New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 »

Image
So the course is an excellent map but it would be good to add a garrison to Voronezh and in general all remote cities and districts are not guarded by anyone ) Minefields yes it reminded me of the minesweeper game but cool ) The picture showed that there would be a counter-attack on Kharkiv , and the hardest thing was in the defense of the Eagle ) It turned out that I captured the Course - the Russians took Orel by storm ) But since the rear was captured I turned my army in the direction of the Eagle ) The eagle was returned ! The rest is all in the picture there will be questions I will answer :!:

http://radikal.ru/users/uzbek_1#alb=KURSK_


Images 54 pieces attention remove from the screens of people with weak minds pregnant women and particularly impressionable children :D

And so a very good map to remove the shortcomings all you can play )
Last edited by uzbek2012 on Fri Mar 26, 2021 10:20 am, edited 2 times in total.
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 »

Image
So the course is an excellent map but it would be good to add a garrison to Voronezh and in general all remote cities and districts are not guarded by anyone ) Minefields yes it reminded me of the minesweeper game but cool ) The picture showed that there would be a counter-attack on Kharkiv , and the hardest thing was in the defense of the Eagle ) It turned out that I captured the Course - the Russians took Orel by storm ) But since the rear was captured I turned my army in the direction of the Eagle ) The eagle was returned ! The rest is all in the picture there will be questions I will answer :!:



http://radikal.ru/users/uzbek_1#alb=KURSK_


Images 54 pieces attention remove from the screens of people with weak minds pregnant women and particularly impressionable children :D

And so a very good map to remove the shortcomings all you can play )
Image
http://alternathistory.com/yurij-pashol ... -shvedski/
Last edited by uzbek2012 on Fri Mar 26, 2021 10:25 am, edited 2 times in total.
ajs81
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 441
Joined: Sat Dec 19, 2015 2:01 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by ajs81 »

uzbek2012 wrote: Fri Mar 26, 2021 9:40 am The eagle was returned ! The rest is all in the picture there will be questions I will answer :!:
Орёл , Orel, Orzeł, Adler, Eagle ;)
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 »

ajs81 wrote: Fri Mar 26, 2021 9:44 am
uzbek2012 wrote: Fri Mar 26, 2021 9:40 am The eagle was returned ! The rest is all in the picture there will be questions I will answer :!:
Орёл , Orel, Orzeł, Adler, Eagle ;)

Image
Yes, these cities were captured , and all because the AI does not leave garrisons in the cities ))) Sorry for the duplicate message that the two messages are the same !
The eagle I beat back with a counter attack ) The strongest blow was in the direction of the Eagle ) Well, I was too late to create a defense there ) But repulsed ) The statistics of the dead are also on the screen )
https://ibb.co/album/TYW4Yv
I hope you can see the pictures ? )
phcas wrote: Tue Mar 23, 2021 9:16 pm
uzbek2012 wrote: Tue Mar 23, 2021 7:12 pm Well, I'm also waiting for an update PAK MODS )
I finished v0.52 update this evening and it's with AKRebel now. He is going to do language things and some technical things and he will put it online after that.

The update will include the Kursk, Bagration and Germany 1945 BIG scenario. The 1939-1945 Campaign can be played completly now from Poland to Germany 1945. Missing scenarios will be added in future updates.

Kursk scenario: Please testplay if there is enough Soviet pressure. The Soviet Army will launch a counter offensive from turn 9 on. Please give feedback.
Bagration scenario: Will be updated in update v0.53 with new commanders etc.
Germany scenario: Is updated from the forum version and is now included in the PAK-MOD. Will be updated again in update v0.53.


