Modern Conflicts 2.15 (RELEASED)

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McGuba
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by McGuba »

Shoughie wrote: Wed Feb 10, 2021 11:48 pm Hi McGuba!,
Sure BTR-80s are part of the Hungarian transport roster:
Fantástico! :)

About the PzH200s, Leopards 2A7 and Lynx I was in doubt to add them or not, cause as you said, they are not delivered yet. But maybe I will add them anyway as non-purchasable units, why not.
(Lynx, on the other hand, it would be a new unit.... hard work ahead 8) )
I was hoping that at least some of these arrive before the next international conflict, but apparently you put a tight deadline with the year 2021 - which is...
THIS year! :shock:

Anyway, let's hope they will work in the factories at full capacity, working 24/7. :)
ImageImage
slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969
Akkula
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Akkula »

Imeror wrote: Thu Feb 11, 2021 10:43 am This new scenario looks already very interesting, as always !

2 things to say about others topics :
- I'm doing again the NATO campaign and I notice what seems to be an error (not a big one). Every hvy. mg. infantry are represented with an initiative of 1, but not the Polish one, with an initiative of 3. As I think you have designed these units to be universaly with an initiative of 1, it can be a little error you forget to modify.
- Do you read your private message ? I send you one few days earlier. I imagine that yes because you replied here about Turkey, but I need to know if you are interested. Sorry to insist.

Hope that the new update will came soon, good work !
Hi Imeror,
Thanks for the Polish hvy inf issue finding. I will fix it.
Check your PM inbox, I just resent it to you. I dont know why my answer was in "Outbox" for too many days :|
PeteMitchell wrote: Thu Feb 11, 2021 7:40 pm One question, how much would Middle East oil matter, e.g. from Saudi Arabia etc.?
uzbek2012 wrote: Fri Feb 12, 2021 5:41 am Oh that's an interesting question ) Almost all modern military conflicts are caused by oil and other natural resources )
The scenario is a fictional conflict, not even related to the WW3 mod campaign. It would be pure combat between the two blocks, not much story or plot behind it :mrgreen:
I still need to decide how much time it will last, 1, 2 or 3 years?, maybe just months?. For sure it will last 99 turns, but that depends on the initial tests results.
Ideas are welcome of course!.
McGuba wrote: Fri Feb 12, 2021 3:08 pm I was hoping that at least some of these arrive before the next international conflict, but apparently you put a tight deadline with the year 2021 - which is...
THIS year!
Covid will be the last of your worries this year :twisted: :twisted:

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

uzbek2012 wrote: Fri Feb 12, 2021 5:41 am Oh that's an interesting question ) Almost all modern military conflicts are caused by oil and other natural resources )
The scenario is a fictional conflict, not even related to the WW3 mod campaign. It would be pure combat between the two blocks, not much story or plot behind it :mrgreen:
I still need to decide how much time it will last, 1, 2 or 3 years?, maybe just months?. For sure it will last 99 turns, but that depends on the initial tests results.
Ideas are welcome of course!.
McGuba wrote: Fri Feb 12, 2021 3:08 pm I was hoping that at least some of these arrive before the next international conflict, but apparently you put a tight deadline with the year 2021 - which is...
THIS year!
Covid will be the last of your worries this year :twisted: :twisted:

Best regards,
Akkula.
It is sad that there will be no plot in the style of Tom Clancy ; )
ImageImage
https://shushpanzer-ru.livejournal.com/2064899.html
In general, people fight for black gold and metal ) just in the future the number of the world's population will grow and drinking water will be a reason for war :D
Yes it is better not to use nuclear weapons )
https://nuclearsecrecy.com/nukemap/
Akkula
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Akkula »

Some screenshots.
NATO forces are ready to attack on the Belarusian border:
Image

Bosnian and Serbian forces are facing each other, conflict is inminent:
Image

Czech and Austrian armies:
Image

Belgian forces:
Image
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

Классно но автор перестань дразнить людей картинками ;) Когда выйдет обновление 1.6 хотя бы примерно по срокам ? )

Cool but the author stop teasing people with pictures ;) When will update 1.6 be released at least approximately in time ? )
Last edited by uzbek2012 on Tue Feb 16, 2021 4:17 pm, edited 1 time in total.
Estherr
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Estherr »

Akkula wrote: Tue Feb 16, 2021 1:23 am Some screenshots.
NATO forces are ready to attack on the Belarusian border:
I can feel a dark (red) shadow lurking behind the Belorussian troops off the map :mrgreen:
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

