buildings being destroyed to to infrastructure deficit
Moderator: Pocus
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RICKBUTLER
- Private First Class - Wehrmacht Inf

- Posts: 7
- Joined: Sat Nov 18, 2017 5:53 am
buildings being destroyed to to infrastructure deficit
I have played two games as Persia so far. In both, starting around turns 60-70, some regions start to have buildings be demolished due to lack of upkeep. I keep checking the infrastructure for each region and it shows that infrastructure production is in great excess of needs yet the stockpile shows a negative balance. Is this a game mechanic that I am missing or not understanding or is it a bug?
Re: buildings being destroyed to to infrastructure deficit
Does the Province have a deficit?
For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
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RICKBUTLER
- Private First Class - Wehrmacht Inf

- Posts: 7
- Joined: Sat Nov 18, 2017 5:53 am
Re: buildings being destroyed to to infrastructure deficit
The province value is in a black font that is difficult to see. The pic shows a value of minus eight (-8) in the red box I added.
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For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Re: buildings being destroyed to to infrastructure deficit
Orange is the new Black...


AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
Re: buildings being destroyed to to infrastructure deficit
Thanks Pocus! How do we lesser mortals easily do that?
For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
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RICKBUTLER
- Private First Class - Wehrmacht Inf

- Posts: 7
- Joined: Sat Nov 18, 2017 5:53 am
Re: buildings being destroyed to to infrastructure deficit
Checked province and region infrastructure both before and after a building is destroyed. In both cases regional and provincial infrastructure production is in excess of what is required for buildings but region shows a deficit in stockpile.
Re: buildings being destroyed to to infrastructure deficit
The stockpile deficit is the problem. Until you get an excess, the surplus production is just trying to catch up.
For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
-
RICKBUTLER
- Private First Class - Wehrmacht Inf

- Posts: 7
- Joined: Sat Nov 18, 2017 5:53 am
Re: buildings being destroyed to to infrastructure deficit
What happens if you have built every infrastructure producing building and assigned all population to infrastructure in a region and still maintain a deficit?
Re: buildings being destroyed to to infrastructure deficit
You could still draw on province resources. However, if the region is not in a province, then structures will fall into disrepair and vanish until equilibrium is reached.
For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Re: buildings being destroyed to to infrastructure deficit
It will be in Public Beta asap.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.