PM002050_GMC_AFKX_352.png
PM002050_GMC_AFKX_352x.png

The pressure is normal, you can still add tanks ! Unfortunately, the tiger in the right hands was a terrible opponent !
https://argentino13.livejournal.com/15087.html
https://regnum.ru/pictures/2025988/59.html

German photos of the last battle of the T-34 near Orel. October 4, 1941 :arrow:
https://www.drive2.ru/b/547315998659707154/

The title of the book in the original: Baryatinsky Mikhail Borisovich. Stalin's Tank Aces
https://e-libra.su/read/393046-tankovye ... alina.html

Image
https://zen.yandex.ru/media/id/5d3131ae ... 07677ddc44
Sapa
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 88
Joined: Tue Dec 26, 2017 8:13 am

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by Sapa »

Thankyou! Great work! Again! 🙂 Before the next update and the Normandie scenario it would be nice to have at least some of the allied airpower with the black and white invasionstripes (like the gliders and Dc-3/C-47).

Regards Mats
HunZagloba
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 18
Joined: Thu Nov 26, 2015 1:33 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by HunZagloba »

Excellent mod as always.

Quick question:
Big Scenario Poland

The 23,2 position M-81 destroyer, why can't it move?
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 »

Image
Operation Bagration ) The result is a boring map, but the task is not written in the English version and the important cities are not marked with a golden frame ( In the Russian and English versions ) ) For more information, see the screenshots ;) And in one place the cannon and and next to the infantry unit can not move !

http://radikal.ru/users/uzbek_1#alb=KURSK_

http://radikal.ru/users/uzbek_1#alb=Operation_Bagration


P.s.
Image

https://ru.wikipedia.org/wiki/%D0%9E%D0 ... %80%D0%B0)

https://ru.wikipedia.org/wiki/%D0%91%D0 ... %8F_(1944)

the map turned out to be raw and unfinished there is some understatement in it
Last edited by uzbek2012 on Sat Mar 27, 2021 3:54 pm, edited 4 times in total.
terminator
Field Marshal - Gustav
Field Marshal - Gustav
Posts: 6118
Joined: Mon Aug 15, 2011 12:48 pm
Location: the land of freedom

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by terminator »

HunZagloba wrote: Fri Mar 26, 2021 4:18 pm Excellent mod as always.

Quick question:
Big Scenario Poland

The 23,2 position M-81 destroyer, why can't it move?
This is confirmed, impossible to move this boat:

Capture d’écran 2021-03-27 074337.jpg
Capture d’écran 2021-03-27 074337.jpg (224.06 KiB) Viewed 3375 times
Last edited by terminator on Sat Mar 27, 2021 9:24 am, edited 1 time in total.
Colleague_Boyd_From_The_CIA
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 28
Joined: Wed Apr 29, 2020 6:50 am

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by Colleague_Boyd_From_The_CIA »

Why can't pioneers move on mud
Image
AKRebel
Sergeant Major - Armoured Train
Sergeant Major - Armoured Train
Posts: 575
Joined: Sat Nov 26, 2011 8:00 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by AKRebel »

terminator wrote: Sat Mar 27, 2021 6:46 am
HunZagloba wrote: Fri Mar 26, 2021 4:18 pm Excellent mod as always.

Quick question:
Big Scenario Poland

The 23,2 position M-81 destroyer, why can't it move?
This is confirmed, impossible to move this boat:


Capture d’écran 2021-03-27 074337.jpg
Thanks, will be fixed with the next update
AKRebel
Sergeant Major - Armoured Train
Sergeant Major - Armoured Train
Posts: 575
Joined: Sat Nov 26, 2011 8:00 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by AKRebel »

Colleague_Boyd_From_The_CIA wrote: Sat Mar 27, 2021 8:27 am Why can't pioneers move on mud
Image
Thanks, will be fixed with the next update
strubbel80
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 39
Joined: Wed Apr 01, 2020 4:11 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by strubbel80 »

Hello!
Then i Start Bacgration scenario at the begin the Screen with the Victory goals are empty.I dont know wich objekts i must hold or not for Victory 🤷🏼‍♂️.Please check this
Last edited by strubbel80 on Sun Mar 28, 2021 7:11 am, edited 1 time in total.
RobertCL
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 689
Joined: Sat Jan 15, 2011 8:01 am
Contact:

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by RobertCL »

Hi,

Bagration

1st turn on Soviet side, I can't move my units. I must wait for turn nr 2 to really start the scenario.
And the remark of the previous post is correct, there's no victory hex in this scenario!
Please correct it so that this scenario becomes playable.
Thx in advance.