Estherr wrote: Tue Feb 16, 2021 3:36 pm
Akkula wrote: Tue Feb 16, 2021 1:23 am Some screenshots.
NATO forces are ready to attack on the Belarusian border:
I can feel a dark (red) shadow lurking behind the Belorussian troops off the map :mrgreen:

Image


Well, once in a hundred years, Europe unites and begins its campaign against Russia (the USSR), to get on the neck and again calm down and look resentfully for the guilty )))
Akkula
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Akkula »

uzbek2012 wrote: Tue Feb 16, 2021 6:07 am Классно но автор перестань дразнить людей картинками ;) Когда выйдет обновление 1.6 хотя бы примерно по срокам ? )

Cool but the author stop teasing people with pictures ;) When will update 1.6 be released at least approximately in time ? )
I would say a few months.
Estherr wrote: Tue Feb 16, 2021 3:36 pm
Akkula wrote: Tue Feb 16, 2021 1:23 am Some screenshots.
NATO forces are ready to attack on the Belarusian border:
I can feel a dark (red) shadow lurking behind the Belorussian troops off the map :mrgreen:
:evil:
I got to admit, that in order to have proper game balance, the initial deployment of all the scenario units is quite a headache. :?
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
PeteMitchell
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by PeteMitchell »

How would an imaginary conflict look between:
- US and China?
- NATO/Britisch Commonwealth and China/Russia?

This would require a different map of course...

I know there was a global map/mod on the forum once but not very detailed...
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
Akkula
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Akkula »

PeteMitchell wrote: Wed Feb 17, 2021 11:46 pm How would an imaginary conflict look between:
- US and China?
- NATO/Britisch Commonwealth and China/Russia?

This would require a different map of course...

I know there was a global map/mod on the forum once but not very detailed...
That would be awesome indeed!, but they main setback (apart from the European scenario Im already working on) is that I would have to create the Chinese faction.... which of course is a major one.
But never say never, first I want to finish this new scenario (along with many icons remake) and then build from there.

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

Akkula wrote: Thu Feb 18, 2021 12:15 am
PeteMitchell wrote: Wed Feb 17, 2021 11:46 pm How would an imaginary conflict look between:
- US and China?
- NATO/Britisch Commonwealth and China/Russia?

This would require a different map of course...

I know there was a global map/mod on the forum once but not very detailed...
That would be awesome indeed!, but they main setback (apart from the European scenario Im already working on) is that I would have to create the Chinese faction.... which of course is a major one.
But never say never, first I want to finish this new scenario (along with many icons remake) and then build from there.

Best regards,
Akkula.

Если и делать такой эксперимент то надо начинать с войны в Корее ( благо большинство юнитов из оригинальной самой игры легко впишутся в битву 50 годов ))) А можно сделать как например в старой игре Народный генерал )))
https://www.old-games.ru/catalog/?developerCompany=36
https://www.old-games.ru/game/3058.html
https://www.old-games.ru/game/174.html


Well if the future hypothetical conflict attracts more which is also good )
https://topwar.ru/171844-rossijskaja-br ... armii.html

The Soviet Navy in the wars and conflicts of the Cold War.
http://alerozin.narod.ru/index.html

The Korean War of 1950-53
https://military.wikireading.ru/55614
Estherr
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Estherr »

Akkula wrote: Wed Feb 17, 2021 9:26 pm :evil:
I got to admit, that in order to have proper game balance, the initial deployment of all the scenario units is quite a headache. :?
We all know you can do it perfectly well in the end =)
Akkula wrote: Thu Feb 18, 2021 12:15 am That would be awesome indeed!, but they main setback (apart from the European scenario Im already working on) is that I would have to create the Chinese faction.... which of course is a major one.
But never say never, first I want to finish this new scenario (along with many icons remake) and then build from there.
On the upside you can basicly copy lots of PLA units from Russian (and US) roster :mrgreen:
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

Estherr wrote: Thu Feb 18, 2021 5:01 pm
Akkula wrote: Wed Feb 17, 2021 9:26 pm :evil:
I got to admit, that in order to have proper game balance, the initial deployment of all the scenario units is quite a headache. :?
We all know you can do it perfectly well in the end =)
Akkula wrote: Thu Feb 18, 2021 12:15 am That would be awesome indeed!, but they main setback (apart from the European scenario Im already working on) is that I would have to create the Chinese faction.... which of course is a major one.
But never say never, first I want to finish this new scenario (along with many icons remake) and then build from there.
On the upside you can basicly copy lots of PLA units from Russian (and US) roster :mrgreen:

Да сценарий и сюжет типа такого не повредит ;)
Warfare Reloaded / Противостояние. 3D. Перезагрузка
Description: The global financial crisis by the end of 2009 forced the governments of most countries to withdraw their coalition troops from the war zone in Iraq and Afghanistan. The responsibility for maintaining order in these countries fell on the United States.

