Where do you want to stand in the enemy line?

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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Surt
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Where do you want to stand in the enemy line?

Post by Surt »

At the flanks? at the back? no in the middle and you will never get hit (unless your alone)
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There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
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Re: Where do you want to stand in the enemy line?

Post by Pocus »

Not sure I would not prefer to die rapidly from a rain of arrows instead of being trampled by a gazillion of horses ...
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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Re: Where do you want to stand in the enemy line?

Post by Surt »

Pocus wrote: Wed May 27, 2020 8:56 am Not sure I would not prefer to die rapidly from a rain of arrows instead of being trampled by a gazillion of horses ...
The idea is that the middle unit (shown only with yellow on the ground) never(?) gets hit (unless alone) in the shown case the unit left of the gets hit by 6-7 missiles. The units shown orange are targets.

Ps. I guess there is a problem with the first unit placed on the battlefield, unit zero, and it therefore does not get hit by missiles.
To reproduce, take any battle with multiple missile units and at least 3 units on each side.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
defekt
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Re: Where do you want to stand in the enemy line?

Post by defekt »

Well observed!

I'm going to be watching out for this now.
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Re: Where do you want to stand in the enemy line?

Post by Pocus »

That's the same line of code determining who to hit if alone and who to hit if more than one ... So that would be surprising!

Skirmishers are more often hits than others, so perhaps the central square having the less chance of receiving a skirmisher, it might explains the skewed stats.
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Re: Where do you want to stand in the enemy line?

Post by Surt »

We all hit the same guy
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There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Surt
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Re: Where do you want to stand in the enemy line?

Post by Surt »

double post, where is the delete bottom?
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Last edited by Surt on Thu May 28, 2020 8:09 am, edited 1 time in total.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
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Re: Where do you want to stand in the enemy line?

Post by Gray Fox »

The commander should stand where he can see the whole battle. Then move to the point of decision when the hammer falls. Join the fight as needed. Lead by example.

Hoka hey! (Hurry, hurry!)

Today is a good day to die!
;)
For new players: Grand Strategy AAR and Steam Guide: Tips for new players
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Re: Where do you want to stand in the enemy line?

Post by Pocus »

I'll check if there is nothing wrong here ... just in case
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Re: Where do you want to stand in the enemy line?

Post by Surt »

Pocus wrote: Mon Jun 01, 2020 1:23 pm I'll check if there is nothing wrong here ... just in case
I've tested it all weekend not once in 100s combat was the middle one hit.
Aim for the middle one!
Aim for the middle one!
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The odds are (2/3)^17 for this one.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
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Re: Where do you want to stand in the enemy line?

Post by Pocus »

Fixed!

Image
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Re: Where do you want to stand in the enemy line?

Post by Surt »

Nice!
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
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Re: Where do you want to stand in the enemy line?

Post by primevalangel »

Pocus wrote: Tue Jun 02, 2020 8:25 am Fixed!
Finally! I can confirm it was a general issue, present in all my battles, and thought it was another stupid balance "feature". Glad it was actually a (not-intended) bug, and it is now gone/fixed, and the game is even more realistic now. Thanks to Surt and Pocus.
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Re: Where do you want to stand in the enemy line?

Post by Surt »

Of pure professional interest what was the error? from my last picture I would get something like this

hit = rng(units)-1; // for 3 units 0,1,2
hit = clamp(hits, 1, units); // 1,1,2

as the right units got hit with what looks like all the middles hits.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
Pocus
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Re: Where do you want to stand in the enemy line?

Post by Pocus »

It was Dice(Count-1) and not Dice(Count)-1
So index 0 would never be targeted
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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