Berlin

In purchase menu, a standard polish infantry unit is missing (Poles fighting with Soviets). The sole infantry unit is a truck icon.
In Purchase screen, there's a nation without any unit to purchase.

In Berlin scenario, all Western Allied units have icons oriented on the left, they should be facing the Germans so they should be oriented towards the right side.
Last edited by RobertCL on Sat Mar 27, 2021 6:51 pm, edited 2 times in total.
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 »

RobertCL wrote: Sat Mar 27, 2021 6:21 pm Hi,

Bagration, 1st turn on Soviet side, I can't move my units. I must wait for turn nr 2 to really start the scenario.

Probably so conceived by the authors themselves, as for the Germans, too, many units remain in the shadows ... But then, with each new move
, the fog of war recedes ....Well as usual the AI under the control of the Soviet Union does not leave garrisons in its towns that are located in its Rear )

Screenshots for Kursk :arrow:

http://radikal.ru/users/uzbek_1#alb=KURSK_

and Bagration :arrow:

http://radikal.ru/users/uzbek_1#alb=Operation_Bagration

And as the dear developers of the mod wrote priority is a German company I hope they will someday deal with the Soviet Corps )


Anti-tank self-propelled gun Panzer Selbstfahrlafette II . Another fruit of the " dark genius"
https://mihalchuk-1974.livejournal.com/184831.html
ajs81
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 441
Joined: Sat Dec 19, 2015 2:01 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by ajs81 »

RobertCL wrote: Sat Mar 27, 2021 6:21 pm Hi,

Bagration

1st turn on Soviet side, I can't move my units. I must wait for turn nr 2 to really start the scenario.
And the remark of the previous post is correct, there's no victory hex in this scenario!
Please correct it so that this scenario becomes playable.
Thx in advance.

Berlin

In purchase menu, a standard polish infantry unit is missing (Poles fighting with Soviets). The sole infantry unit is a truck icon.
In Purchase screen, there's a nation without any unit to purchase.

In Berlin scenario, all Western Allied units have icons oriented on the left, they should be facing the Germans so they should be oriented towards the right side.
Please remeber that this scenario as other is under construction. It is like ver 1.0, after all your comments there will be some fixes or improvements in the new PAK version
About 1st turn Bagration - it is one turn before operation. It is a turn for Soviet partisans and turn for GER to upgrade some units. It is 21st of June not 22nd as Bagration began. It is not a mistake.
Berlin --> It is impossible to change icons oriented while Soviets attacked from East and US from West and both of them are allies.
Which nation has none units?
And last topic - Poles fighting with Soviets. In PC we have Poland 1939, polish forces at UK and Polish Home Army. If we want Poles fighting with Soviets then we need another nation. It is a limitation
Last edited by ajs81 on Sun Mar 28, 2021 3:49 pm, edited 1 time in total.
RobertCL
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 689
Joined: Sat Jan 15, 2011 8:01 am
Contact:

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by RobertCL »

Hello,

Now that Bagration and Berlin are not finalized I understand.
Which nation has none units?
Luxembourg I think.

For Berlin I would have taken the following nations only:
a) Germany + Elite
b) USSR + Poles from Lublin governement
c) USA + UK + France + Free Poland

I do not understand why you need Belgians or Dutch soldiers in 1945 and other minor nations.

Thx for the hard work anyway.

Kursk is a pure jewel!
ajs81
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 441
Joined: Sat Dec 19, 2015 2:01 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by ajs81 »

RobertCL wrote: Sun Mar 28, 2021 3:37 pm Hello,

Now that Bagration and Berlin are not finalized I understand.
Which nation has none units?
Luxembourg I think.

