Hi Terminatorterminator wrote: ↑Wed Mar 31, 2021 9:49 amI agree, and how big is this map ?
Rough draft of map is 170*140 hexes
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Hi Terminatorterminator wrote: ↑Wed Mar 31, 2021 9:49 amI agree, and how big is this map ?
https://pikabu.ru/story/bronirovannyie_ ... pp_7951753And the good doctor from the tank regiment of the Grossdeutschland division generally traveled on the Pz.III tank. How he performed his duties there remains a mystery…






































Thanks. Fixed in the next update.Colleague_Boyd_From_The_CIA wrote: ↑Wed Mar 31, 2021 11:30 am I found a weird bug when switching to anti-tank mode with the Großdeutschland StuG III E turning it into the [185] StuG III E
Thanks, IS-1 removed and replaced.McGuba wrote: ↑Wed Mar 31, 2021 4:38 pmAs far as I know the first two IS-1 tanks were produced in October 1943, followed by 23 in November and 40 in December the same year. Then these heavy tanks were first used in combat in February 1944.
https://ru.wikipedia.org/wiki/%D0%98%D0%A1-1
So I would suggest having KV-1S tanks instead, which were the main Soviet heavy tanks in that battle, unless you don't mind losing some historical accuracy.
We had the same problem with the recon aircraft. we fixed that by adding the "captureflag" trait by this aircraft so we did by all transport aircraft. What scenario we are talking about?
Hi HHT1HHT1 wrote: ↑Thu Apr 15, 2021 10:24 am 1. is there a campaign tree somewhere?
2. in other mods there are predefined points where I can take units (mainly AUX) from the map. For example LoVredux or DAW. I can then turn them into money / prestige when I'm running low.
Could this also be built into the PAK mod? If it doesn't cause any trouble.
Hi Sapa,
Hi,a wrote: ↑Fri Apr 16, 2021 1:57 am Hey guys.
Just got the mod.
Decided to have it installed as a separete game as it always worked better for me. I boot the mood. Everything seems fine. I load poland advanced senario and everything seems fine, however there are units missing the icon for the transports. Also found invisible units. What on earth is going on? Also there toons of infisible units on the purchese screen Il provide screen shoots to show what I mean ( aparently I cant because the files are "to large" yes screen shots on microsoft paint are to large lol
Every time I move that unit in particular, be it invisible transports or completely invisible the game crashes. I looked as the mod folder, both 48. and the latest 52 and I couldent seem to find a file to fix the problem. Any fixes?
Can you give us more information about the mods and scenarios that have this option possible?HHT1 wrote: ↑Thu Apr 15, 2021 10:24 am 2. in other mods there are predefined points where I can take units (mainly AUX) from the map. For example LoVredux or DAW. I can then turn them into money / prestige when I'm running low.
Could this also be built into the PAK mod? If it doesn't cause any trouble.