But in a short time, cases of illegal penetration of armed groups into the territory of Tajikistan became more frequent, and at the same time, the drug trade began to develop at an unprecedented pace.

All these processes have led to a real threat to the national interests of the Russian Federation. In August 2010, the "ten-day war" between Russia and the United States began…


Confrontation. Enforcement of peace
Description: In the yard-2009. Only a few months have passed since the August peace enforcement operation. Georgia has decided to make a new attempt to seize Abkhazia and Ossetia. The NATO bloc did not stand aside either, having nominated Poland as its representative, as well as Ukraine, which undertook the blockade of the Black Sea fleet in Sevastopol. Russia could not stay away and struck back…

Features:
The terrain of the North Caucasus and Europe in all its glory.
Realistic environment: night and morning scenarios, shock wave from explosions, visualization of equipment breakdowns.
Complex military installations (missile defense systems, long-range detection, etc.).
Combat missile ships equipped with Malachite, HARPOON and Tomahawk cruise missiles.
The armies of Russia, Georgia, the United States, Germany, Great Britain, Abkhazia and Poland.

Gulf War / Standoff: The Gulf War
Description:
What did the two Islamic states of Iraq and Iran, which unleashed one of the most brutal wars of the twentieth century, share? Why did the shadow of the world gendarme — the United States-loom ever more clearly over this conflict? What is the true background of the fighting in the Persian Gulf?

Black gold-these words explain everything. More than half of the world's oil reserves are in the Middle East, the stagnant military equipment of the Americans and banal human greed. History books don't even illustrate wars, we give you the opportunity to participate in them!

Standoff: The Battle for Black Gold
Description:
Here is an electronic version of one of the bloodiest wars of the twentieth century.The roots of today's events grow precisely from this conflict between Iraq and Iran. "The Gulf War" is back in the spotlight. The Americans are wasting their time searching for weapons of mass destruction in Iraq! All the answers are in the game " Confrontation. The Gulf War."

Cold War Conflicts: Days in the Field 1950-1973
Description: The action is based on the events of the Second and Third Arab-Israeli War and the War in Korea, which cover the period from 1950 to 1973. The game has about half a thousand new buildings and units of those years, and the behavior and characteristics of the troops have become as realistic as possible.
ImageImageImageImageImageImageImageImageImage
https://store.steampowered.com/app/4859 ... n_Warfare/
A series of these games may help you write a script (plot) and make a best-selling mod )
http://web.archive.org/web/201211160904 ... /protiva5/
https://gamer-info.com/game-series/protivostojanie/


Image


Image
https://forummg.info/viewtopic.php?t=2145
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

Image
https://zen.yandex.ru/media/popsci/kak- ... 78dc9f342d


Image
https://zen.yandex.ru/media/id/5cbc1d66 ... 6d39265ed7

Author of the mod hello ! You are alive and well I hope the work on the mod will continue ?
Akkula
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Akkula »

Hi Uzbek!,
Work is on going. The problem is that I have little free time.
For now I am still placing the last units on the map, then I will start to work in the triggers. Progress is slow but is there.

French forces:
Image

The Greek Navy is huge!:
Image

Fortress Sevastopol:
Image

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

Akkula wrote: Thu Mar 11, 2021 6:08 pm Hi Uzbek!,
Work is on going. The problem is that I have little free time.
For now I am still placing the last units on the map, then I will start to work in the triggers. Progress is slow but is there.

French forces:
Image

The Greek Navy is huge!:
Image

Fortress Sevastopol:
Image

Best regards,
Akkula.

Well, I'm glad that you are in good health and well-being ! That there is progress is only encouraging even if it is slow )
Akkula
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Akkula »

Mediterranean French fleet:
Image

Dont you dare to walk on Moscow.....
Image
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

Last edited by uzbek2012 on Sat Mar 27, 2021 3:41 pm, edited 4 times in total.
Estherr
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Estherr »

Akkula wrote: Sun Mar 14, 2021 12:19 am Dont you dare to walk on Moscow.....
Hehe, lovely new BMPT I see on the radar =)
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
Sorcerer117
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Sorcerer117 »

Akkula, i just did this account to say thank you for this mod!
It's really nice, i apreciate alot!
Again, thank you for this! :D
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