For Berlin I would have taken the following nations only:
a) Germany + Elite
b) USSR + Poles from Lublin governement
c) USA + UK + France + Free Poland

I do not understand why you need Belgians or Dutch soldiers in 1945 and other minor nations.

Thx for the hard work anyway.

Kursk is a pure jewel!
Yes, you are right about Belgians or Dutch but we have also some Hungarians unit on south + Czech fighters at Prague.
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 »

RobertCL wrote: Sun Mar 28, 2021 3:37 pm Hello,

Now that Bagration and Berlin are not finalized I understand.
Which nation has none units?
Luxembourg I think.

For Berlin I would have taken the following nations only:
a) Germany + Elite
b) USSR + Poles from Lublin governement
c) USA + UK + France + Free Poland

I do not understand why you need Belgians or Dutch soldiers in 1945 and other minor nations.

Thx for the hard work anyway.

Kursk is a pure jewel!

Yes I agree Kursk turned out fine but Bagration needs to be improved )
In Kursk, it is better to remove the KV-2 ( replace it with at least IS -1 ) since not one of them in the Red Army did not remain by 1943 (for the Germans had it, they showed it to their people and in 1945 he took part in the defense of Berlin for the Germans )

I haven't taken Berlin yet as soon as I get the time I'll play it too ) At the expense of different nations for example the Poles in Bagration A bunch of ragged partisans who are easily exterminated even by the Ukrainian UPA are represented as a kind of rabble see my pictures ) Where are the Soviet "Poles" and Czechs !?
http://www.wio.ru/tank/sov-cz.htm
http://www.wio.ru/galgrnd/ww2cz.htm

For the rest of the nations if they were and fought for the Reich somewhere even better than the Germans themselves then they have a moral right to be there )))
http://otvaga2004.ru/voyny/wars-second/ ... pravlenii/
https://yandex.ru/turbo/regnum.ru/s/news/2746362.html

ОБОРОНА БЕРЛИНА: ФРАНЦУЗЫ-ЭСЭСОВЦЫ И ГОЛЛАНДСКИЕ ВОЕННЫЕ :arrow:
https://tsargrad.tv/articles/oborona-be ... nye_129320

Image
https://www.vn-parabellum.com/battles/b ... rison.html

P.s.Lozenges Mk. V The fallen in the defense of Berlin. 1945.
https://fishki.net/1564409-romby-mk-v-p ... -1945.html


https://rcross.livejournal.com/1924649.html

Image
https://en.topwar.ru/37999-nemeckiy-avi ... usf-c.html
phcas
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3233
Joined: Tue Jun 14, 2011 2:23 am

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by phcas »

uzbek2012 wrote: Sun Mar 28, 2021 6:21 pm In Kursk, it is better to remove the KV-2 ( replace it with at least IS -1 )
KV-2 removed, replaced by IS-1
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.52

Post by uzbek2012 »

phcas wrote: Sun Mar 28, 2021 8:06 pm
uzbek2012 wrote: Sun Mar 28, 2021 6:21 pm In Kursk, it is better to remove the KV-2 ( replace it with at least IS -1 )
KV-2 removed, replaced by IS-1

Image
Great, these german policemen also resemble the uniform of secular militaman !
https://zakon-i-poryadok.com/2020/05/ka ... ennoy.html
https://oper-1974.livejournal.com/106863.html
https://ciwar.ru/drugie-policejskie-slu ... koj-armii/
https://ciwar.ru/vengerskaya-zhandarmeriya/
https://ciwar.ru/policiya-na-okkupirovannoj-territorii/
https://picturehistory.livejournal.com/417245.html

Image
NKVD and Milita(Police)


Image
These two do not know how to walk at all alas (Operation Bagration)!


http://panzerw.narod.ru/gt.html
Last edited by uzbek2012 on Sun Mar 28, 2021 9:03 pm, edited 1 time in total.
Post Reply

Return to “Panzer Corps : Scenario Design”