Hi all!
In the last two days I've hopelessly tried to figure out how:
- on the map the "combat power",
- inside the battle screen the "combat rating",
of each military unit is determined.
Is there anyone that is able to explain me which data (attack, defence, effectiveness, experience, hits, etc.) are taken into account to determine these values?
Thank's for any help!
Combat power and combat rating of military units
Moderator: Pocus
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Lysimachos
- Colonel - Ju 88A

- Posts: 1502
- Joined: Tue Dec 08, 2009 9:38 am
- Location: Italy
Combat power and combat rating of military units
"Audentis fortuna iuvat"
- Virgilius
(Good luck favours the brave)
- Virgilius
(Good luck favours the brave)
Re: Combat power and combat rating of military units
You can check out both of these yourself. The combat power of the stack is the sum of all the individual units' combat power in the stack. Just click on the stack. While you press Ctrl, cursor over each unit to see that unit's stats.
In combat, just pause the battle and cursor over the units to see what the stats are. Combat rating is a sum of many factors, like offense/defense, support value, exhaustion and special abilities such as Flanker or Desertmen.
In combat, just pause the battle and cursor over the units to see what the stats are. Combat rating is a sum of many factors, like offense/defense, support value, exhaustion and special abilities such as Flanker or Desertmen.
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For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
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Lysimachos
- Colonel - Ju 88A

- Posts: 1502
- Joined: Tue Dec 08, 2009 9:38 am
- Location: Italy
Re: Combat power and combat rating of military units
Thanks for the hints Gray Fox, but my question wasn't about the combat power of the stack but regarding the way a single unit combat power is initially determined and how it changes when gaining experience or suffering attrition and fatigue.
In other words, which is the the equation that gives the final amount of this value and which datas are used to fill the x and y of the equation.
The same stands for the in battle "combat rating" value, becuase in your reply you refer to the "total rating" of a unit (combat rating + desertmen - exhaustion + support bonus) while I was curious to understand how the initial "combat rating" is determined.
Maybe RBS could hopefully give and answer here ...
In other words, which is the the equation that gives the final amount of this value and which datas are used to fill the x and y of the equation.
The same stands for the in battle "combat rating" value, becuase in your reply you refer to the "total rating" of a unit (combat rating + desertmen - exhaustion + support bonus) while I was curious to understand how the initial "combat rating" is determined.
Maybe RBS could hopefully give and answer here ...
"Audentis fortuna iuvat"
- Virgilius
(Good luck favours the brave)
- Virgilius
(Good luck favours the brave)
Re: Combat power and combat rating of military units
Grey Fox already did answer your question. There is no single unit combat power which would be the "original" number, as the game doesn't use combat power in any calculations.
"Combat power" is an approximation of the combined current effective offensive and defensive values, and as such is not very interesting. Sure, you can use it for a "quick-glance approximation", but for any serious probability calculations it can sometimes be even misleading.
"Combat power" is an approximation of the combined current effective offensive and defensive values, and as such is not very interesting. Sure, you can use it for a "quick-glance approximation", but for any serious probability calculations it can sometimes be even misleading.
There are three kinds of people, those who can count and those who can't.
Re: Combat power and combat rating of military units
That is exactly the spirit of combat power!
Line 1619-ish in unit.bsf, for the details
FUNCTION Unit_CombatPower(unitID)
Line 1619-ish in unit.bsf, for the details
FUNCTION Unit_CombatPower(unitID)
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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Lysimachos
- Colonel - Ju 88A

- Posts: 1502
- Joined: Tue Dec 08, 2009 9:38 am
- Location: Italy
Re: Combat power and combat rating of military units
Thank's for the kind reply.
I thought this data should be carefully investigated in order to understand the possible outcome of battles but now I've realized it's more a quick outlook of the overall unit strength.
To determine the specific potential of each unit in battle it's better to analyze the single charachteristic of the unit in the given situation, taking care of the terrain, if the unit is attacking or defending and so on.
I thought this data should be carefully investigated in order to understand the possible outcome of battles but now I've realized it's more a quick outlook of the overall unit strength.
To determine the specific potential of each unit in battle it's better to analyze the single charachteristic of the unit in the given situation, taking care of the terrain, if the unit is attacking or defending and so on.
"Audentis fortuna iuvat"
- Virgilius
(Good luck favours the brave)
- Virgilius
(Good luck favours the brave)
Re: Combat power and combat rating of military units
The game's battle system is not a simple "rock-paper-scissors" mini game. The battles have a lot of nuance and can demand a deep appreciation to be mastered.
For new players: Grand Strategy AAR and Steam Guide: Tips for new players
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
Samstra's Trade guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1805684085
-
Lysimachos
- Colonel - Ju 88A

- Posts: 1502
- Joined: Tue Dec 08, 2009 9:38 am
- Location: Italy
Re: Combat power and combat rating of military units
Right.
And that's why the game is so interesting!
And that's why the game is so interesting!
"Audentis fortuna iuvat"
- Virgilius
(Good luck favours the brave)
- Virgilius
(Good luck favours the brave)
Re: Combat power and combat rating of military units
Exactly!Lysimachos wrote: ↑Thu Jan 14, 2021 5:06 pm I thought this data should be carefully investigated in order to understand the possible outcome of battles but now I've realized it's more a quick outlook of the overall unit strength.
To determine the specific potential of each unit in battle it's better to analyze the single charachteristic of the unit in the given situation, taking care of the terrain, if the unit is attacking or defending and so on.
There are three kinds of people, those who can count and those who can't.


