buildings being destroyed to to infrastructure deficit

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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RICKBUTLER
Private First Class - Wehrmacht Inf
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buildings being destroyed to to infrastructure deficit

Post by RICKBUTLER »

I have played two games as Persia so far. In both, starting around turns 60-70, some regions start to have buildings be demolished due to lack of upkeep. I keep checking the infrastructure for each region and it shows that infrastructure production is in great excess of needs yet the stockpile shows a negative balance. Is this a game mechanic that I am missing or not understanding or is it a bug?
Gray Fox
2nd Lieutenant - Panzer IVF/2
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Re: buildings being destroyed to to infrastructure deficit

Post by Gray Fox »

Does the Province have a deficit?
For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
RICKBUTLER
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Private First Class - Wehrmacht Inf
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Re: buildings being destroyed to to infrastructure deficit

Post by RICKBUTLER »

Gray Fox wrote: Fri Mar 05, 2021 8:49 pm Does the Province have a deficit?
Not that I can see.
Gray Fox
2nd Lieutenant - Panzer IVF/2
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Re: buildings being destroyed to to infrastructure deficit

Post by Gray Fox »

The province value is in a black font that is difficult to see. The pic shows a value of minus eight (-8) in the red box I added.
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For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Pocus
Ageod
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Re: buildings being destroyed to to infrastructure deficit

Post by Pocus »

Orange is the new Black...

Image
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
Gray Fox
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 654
Joined: Tue Dec 04, 2018 12:02 am

Re: buildings being destroyed to to infrastructure deficit

Post by Gray Fox »

Thanks Pocus! How do we lesser mortals easily do that?
For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
RICKBUTLER
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Sat Nov 18, 2017 5:53 am

Re: buildings being destroyed to to infrastructure deficit

Post by RICKBUTLER »

Gray Fox wrote: Sun Mar 07, 2021 6:28 pm The province value is in a black font that is difficult to see. The pic shows a value of minus eight (-8) in the red box I added.
Checked province and region infrastructure both before and after a building is destroyed. In both cases regional and provincial infrastructure production is in excess of what is required for buildings but region shows a deficit in stockpile.
Gray Fox
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 654
Joined: Tue Dec 04, 2018 12:02 am

Re: buildings being destroyed to to infrastructure deficit

Post by Gray Fox »

The stockpile deficit is the problem. Until you get an excess, the surplus production is just trying to catch up.
For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
RICKBUTLER
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Sat Nov 18, 2017 5:53 am

Re: buildings being destroyed to to infrastructure deficit

Post by RICKBUTLER »

Gray Fox wrote: Mon Mar 08, 2021 4:41 pm The stockpile deficit is the problem. Until you get an excess, the surplus production is just trying to catch up.
What happens if you have built every infrastructure producing building and assigned all population to infrastructure in a region and still maintain a deficit?
Gray Fox
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 654
Joined: Tue Dec 04, 2018 12:02 am

Re: buildings being destroyed to to infrastructure deficit

Post by Gray Fox »

You could still draw on province resources. However, if the region is not in a province, then structures will fall into disrepair and vanish until equilibrium is reached.
For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Pocus
Ageod
Ageod
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Joined: Tue Oct 02, 2012 3:05 pm

Re: buildings being destroyed to to infrastructure deficit

Post by Pocus »

Gray Fox wrote: Mon Mar 08, 2021 3:56 pm Thanks Pocus! How do we lesser mortals easily do that?
It will be in Public Beta asap.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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