Hello. I'm an Spanish user who has been playing wargames years ago. I get the game (the Military History one) recently and I'm little disapointed about the victory conditions. I want to play the 1945 end scenario and I would want to add some other capital cities to the victory requirements (Brusels, Amsterdam, Praga, Varsaw...) I think it would be more realistic and fun! Is this posible? How can I do?
On the other hand, is there any way to transport german or italian units to/from Africa? I have tried but I don't know how.
Thank you.
VICTORY CONDITIONS
Moderators: firepowerjohan, rkr1958, Happycat, Slitherine Core
-
OzHawkeye2
- Administrative Corporal - SdKfz 251/1

- Posts: 126
- Joined: Sat Jan 24, 2009 7:39 am
Well, I've found the Editor awful to use to be blunt, so I can't answer the victory conditions quest.
As to transport German units to and from Africa, I've not had any problems doing that. Just place them next to a port, and load 'em up on transports as you normally do and sail south (well, south-east is safer so as to avoid the Malta air unit in the BJR mod and is typically where you want to go anyway).
As to transport German units to and from Africa, I've not had any problems doing that. Just place them next to a port, and load 'em up on transports as you normally do and sail south (well, south-east is safer so as to avoid the Malta air unit in the BJR mod and is typically where you want to go anyway).
Thanks. This is my first play and I don't know the mechanics very well. But I have started the 1942 to 1945 scenario and I don't see any Axis transport; maybe I have to build it but I can't (I see carriers, dreadnoughts, destroyers on the pool but no transports).
I hope somebody could help me to change the victory conditions to get a more realistic game in victory terms. I think there is a lot of objectives to be added... what about Leningrad, Kiev, Stalingrad, Praga, Budapest, ect?
I hope somebody could help me to change the victory conditions to get a more realistic game in victory terms. I think there is a lot of objectives to be added... what about Leningrad, Kiev, Stalingrad, Praga, Budapest, ect?
-
OzHawkeye2
- Administrative Corporal - SdKfz 251/1

- Posts: 126
- Joined: Sat Jan 24, 2009 7:39 am
Thanks. Now I can transport my units to Africa.
Now I'm playing againts the AI; it seems very agressive. Do you think it is worth to play againts the AI? actually I don't prefer an human oponen, so I'm looking for a game with a good AI.
Returning to the "central" question, I'm still worried about victory conditions. It seems that if the allied AI gets its own capitals and take Rome (in a 1945 end scenario), for example, then it have no reason to keep on, it simply would sit down an await to the end.
Now I'm playing againts the AI; it seems very agressive. Do you think it is worth to play againts the AI? actually I don't prefer an human oponen, so I'm looking for a game with a good AI.
Returning to the "central" question, I'm still worried about victory conditions. It seems that if the allied AI gets its own capitals and take Rome (in a 1945 end scenario), for example, then it have no reason to keep on, it simply would sit down an await to the end.
I don't believe the AI "thinks" that way. It's been a while since I played against the AI but my experience with it is that it will keep going after you forces from both on the ground and in the air.ALF1945 wrote:Thanks. Now I can transport my units to Africa.
Now I'm playing againts the AI; it seems very agressive. Do you think it is worth to play againts the AI? actually I don't prefer an human oponen, so I'm looking for a game with a good AI.
Returning to the "central" question, I'm still worried about victory conditions. It seems that if the allied AI gets its own capitals and take Rome (in a 1945 end scenario), for example, then it have no reason to keep on, it simply would sit down an await to the end.

