Additional Knights Mod
Moderator: rbodleyscott
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SmickeyMcgee
- Senior Corporal - Ju 87G

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Additional Knights Mod
This is a mod i made that adds new textures for faction specific knights, for instance lions for England fleur de lis for France and so on. To install just extract into My Games\FieldOfGloryMedieval\CAMPAIGNS
VERSION 1.1 Download link
https://www.mediafire.com/file/d0comt6z ... L.zip/file
VERSION 1.1 Download link
https://www.mediafire.com/file/d0comt6z ... L.zip/file
- Attachments
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- Screen_00000006.jpg (762.28 KiB) Viewed 5817 times
Last edited by SmickeyMcgee on Fri Jun 11, 2021 3:49 pm, edited 2 times in total.
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Adebar
- Sergeant First Class - Elite Panzer IIIL

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Re: Additional Knights Mod
This is great! Thanks, Smickey!
BTW: Any plan to release the stuff you did for Ancients?
BTW: Any plan to release the stuff you did for Ancients?

Re: Additional Knights Mod
Great job! Thanks, SmickeyMcgee.SmickeyMcgee wrote: ↑Sat May 29, 2021 4:23 pm This is a mod i made that adds new textures for faction specific knights, for instance lions for England fleur de lis for France and so on. To install just extract into My Games\FieldOfGloryMedieval\CAMPAIGNS
Factions with their own textures are Aragon, Bohemia, Castille, England, France, Imperial Germany, Navarre, Poland, Scotland and Sicily.
Here's the link to download
https://www.mediafire.com/file/e4vrni4e ... l.zip/file
Smickey did an expanded version of JamesManhattan's 18th century mod for FoG2A https://www.slitherine.com/forum/viewto ... 92&t=84806
Perhaps, he also has some other developments for Ancients.
Last edited by Cronos09 on Sun May 30, 2021 6:10 am, edited 1 time in total.
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SmickeyMcgee
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Jagger2002
- Master Sergeant - Bf 109E

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Re: Additional Knights Mod
Very, very nice!!! More please....
Re: Additional Knights Mod
Very nice: thanks!
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Mord
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Re: Additional Knights Mod
Excellent work, Smickey. Thanks a lot. These will add a ton of immersion to the battles.
EDITED: Did a deeper dive and these are REALLY good, man. Very cool.
I did find this. Other than that I haven't seen any other mistakes.

Mord.
EDITED: Did a deeper dive and these are REALLY good, man. Very cool.
I did find this. Other than that I haven't seen any other mistakes.

Mord.
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Mord
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Re: Additional Knights Mod
Found a bug. Knights won't dismount. It's only the faction specific versions. My guess is that you didn't edit the dismounted versions so the game doesn't see any foot soldiers to convert to.
Mord.
Mord.
Re: Additional Knights Mod
Smickey simply did not complete the SQUADS.CSV file so that his mounted knights would dismount. It's fixed in v.1.1.
Last edited by Cronos09 on Sat Jun 12, 2021 7:28 am, edited 1 time in total.
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Mord
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Re: Additional Knights Mod
Cool. Thank you.
Mord.
Mord.
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SmickeyMcgee
- Senior Corporal - Ju 87G

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- Joined: Wed Jul 21, 2010 6:39 pm
Re: Additional Knights Mod
Some of the new stuff ima add in update thats coming soon. Also a bunch of fixes like missing unitinfo text lines and the dismounted bug mord found.
- Attachments
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- Screen_00000014.jpg (902.63 KiB) Viewed 5504 times
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- Screen_00000013.jpg (939.92 KiB) Viewed 5504 times
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- Screen_00000012.jpg (933.32 KiB) Viewed 5505 times
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Mord
- Sergeant First Class - Elite Panzer IIIL

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Re: Additional Knights Mod
They look killer. Can't wait for the release. It's really cool being able to differentiate between the nations while they remain unique within their own ranks. Nice stuff, man.
Mord.
Mord.
Re: Additional Knights Mod
Cool. Will you add Hungarian knights in your mod?SmickeyMcgee wrote: ↑Tue Jun 08, 2021 1:05 pm Some of the new stuff ima add in update thats coming soon. Also a bunch of fixes like missing unitinfo text lines and the dismounted bug mord found.
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Adebar
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Re: Additional Knights Mod
Beautiful work, a true enrichment!
Should be added to the vanilla game IMHO - or at least to Eastern Wind.
Should be added to the vanilla game IMHO - or at least to Eastern Wind.

Re: Additional Knights Mod
What about to work together with thick1988: your 2 mods seem to be complementaries
viewtopic.php?f=639&t=105927
viewtopic.php?f=639&t=105927
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SmickeyMcgee
- Senior Corporal - Ju 87G

- Posts: 76
- Joined: Wed Jul 21, 2010 6:39 pm
Re: Additional Knights Mod
Version 1.1 is out, added Breton, Danish, Swedish, Guelph, Ghibelline, and Portuguese variants. Also made a bunch of edits to Armylist and redid some vanilla textures like the city knights and muslim lancers. Fixed some typos and bugs.
- Attachments
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- Screen_00000000.jpg (995.84 KiB) Viewed 5368 times
Re: Additional Knights Mod
Thanks, Smickey! Impressive work. But Hungarian knights are not sufficed in your mod, IMHO 
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SmickeyMcgee
- Senior Corporal - Ju 87G

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Re: Additional Knights Mod
Due to popular demand, now with Hungarians.
https://www.mediafire.com/file/bmmu4bsu ... x.zip/file
Just extract content of zip into v1.1additional folder and overwrite existing files.
https://www.mediafire.com/file/bmmu4bsu ... x.zip/file
Just extract content of zip into v1.1additional folder and overwrite existing files.
- Attachments
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- Screen_00000002.jpg (809.62 KiB) Viewed 5300 times
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Mord
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Re: Additional Knights Mod
Once again, awesome! Thanks very much.
As far as I can tell the only ones that haven't received their own custom knight textures are:
Andalusian
Free Canton
Germans (South/East)
Germans (North/West)
Grenadine
Low Countries
Norwegian
Papal
So, excellent job , man!
Mord.
As far as I can tell the only ones that haven't received their own custom knight textures are:
Andalusian
Free Canton
Germans (South/East)
Germans (North/West)
Grenadine
Low Countries
Norwegian
Papal
So, excellent job , man!
Mord.
Re: Additional Knights Mod
Awesome! Thank you very much, Smickey!SmickeyMcgee wrote: ↑Sat Jun 12, 2021 6:21 pm Due to popular demand, now with Hungarians.
https://www.mediafire.com/file/bmmu4bsu ... x.zip/file
Just extract content of zip into v1.1additional folder and overwrite existing files.

