. Very cool.

I did find this. Other than that I haven't seen any other mistakes.

Image





Mord.
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Re: Additional Knights Mod

Post by Mord »

Found a bug. Knights won't dismount. It's only the faction specific versions. My guess is that you didn't edit the dismounted versions so the game doesn't see any foot soldiers to convert to.


Mord.
Cronos09
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Re: Additional Knights Mod

Post by Cronos09 »

Mord wrote: Thu Jun 03, 2021 11:23 am Found a bug. Knights won't dismount. It's only the faction specific versions. My guess is that you didn't edit the dismounted versions so the game doesn't see any foot soldiers to convert to.
Smickey simply did not complete the SQUADS.CSV file so that his mounted knights would dismount. It's fixed in v.1.1.
Last edited by Cronos09 on Sat Jun 12, 2021 7:28 am, edited 1 time in total.
Mord
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Re: Additional Knights Mod

Post by Mord »

Cool. Thank you.

Mord.
SmickeyMcgee
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Re: Additional Knights Mod

Post by SmickeyMcgee »

Some of the new stuff ima add in update thats coming soon. Also a bunch of fixes like missing unitinfo text lines and the dismounted bug mord found.
Attachments
Screen_00000014.jpg
Screen_00000014.jpg (902.63 KiB) Viewed 5514 times
Screen_00000013.jpg
Screen_00000013.jpg (939.92 KiB) Viewed 5514 times
Screen_00000012.jpg
Screen_00000012.jpg (933.32 KiB) Viewed 5515 times
Mord
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Re: Additional Knights Mod

Post by Mord »

They look killer. Can't wait for the release. It's really cool being able to differentiate between the nations while they remain unique within their own ranks. Nice stuff, man.


Mord.
Cronos09
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Re: Additional Knights Mod

Post by Cronos09 »

SmickeyMcgee wrote: Tue Jun 08, 2021 1:05 pm Some of the new stuff ima add in update thats coming soon. Also a bunch of fixes like missing unitinfo text lines and the dismounted bug mord found.
Cool. Will you add Hungarian knights in your mod?
Adebar
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Re: Additional Knights Mod

Post by Adebar »

Beautiful work, a true enrichment!

Should be added to the vanilla game IMHO - or at least to Eastern Wind.
Image
matlegob
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Re: Additional Knights Mod

Post by matlegob »

What about to work together with thick1988: your 2 mods seem to be complementaries

viewtopic.php?f=639&t=105927
SmickeyMcgee
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Re: Additional Knights Mod

Post by SmickeyMcgee »

Version 1.1 is out, added Breton, Danish, Swedish, Guelph, Ghibelline, and Portuguese variants. Also made a bunch of edits to Armylist and redid some vanilla textures like the city knights and muslim lancers. Fixed some typos and bugs.
Attachments
Screen_00000000.jpg
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Cronos09
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Re: Additional Knights Mod

Post by Cronos09 »

Thanks, Smickey! Impressive work. But Hungarian knights are not sufficed in your mod, IMHO :)
SmickeyMcgee
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Re: Additional Knights Mod

Post by SmickeyMcgee »

Due to popular demand, now with Hungarians.
https://www.mediafire.com/file/bmmu4bsu ... x.zip/file
Just extract content of zip into v1.1additional folder and overwrite existing files.
Attachments
Screen_00000002.jpg
Screen_00000002.jpg (809.62 KiB) Viewed 5310 times
Mord
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Re: Additional Knights Mod

Post by Mord »

Once again, awesome! Thanks very much.

As far as I can tell the only ones that haven't received their own custom knight textures are:
Andalusian
Free Canton
Germans (South/East)
Germans (North/West)
Grenadine
Low Countries
Norwegian
Papal

So, excellent job , man!

Mord.
Cronos09
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Re: Additional Knights Mod

Post by Cronos09 »

SmickeyMcgee wrote: Sat Jun 12, 2021 6:21 pm Due to popular demand, now with Hungarians.
https://www.mediafire.com/file/bmmu4bsu ... x.zip/file
Just extract content of zip into v1.1additional folder and overwrite existing files.
Awesome! Thank you very much, Smickey!
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